Head Construction

Join 500,000+ Artists

Its' free and it takes less than 10 seconds!

Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Results 1 to 11 of 11
  1. #1
    Join Date
    Sep 2003
    Posts
    17
    Thanks
    2
    Thanked 6 Times in 2 Posts
    Follows
    0
    Following
    0

    Head Construction

    Just needing some advice, critique on this head (no reference). I've been practicing using, traditional head construction techniques and it ends up causing me problems I can't figure out. There is something about this head that bothers me aside from his stupid hair. Something in particular about his forehead, what do you guys think?

    Attached Images Attached Images  
    Last edited by g a m m o n; May 1st, 2009 at 04:11 PM.
    Visit my deviantart for more cosmicolor illustrations
    http://www.gammon.deviantart.com/
    Reply With Quote Reply With Quote  


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Apr 2008
    Posts
    1,232
    Thanks
    679
    Thanked 861 Times in 364 Posts
    Follows
    0
    Following
    0
    Yeah his forehead is definitely too small.

    Theres also a big problem going on around the corner of his lower jaw/ear area.
    Can you see it?

    Basically the top of the ears should be aligned with the eyebrows not with the nostrils.

    Its not using traditional head construction techniques thats causing you problems, its on the contrary the fact that you're not using them properly.

    Except for that the symetry is not bad at all and alignement of the corners of the mouth, eyes etc looks good.
    (His ear looks flat but that can be fixed easily especially with some reference.)

    If you have a hard time seeing what i described about his jaw, flip the picture horizontally in toshop and im sure itll make it a tad more obvious already.

    Otherwise let me know if you think a paintover could help.

    Reply With Quote Reply With Quote  

  4. #3
    Join Date
    May 2003
    Location
    Hudson River valley, NY
    Posts
    16,212
    Thanks
    4,879
    Thanked 16,670 Times in 5,020 Posts
    Follows
    0
    Following
    0
    For a completely imaginative head, that's really good. The only huge problem I see is the placement of the ear. Other than that, his hairline could be a little higher, his left eye could come in a bit, the right corner of his mouth could curve back a bit, and the center of his nose could go up a tiny bit. Also, you might want to define the forms and structure around his mouth a bit more.
    EDIT: Checked out your FF thread, great stuff, but ear placement is something you seem to have consistent issues with.

    Attached Images Attached Images  
    Last edited by Elwell; May 1st, 2009 at 04:50 PM.

    Tristan Elwell
    **Finished Work Thread **Process Thread **Edges Tutorial

    Crash Course for Artists, Illustrators, and Cartoonists, NYC, the 2013 Edition!

    "Work is more fun than fun."
    -John Cale

    "Art is supposed to punch you in the brain, and it's supposed to stay punched."
    -Marc Maron
    Reply With Quote Reply With Quote  

  5. #4
    Join Date
    Apr 2006
    Location
    CT.
    Posts
    314
    Thanks
    58
    Thanked 23 Times in 15 Posts
    Follows
    0
    Following
    0
    that is a great head considering you didn't use reference! but why not just use reference?

    Reply With Quote Reply With Quote  

  6. #5
    Join Date
    Sep 2003
    Posts
    17
    Thanks
    2
    Thanked 6 Times in 2 Posts
    Follows
    0
    Following
    0
    Hmm thanks Elwell and S.M. I've had a recent problem with ear alignment. I may be setting the vanishing point too low in contrast with how upturned the face is. I don't know where I went wrong on this one, next one I'll def have to pay more attn.

    About the ear to eyebrow thing, I know about that and tried to pay attn to its placement, but my perspective guidelines were too deep and too wrong, heh. What do you think it should look like S.M?

    And about not using reference, its so I can draw without the confines of having to rely on it in particular. This is especially important in comics (which is what I hope to do) when you will be drawing poses that would be typically hard to capture. It also comes in very handy upon creating and replicating characters.

    Visit my deviantart for more cosmicolor illustrations
    http://www.gammon.deviantart.com/
    Reply With Quote Reply With Quote  

  7. #6
    Join Date
    Apr 2007
    Location
    The magical Kingdom.... of Fife
    Posts
    4,460
    Thanks
    1,133
    Thanked 1,584 Times in 1,007 Posts
    Follows
    0
    Following
    0
    I don't understand. Surely the more you draw from ref, the easier it becomes to draw without ref because the shapes/weight/line/perspective become second nature to you?

    Like, doing it becomes commited to muscle memory?

    Reply With Quote Reply With Quote  

  8. #7
    Join Date
    Sep 2003
    Posts
    17
    Thanks
    2
    Thanked 6 Times in 2 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by alesoun View Post
    I don't understand. Surely the more you draw from ref, the easier it becomes to draw without ref because the shapes/weight/line/perspective become second nature to you?

    Like, doing it becomes commited to muscle memory?
    O, of course you would practice from ref many times before hand. This was an attempt with my current knowledge to do an image without. I thought you meant why draw without reference ever.

    Visit my deviantart for more cosmicolor illustrations
    http://www.gammon.deviantart.com/
    Reply With Quote Reply With Quote  

  9. #8
    Join Date
    Nov 2003
    Posts
    1,896
    Thanks
    53
    Thanked 817 Times in 670 Posts
    Follows
    0
    Following
    0
    The drawing looks very good to me. Judging by eye, I'd say it looks fine.

    If one wants to take a more analytical approach, comparing the drawing with a 3D maquette of more-or-less normal proportions (attached below) indicates the brow line and eyes in the drawing are much higher than they should be. Take it for what it's worth. Also, when placing the ear I've often found it useful to viusalize the head as a box--the ear occupies the same vertical space on the side plane as the distance between eyes and mouth on the front plane (other JPG also attached.)

    Head Construction

    Head Construction

    Reply With Quote Reply With Quote  

  10. #9
    Join Date
    Oct 2007
    Location
    Moscow, Russia
    Posts
    403
    Thanks
    26
    Thanked 96 Times in 42 Posts
    Follows
    0
    Following
    0
    To me proportions of the original head look alot more natural than those of the maquette you posted. And isn't "ear occupies the same vertical space on the side plane as the distance between eyes and mouth" wrong? Most of the times it's between brow ridge and bottom of the nose.

    Reply With Quote Reply With Quote  

  11. The Following User Says Thank You to Mihail For This Useful Post:


  12. #10
    Join Date
    Oct 2008
    Location
    South Africa
    Posts
    1,878
    Thanks
    84
    Thanked 631 Times in 400 Posts
    Follows
    0
    Following
    0
    the eyebrows are not symmetrical but natural due to possible faint expression.

    The tails as they curve around the corners of the head, the one on the right side or the visible side of his head is too high.

    I think you did the hair and the relationship of the hairline was affected by the feeling of the brows. The hiarline plane seem to come in towards us a little. It needs to be facing forward.

    Tried to fix it roughly. Rotating the brow a little and bringing it in to the center a little. Then shaved his hairline a little just to allighn it

    It's easy to spot the problem looking at the tumbnail on this thread.

    Attached Images Attached Images  
    Last edited by George Abraham; May 7th, 2009 at 09:45 AM.
    ----------------------------------
    Scetchbook: View the exhibitionist's stuff.
    Reply With Quote Reply With Quote  

  13. #11
    Join Date
    Sep 2003
    Posts
    17
    Thanks
    2
    Thanked 6 Times in 2 Posts
    Follows
    0
    Following
    0
    O, hey thanks guys, the last hairline fix was pretty helpful. Shoulda looked at that more carefully. The 3D model was also helpful in ways thx!

    Visit my deviantart for more cosmicolor illustrations
    http://www.gammon.deviantart.com/
    Reply With Quote Reply With Quote  

Members who have read this thread: 4

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside
Register

Developed Actively by vBSocial.com
The Art Department
SpringOfSea's Sketchbook