New Illustration WIP
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Thread: New Illustration WIP

  1. #1
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    New Illustration WIP

    im trying.
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  2. #2
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    i dislike bumping, but this seems to be disappearing down the list.

    im trying.
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  3. #3
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    I know, the freakin list is too short and they move like hot dogs.
    I don't think there's a setting to show the last 500 threads.

    Anyway.
    -The shoulders are definitely too straight. Do the pose yourself.
    Try as you may, that pose will hurt. Straing muscles. Make you cry.
    -The thighs seem to turn into miniatures as it goes out the page.
    Composition 101, apparently you're not suppose to do that anyway.
    The eye follows the exit and sometimes it don't return to the picture.

    -Does the blue have to be there on her pistol.
    Coloured guns turn into water pistols in my eyes.

    [That's all I have for now]

    Is that a tattoo under her left eye, or is she a robot?
    It's a war scene, so I'm always into that.

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  4. #4
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    Figure drawing is a little wonky. The elements with the red line are almost facing us, while the rest of her body does what it wants.

    It also makes a weird pattern and that leads you through the canvas. Again, where the red lines are is what I'm talking about.

    Check your grayscale also. Seems a little close all around.

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  6. #5
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    the lighting is a bit timid, I would pick a light source and go with it, if the explosion in the back is going to be the dominant light I would darken the foreground and give her some orange rim lighting, if there is light in the foreground I would dim the background a bit, I agree with Quigleyer on the grey scale, everything seems to be to close in range which makes it difficult to look at.

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  7. #6
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    The design itself is kind of haphazard. You've got tribal-looking lines, a swirly on the arm, exposed mechanical parts, bolted-down mechanical parts, well-constructed looking gun, scrappy-constructed looking shoulder plate...it's hard to see which direction you want to go.

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  8. #7
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    The basic character-design and atmosphere are coming across, but if you're not using reference for the pose, you should be. (If you are using reference, you need to be more analytical about the angles and distances of the forms.) Maquette render below if you want to compare and contrast with your art.



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  9. #8
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    Her right elbow is going the wrong way, as you can see in the 3d of giacomo.

    Nice atmosphere though

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