Edit: I think this WIP is taking it in a much better direction; still the same general feel though. The final will have pretty dramatic lighting (or at least I will attempt to render dramatic lighting).
Last edited by NoShot; April 11th, 2009 at 11:49 PM.
Here's a WIP of the technician. I am finally working on a character that I think is shaping up to be pretty decent. I am going to go back and totally rework the last sage WIP, cause it's looking just awful. Though the pose and mood of the sage will likely remain pretty similar. (Edit: the newer version of the sage is posted above, I just got rid of the other version entirely)
Update: I blocked in a quick background. Adam, in your discussion with me you mentioned the technician as a shipwright. I thought I would create a setting specific to her background. Would you rather have a common backdrop for all characters? Also, the arm behind the back thing is looking a bit awkward to me. Any suggestions to fix that? Thanks!
Last edited by NoShot; April 12th, 2009 at 11:52 AM.
Pose study for the rabble rouser. Costume and colors will most definitely change. He looks like he stepped out of a WWII bomber
EDIT: I wanted to ask anyone who may come across this, does he look like he is flipping a coin to the viewer (my original intent)? Or does he look like he is giving some cheeseball thumbs up to the viewer? I did intend for this pose to be pretty cheesy, with the character putting out a vibe of inflated self-confidence.
Update: I may have fixed the perspective weirdness going on with the previous version. I think he looks like he's leaning on the stool more now too, though his right leg still bugs me...something's off.
Last edited by NoShot; April 12th, 2009 at 01:21 PM.
Adam, after reading the story/background you developed for this setting, I decided I will focus on the sage, technician and rabble rouser as they are less central to the plot. That way you can develop the hero, protector and shadow according to what you had in mind. I may still bust out some quick studies of your characters just to give you something to compare/contrast to. Please feel free to do the same for the characters I am working on. In fact, I would really find it helpful if you did some quick, rough sketches to give me a new angle on things. I find a new perspective always helps to make things better. Thanks.
Ok these are very very rough but I think you can kind of get where I am going with them. The Tech's pose is too different from everyone else's but I wanted to show her steering the longboat. Which was done with a rutter and by using ropes tied to the ends of top of the cross beam that the sail is attached to. I thought it would make for an interesting picture, but its too different from the other poses I've done. For the sage I thought she could be a priestes of one of Loki's children Jormungandr (the world serpent who's poison kills Thor in Ragnarok) http://en.wikipedia.org/wiki/J%C3%B6rmungandr
Your sketches are looking good! I kinda like the idea of the sage being older and of completely different ethnicity. There is a sub-deity in Hinduism that at least superficially mirrors Jormungandr, and that would allow me to keep the sage as an old Indian woman. See http://en.wikipedia.org/wiki/Snake_worship (Ananta). I will start to incorporate some snake iconography into my sketches of the sage.
I like the idea of using Ananta and making the sage more Indian in appearance. As far as her being old or young I was thinking it would be neat to try to make it difficult to figure out how old she is.
Making her look like maybe she is young and has been prematurely aged like someone who smokes a lot and tans to much looks kind of like their skin is a crumpled paper bag or she is really old but has some how kept more of her muscle tone under her skin?
Of coarse what might be kind of interesting to think about maybe she sheds her skin like a snake and changes her appearance?
Just thought I would let you know, I am getting Peter to pull a few books on Norse mythology and Serpent worship around the world also that we might be able use for reference. He is going to try to get them to me either today or tomorrow.
Here's another concept sketch of the protector. I went for a more stylized comic sketch to try something new. It's pretty rough, but I actually really like the "ram" hammer. If nothing else from this sketch gets used, lets use that hammer somewhere
Did a little more on the protector changed the armor and such. I like the ram hammer, made it into a 1handed hammer atm so that I could play with the prot having a shield but I dunno. Anyway sleepy now I'll do more later.
Adam, I have been thinking about your protector WIP for a while. Something was nagging at me this whole time and I may have figured it out. I think if his head was turned less it would help out a lot. Anatomically speaking, I think the angle of his head would work as is. However, if it was turned about half of what is is now, and then you used eye position (have them looking out of the corners) I think it would read a lot better.
By the way, I think your rendering and armor design on that one is looking great.
Last edited by NoShot; April 14th, 2009 at 01:29 PM.
yeah I think you are right. While I do think anatomically a person could get their head to that position it would be very uncomfortable and a unnatural strain on their neck. I'll see what I can do about turning his head a bit. Thanks.
Been working on a face shot for the shadow to get a little more detail in what I'm thinking about his look. I tried without the patch for now for a little extra creepy. Since the story idea is that the shadow is Odin in disguise, I also thought it might be neat to hint at Odin's two ravens Huginn and Muninn (Thought and Memory) in the necklace he is wearing. (I still need to make the heads a bit more raven like but you get the idea) Attachment 648950
I'm also working on poses pages for the rest of the characters that I will hopefully have done this weekend so we can start on the finals as soon as possible.
Last edited by Adam Schumpert; April 17th, 2009 at 10:21 AM.
Ok so I was playing around with my old group shot idea and decided to take your rabblerouser design and run with it for a little bit. I'm going to do the same for the tech and sage and see where they take me. Let me know what you think.
I know the sage looks really curvy atm but that is because when I drew that fig. I was thinking it might be neat to
have a ghost image of the hero as a Valkyrie as the background of the image but I couldn't get the scale/pose to
fit right in the background. However, I think it will be a neat position for the sage so its standing in for the moment.
Wow Trevor thanks! That means a lot coming from you!
Reverie helped me a lot as far as learning better technique. Not to sound like to much of an ass kiss but I actually give a lot of the credit
to the time I spent watching over your shoulder. I learned so much watching artists like you who actually know what they are doing.
So thank you very much for the complement!
oh yeah and also...
here is another update fixed a lot of problems I was having with the face of the shadow and blocked in his body better.