Sketchbook: Team Pterydactyl F*ckers - Sketchbook

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  1. #1
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    Team Pterydactyl F*ckers - Sketchbook

    Hello team and observers. This nice little sketchbook is for our iterations and works in progress for the Team Chow event, kindly hosted by daestwen. More information on the event can be found here.

    Our members are follows:
    Teadrinker
    ThabisoMhlaba
    Troubadour
    Medieve

    Team Assignments:
    - The drawers draw two of the characters each and the painters draw one character each. Putting a loose color block-in via multiply-layer to assist in the next step (We now have drawn 6 characters)
    - Then the painters take two of the characters that they did not draw and paint them, the drawers take one character each. (We now have painted 6 characters)
    - If we have time we do a final polish exchange where everyone picks out one of the characters they feel needs their loving touch. (We now have put extra polish on 4 prioritized characters)
    - Suggested time table: drawing turn in this Thursday (23rd), painting done by Tuesday (28th), polish pass in Thursday (30th)

    The Hero
    - Drawer: Tea Drinker -Uploaded-
    - Painter: Thabiso -In Progress-
    - Finisher

    The Shadow
    - Drawer: Troubadour - In Progress-
    - Painter: Medieve -Waiting-
    - Finisher

    The Protector
    - Drawer: Thabiso -Uploaded-
    - Painter: Teadrinker -In Progress-
    - Finisher

    The Sage
    - Drawer: Medieve -Uploaded-
    - Painter: Troubadour -In Progress-
    - Finisher

    The Technician
    - Drawer: Troubadour (passed to Medieve) -In Progress-
    - Painter
    - Finisher

    The Rabble Rouser
    - Drawer: Thabiso -Uploaded-
    - Painter: Medieve -In Progress-
    - Finisher


    Team Assignment #1

    Our first order of business is to get some stuff on here. Therefore I've asked the team to post some nice loose silhouette iterations of as many of the characters as possible by Friday, there's no minimum number of iterations per character, but I'm strongly pushing for at least one per character.

    Remember that each character is based on a strong personality basis, the iterations should begin with showing the general attitudes of the character. We're looking for strong silhouettes with a readable posture. Remember that rendering is discouraged and I'm more interested something that reads efficiently and underlines design that can be built on.

    Personality should show very strongly because the genre and in some cases, gender, are open. Good design is expected but it should support the given personality because we as designers design with an objective in mind, not because we happen to like fur lining, feathers, and leather straps. Exaggeration of the limbs, the way the clothing emphasizes a certain silhouette, texture, fabric, everything should come into play.

    Tip: While supporting elements in a design is something to keep in mind always, remember that contrasting elements might do the same if not a better job, scale is based on relativity; You can make one character look large by placing another character besides him scaled down.

    I'd like to see some work in this topic by Saturday so we can start discussing each other's designs. I'm particularly interested to see if there's similarities between character designs that come up or if some members gravitate to a certain body type (or not). Diversity is good but if designers agree on a design, signs look warmer.

    Last edited by Medieve; April 28th, 2009 at 02:49 PM.
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  3. #2
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    Whoa some thumbs.....

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  4. #3
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    Posting up the few pages of sketches I have. A bit disappointed with myself but I think the team is going to go through a different work-flow anyway. Thabiso is putting together a style-sheet so we can discuss callouts before going into this.

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  5. #4
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    lol I went with more fantasy thoughts i think. Crazy week feel bad.

    A style sheet would be really cool. I have to run, car trip to family. Should be back round 10 eastern time here but I'm gonna try to leech of my Uncle's interwebs. ^_^

    Happy Easter!

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  6. #5
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  7. #6
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    ok just to prove im contributing i did 2 of the capt. will work on more tonight.



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  8. #7
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    Alright, I think we need to get on the ball since the deadline is looming (Thursday after next). Here's my plan, we elect two of our team as drawers and two as painters.
    - The drawers draw two of the characters each and the painters draw one character each. Putting a loose color block-in via multiply-layer to assist in the next step (We now have drawn 6 characters)
    - Then the painters take two of the characters that they did not draw and paint them, the drawers take one character each. (We now have painted 6 characters)
    - If we have time we do a final polish exchange where everyone picks out one of the characters they feel needs their loving touch. (We now have put extra polish on 4 prioritized characters)
    - Suggested time table: drawing turn in this Thursday, painting done by Tuesday, polish pass in Thursday

    If you don't like the suggested setup please offer a suggestion!

    Last edited by Medieve; April 19th, 2009 at 02:23 PM.
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  9. #8
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    Drink is automatic painter xD
    I can be a drawer...because i can't paint

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  10. #9
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    I do love to paint.

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    Put up this assignment table in the first post.

    The Hero
    - Drawer: Tea Drinker
    - Painter
    - Finisher

    The Shadow

    - Drawer
    - Painter
    - Finisher

    The Protector
    - Drawer: Thabiso
    - Painter
    - Finisher

    The Sage
    - Drawer: Medieve
    - Painter
    - Finisher

    The Technician
    - Drawer
    - Painter
    - Finisher

    The Rabble Rouser
    - Drawer
    - Painter
    - Finisher

    Last edited by Medieve; April 20th, 2009 at 12:14 AM.
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  12. #11
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    well i just did some roughs of what the shadow may look like, suppose ill do him?



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  13. #12
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    Wiiipppp Sagey Wiiip

    ::EDIT::

    New final sage image.



    With a colored guide to make it easier to separate the major fabric shapes



    NOT ACTUAL COLORS UNLESS YOU REALLY WANT A MESSED UP PICTURE!

    Last edited by Medieve; April 24th, 2009 at 12:39 AM.
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  14. #13
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    hopefully its not to rough. I'm open to changes and what not on the character.

    I also added the pic of a samurai study I did in watercolor. Used it as some inspiration. I thought it fit well with the ref collection Oki made.

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  15. #14
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    Quick stuff sorry i was out for most of the day..and my PS kept on the mac side and then I installed on windows.did a quick sketch.

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    Last edited by ThabisoMhlaba; April 24th, 2009 at 05:08 AM.
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  16. #15
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    this isnt the FINAL line work i want to make him more flowy, ill post that version later IF IM LUCKY but it will be done by tomorrow. say afternoon or night.

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  17. #16
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    An update and some issues:

    Probably should've planned this but there has been some communication hitches that we've mostly smoothed over. I'm probably going to have to drop the finish pass phase and just carry the color deadline to Wednesday/Thursday. If the postponement of the event's deadline -is- moved to Saturday, we can take that time to do a polish pass.

    Status:
    Teadrinker - Will come on later tonight to choose her two characters to paint
    Oki - AWOL but has his two characters uploaded. Still needs to choose a character to paint.
    Troubadour - Just posted a progress of her character, The Shadow, she also had Technician but she has since passed it to me because of time constraints. She has chosen to color the Sage.
    Medieve - Currently working on the Technician character line work and will hopefully post later tonight. Will choose two characters to paint after getting into contact with Oki and Teadrinker chooses hers.

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  19. #17
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    Update with the Technician

    Yeah, its not very techy but I was focused on keeping it in our genre, which doesn't really have mechanics but we do have craftsmen. I thought a string instrument would be iconic though don't ask me why shes painting it.

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  20. #18
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    *rolls over*

    Sorry I couldn't color these, I just got too frustrated to go to color. I gotta go...

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