Page 1 of 2 1 2 LastLast
Results 1 to 13 of 17
  1. #1
    Join Date
    Oct 2006
    Location
    The Sunshine State
    Posts
    1,598
    Thanks
    1,105
    Thanked 226 Times in 174 Posts

    Work in progress, crits appreciated

    Anything, if the folds look realistically possible, whats off about body structure/ anatomy (as I get farther with it) color scheme, etc

    I started working on this earlier today; the face is meant to be that of a woman,which is why I've blocked in the hips a little wider, but the face right now looks like a man's, due to the structure I gave it I guess

    This is odd to me, because it should be really simple, but I don't really know how to make it look like a woman's face

    eh

    Attached Images Attached Images  
    Reply With Quote Reply With Quote


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Jul 2005
    Location
    San Francisco
    Posts
    2,794
    Thanks
    372
    Thanked 757 Times in 489 Posts
    Everything still is pretty nebulus and blended together, really the only contrast happening is the arms have the most saturated color and the legs the lightest value. Make the face leaner, don't use a square shape, make it more of a lean oval, pentagon, or triangle. Bring her arms further in so her shoulders aren't so wide.

    Sketchbook

    "Beliefs are rules for action"
    "Knowledge is proven in action."
    "It's use is it's meaning."
    Reply With Quote Reply With Quote

  4. #3
    Join Date
    Oct 2006
    Location
    The Sunshine State
    Posts
    1,598
    Thanks
    1,105
    Thanked 226 Times in 174 Posts
    Thanks armando; I tried to do what you suggested, and it at least looks like a woman now, but it looks really cartoonish as well

    I think I need to size down the nose for one thing, make it less button-like, and remove some highlights

    Attached Images Attached Images  
    Reply With Quote Reply With Quote

  5. #4
    Join Date
    Feb 2007
    Location
    SoCal
    Posts
    246
    Thanks
    618
    Thanked 98 Times in 49 Posts
    Holy crap I love the colors of her limbs.

    Reply With Quote Reply With Quote

  6. #5
    Join Date
    Oct 2008
    Posts
    226
    Thanks
    68
    Thanked 61 Times in 31 Posts
    Looks like a woman to me, but if you want to signal it harder, darken the lashes and maybe bring the nose down a little bit.

    Reply With Quote Reply With Quote

  7. #6
    Join Date
    Aug 2008
    Posts
    210
    Thanks
    215
    Thanked 202 Times in 99 Posts
    I think the face looks a lot better now. I would suggest working big to small, it seems there are too many details early. You might end up playing catch up with the rest of the body. Get the mids and values right, then worry about highlights and all that. Quite a good start though, otherwise.

    Reply With Quote Reply With Quote

  8. #7
    Join Date
    Nov 2005
    Posts
    1,605
    Thanks
    88
    Thanked 124 Times in 96 Posts
    Make sure you establish a light source early on and respect it for the rest of the rendering/painting process, as it's the main means of defining the forms.

    RE: The folds of the cape/garment -- they're definitely defying gravity by some means, like Marilyn Monroe's blown-up skirt, but even allowing for that the forms that are developing look too repetitively round and somewhat too symmetrical. They also currently seem to be occupying pretty much the same picture plane, think about overlaps and such to better establish the depth of this element as you proceed.

    Continuity Break -- my sketchbook

    Shameless plugs!
    Kata femme -- a 3D model WIP, now updated!
    The Giordano Gambit -- Barsoomian Zingball at its best!
    Valkyrie Ascending -- now updated with the second in a series!
    ArmaRagnaGeddonRock-yer-Yuga! -- celeztial shitz 'n' gigglez
    I . Miss . America -- "colored [eyes] may hypnotize..."

    "In the end, Razputin, aren't we all just dogs playing poker?"
    -- Edgar Teglee
    Reply With Quote Reply With Quote

  9. #8
    Join Date
    Oct 2006
    Location
    Toronto, Canada
    Posts
    1,119
    Thanks
    148
    Thanked 503 Times in 314 Posts
    Her legs are too short. If you're going for a sexy woman, elongate her legs, it'll look more feminine. They're kind of stubby at the moment, especially compared to her arms. It's not the thighs, even, it's mostly just the calves. They're too short.

    Reply With Quote Reply With Quote

  10. #9
    Join Date
    Oct 2006
    Location
    The Sunshine State
    Posts
    1,598
    Thanks
    1,105
    Thanked 226 Times in 174 Posts
    masque: I haven't gotten to work on your suggestions yet, but they sound good; I'm just going to go to each circular fold and try to make it more angular, put some slashy brushstrokes in there, I reckon that'll do the job

    as for the lightsource, It should be coming from front/ above, but now that I'm looking at it some of the shadows don't make sense that way, like the big one on the hood, which should be filled with light if that was the case
    I'll keep messing with it, thanks

    Ryer: I think the top-half of her legs are okay, but I'll need reference for the bottom half, I'm not great shakes at legs really
    But I'll try to make them a little longer; maybe I should just add location markers for imprtant points like end of foot, ankle, etc, first.
    Thanks.

    Collywobbles: Thanks; I tried to do that, and I think it worked.

    Opilione: I darkened the lashes a tad but have yet to try bringing her nose down, I'll see what that does. Thanks!

    Ashton: lol thanks

    Attached Images Attached Images  
    Reply With Quote Reply With Quote

  11. #10
    Join Date
    Apr 2008
    Location
    saudi arabia
    Posts
    131
    Thanks
    47
    Thanked 40 Times in 37 Posts
    Wow, this is looking great @__@
    I think you should keep the colors from the first draft in her legs, with that little bit of purple too, it looked so cool. Great progress so far

    Reply With Quote Reply With Quote

  12. #11
    Join Date
    Oct 2006
    Location
    The Sunshine State
    Posts
    1,598
    Thanks
    1,105
    Thanked 226 Times in 174 Posts
    Thanks amianna; I'm going to try and get that blue and those cool skintones to creep up her legs there, It'll probably be more than this at a later stage I'm guessing

    Did some work on the cape, made it more angular in places; still pretty symmetrical, but most of what I did today was the forms of the body, and I think I got a pretty decent leg shape

    One of the things I'm not sure about is the angle of her arms; they seem a little awkward. I'm thinking of placing them in a completely different position. Possibly fingertips together over her torso, performing some sort of magic; it would provide a reason for her to have the hood and stuff like that, and it would lok more natural, I think.

    Also, I think its just a little too midtonish, but I'm not sure. It looks pretty bad when I do a curves or levels, though.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote

  13. #12
    Join Date
    Oct 2006
    Location
    Toronto, Canada
    Posts
    1,119
    Thanks
    148
    Thanked 503 Times in 314 Posts
    If you want to make her more womanly, just give her plumper lips.

    Reply With Quote Reply With Quote

  14. #13
    Join Date
    Feb 2007
    Location
    SoCal
    Posts
    246
    Thanks
    618
    Thanked 98 Times in 49 Posts
    And huge tits.

    Reply With Quote Reply With Quote

Page 1 of 2 1 2 LastLast

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside
Register

Developed Actively by vBSocial.com
SpringOfSea's Sketchbook