Results 496 to 510 of 907
Thread: Sketchasarus Rex- Rawr
May 1st, 2012 #496
Thanks Freakmod, I was going for speed more then finesse lol. I agree with your comment though, and I'll try to find the time to spiff them up a little before I put the whole map together.
I have sooooo much work to do I don't know where to find the time to get it done!
I spent a bit of time rigging today, and realized I still don't have hand charts done yet >.< So today's offering are a rough hand chart, trying to throw together as many poses as I could find reference for. & a little bit of subway sketching.
Hide this ad by registering as a memberMay 1st, 2012 #497
Ha, that is one awesome looking pile of sketchbooks. I just hope to have as many in a few years
As much as I enjoy digital stuff the feel of paper is just nice.
What else to say... Good looking drawings here. I really like the watercolor stuff, it really looks different and very nice.
I look forward to seeing the final results of your multiple projects.
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May 1st, 2012 #498
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May 4th, 2012 #499
Nice work! Tons of expressive sketches with good economy of line. Love the watercolor work. I also like what you're doing for the 11 second club - great draftsmanship on that work. The vector girl drawings also look good and remind me a bit of Disney's Hercules movie.
Critique stuff: The digitally colored landscapes don't work for me at all. Much of it is too muddy and lacks volume. Still life studies may help - they seem to be helping me in that area. The one with the pyramids has some scale issues that look strange. The individual buildings and sand texture look good. But you have a wagon the same size as a large building, and each of those stairs must have a 4 foot rise. You should also consider making the sand around the river occlude it somewhat so it isn't so flat, especially where it curves. Some variation in line weight could help a lot there. It would also probably help to have the edge of the world dip in around where the river becomes a waterfall. I've attached a quick sketch to show what I mean.
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May 11th, 2012 #500
Wow man, super cool style, and you have like the biggest sketch dumps I've ever seen lol.my sketchbook- http://conceptart.org/forums/showthr...=235313&page=3
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May 13th, 2012 #501
#491/496 is my favorite on this page, you are working for a video game company right now ?!
I loove the hand studies bro, very good, I should do that too.
LOOKS good for me so far, I am looking forward to see more
Last edited by iven; May 13th, 2012 at 12:40 PM. Reason: some more lines
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May 13th, 2012 #502
Dracken - thanks D - I'm sure you'll pile up just as many - just a matter of time really.
Mila- Thanks ^_^
SmallPoly - sigh, your right about the tonal work. I have such a daunting amount of work that I've been rushing it >.<. The proportions aren't meant to be realistic, as much as symbolic, so I wont change too much of that - but I will definitely revisit the tonal work, and do some more research on the river bank. Thanks for the kick in the pants .
will123will - thanks, the dumps get big because I keep slacking on posting daily! I really should pick a day of the week and make weekly posts a scheduled habit.
Iven - thanks - Currently I'm working on an animated tv series for kids, doing composited and classically animated FX. None of that work can be posted online until the shows have been aired, so it will be a while before any of it gets up here. The stuff I have been posting here is for a personal project, myself and 2 friends are working on. It's an animated web series based on old RPG games.
Today's dump are some commute sketches- which will soon come to an end because I'm moving closer to my job. bonus 2.5 hours to my day -but will take a chunk out of sketch time. and some doodles - cuz all work and no play...
May 14th, 2012 #503
I have noticed you are taking a lot of time give advice to loads of artists doing animation style drawing. Even taking the time to draw illustrations of what you are explaining.
I just wanted to say thanks and that its really appreciated and helpful!-----------------------------------------
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May 14th, 2012 #504
sketchbooks helpin loads. always inspiring matey.
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May 19th, 2012 #505
Thanks Whirly I'm glad it's helpful to someone I find drawings much easier to help explain things than trying to type it all out descriptively - probably why I'm not a writer ^_^
Jon_n - thanks for dropping by - hopefully I'll come up with something new and exciting to post in those extra hours I'll pick up. Maybe some cross-town sketching adventures instead of hoards of grouchy commuters >,<
just think sexy thoughts when drawing your ladies - and everything should work out
commute dump + bonus post it notes! gogo render times.
May 29th, 2012 #506
Last minuet sketch dump before the move!
second to last dump of commute sketches. + map update with super grainy gif to show 21 layers of magic 3D action
Don't mind the gaping holes! All the water is missing because it's got to be animated.
To be continued from the new digs next month!
May 30th, 2012 #507
Good luck with the move!
I hope you will still find time to wow us with your magic LOL! I loved the doodles up ther and will go back through them when I get the chance. That flying Island thing wibbling about is very distracting when you are trying to write a reply in here too, looks pretty as do the others but its very distracting my mate. Could you please give it a bit more movement next time as its just bringing on eyestrain at the moment!! ouch!!
Also loved the moose / beaver dude and the water colour splashings above him too they were rather nice especially the expression in the moose dude.
oh well gotta rush sorry, busy busy busy.......... all the very best mate and keep postingA great kind hearted lumbering bullock
http://conceptart.org/forums/showthread.php?t=209918 = my Sketchbook
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May 31st, 2012 #508
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June 3rd, 2012 #509
Thanks Lightship69 - don't worry- the final maps will not be 3 frames of cheap low rez gif
All moved in... kinda. Just got the Cintiq all geared up - here's a doodle
June 6th, 2012 #510
slowly getting the new place in order
Before bed doodles:
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- Solidus Vinculum,