Sketchbook: Sketchasarus Rex- Rawr - Page 17
 
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  1. #481
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    so good to see you again Mila! Thanks for commenting
    Luferndes- thanks so much - I have so many influences I don't even know where to start. I grew up on classic Disney features, and everything Glen Keane has ever done.
    Also I'm a huge fan of Stephen Silver, Jose Lopez, Sean Galloway, the Etherington brothers, Creature box, and Miyazaki. ON a less cartoon-related note I draw from Bridgeman regularly, and draw from life at least 6 hours a week (Long commute)

    Haven't got time to scan anything so here's a quick fx test I did for our WIP web series. We are going for something that's a little like buffy, where the evil creatures burst into poofs of smoke, or some kind of genaric goo


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  3. #482
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    I dont know what to say other than "sorry I havnt been through here in a while!" but I love what you have done with the place !! do you mind if I sub this thread and come more often?? LOL

    seriously I like what you do and enjoyed the trip from one end to the other, enjoyed the ray gun anim and the ballet anim, though I disagree with the pedantic guy who said it was wrong in the second twirl, sheeesh some people eh!?
    I also liked the enviroments you do as well and the recent one with the 4 types of tree, I may use that idea and try it out with these piggy things that I'm doing.
    It was nice to hear that you had done something similar, I like the idea that I'm not alone in the world hee hee hee!
    After I have done the pigs I propose to do the three bears, red riding hood and possibly rapunzel all in the same sort of style and would appreciate any insights that you could give or any lights you want to shed youare welcome anytime mate.

    Ok rambled on enough for now and the kids want feeding so gotta go !!

    all the best and thanks for the input matey!!

    Last edited by Lightship69; April 16th, 2012 at 10:54 AM.
    A great kind hearted lumbering bullock



    http://conceptart.org/forums/showthread.php?t=209918 = my Sketchbook
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  5. #483
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    Your always welcome Lightship Thanks for dropping by! I'll definitely sneak over to your thread from time to time and give what ever advice I can scratch up ^_^

    Meantime- here's part 1 of 7 for my giant map - the progression from the smaller RPG map.
    In theory, when this is done it will be multi-planed and have animated effects. That's why the water is so bland. 0 I also forgot to colour a chimney!! gotta go fix that

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  6. #484
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    Really love you figures man, killer gesture and that retro space diner thing came out really nice, great materials
    I think your adventure map thing however im not sure what that bridge infront of the castle is doing hanging out over the water? Just something to think about, youve probably done it for a reason anyway. Also like the hercules style rock curls, theyre always cool

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  8. #485
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    Thanks TFsean! The hanging out thing will be a waterfall - the effects are going to be animated in another software once the other 6 pieces are done .

    Here's piece 2!

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  9. #486
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    Thanks for stopping by my Scetchbook. It's really encouraging to get critique from you (I periodically go back and re-read the advice you gave me and every time it helps

    I also enjoy keeping an eye on your work, even if I don't comment every day. There is a lot of good stuff here and these maps look great. Can't wait to see the final product, all animated and what not.

    Good luck and keep pushing.

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  11. #487
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    lovin these maps man really easy to understand and see everything, well done!

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  13. #488
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    Glad to help Dracken Thanks for dropping by!
    Dlincoln83 - thanks! slowly chugging through them.

    Here's piece 3, and the latest line-up of characters for the web series.
    Still tweaking! but we've started on story boarding and BG designs

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  14. #489
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    HI matey

    I like the way that you work! when you hit a speedbump and think how does that fern look from a different angle, you stop the work that prompted the questuon and go off and do some ferns or whatever until you are happy and then go back to the work that started it. Its a good thing to see is that and a good way to work and improve, I try to emulate it myself with varying degrees of sucess.

    character sheets look good too, all the best and keep up the good work.

    A great kind hearted lumbering bullock



    http://conceptart.org/forums/showthread.php?t=209918 = my Sketchbook
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  16. #490
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    Lovely stuff!!!

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  18. #491
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    Hiya Lightship ^_^ - I try to draw a bit of everything, and it's kept me in "Hodge-podge jobs" You never know when you have to animate slime, sludge, flags, leafs, pants, dogs, raw meat, lol. Nothing makes me happier than someone saying "What are we supposed to do with this shot?" and the reply being "send it to the compositor." The only downside is having to fight the FX lead for the really cool stuff.

    Thanks Revenebo

    Today's offering is some commute sketch samplings, been feeling pretty meh about the latest stuff. I've been getting kinda wimpy - so much so that I had to adjust levels just to darken stuff and make it visible. gotta work on that.
    Also, inspired by Dracken - Here's my stack of sketches! 5-6 years worth? Didn't keep much before that.

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  19. #492
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    You've got a cool sketchbook. It shows great evolution from page one to here. I specially like your animations and the expressions studies. Thanks for passing by!
    And keep at it!

    ----------------

    SKETCHBOOK
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  21. #493
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    Just popping in to say that is my favorite sketchbook I've seen so far. It's a huge inspiration and I'm going to go through every page

    I love the way you draw humans, from the Disney-style faces to the dynamic and expressive bodies.

    Last edited by Mistle; April 28th, 2012 at 08:04 AM.
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  23. #494
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    Elpez & Mistle- Thanks so much ^_^

    I wanted to do something different this morning, to warm up, so I blew the dust off my water colours and made a big mess >.< lol
    each is 5 minuets, referenced from Pixilovely
    Also, a Jackalope / moose demon thing- from the web series I'm working on "GG"

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  24. #495
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    Thanks for taking a look at my sketchbook

    Wow, I have to say I love the form and character in your sketches. The environments are awesome too, but I'll critique that the coloring looks a bit fuzzy to me - like they were all painted with a soft brush where it seems like there should be harder edges. Was that intended? It seems to throw the feel off for me.

    That jackalope is fricken awesome!

    Sketchbook - freakmod wants to learn how to draw really well
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  26. #496
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    Thanks Freakmod, I was going for speed more then finesse lol. I agree with your comment though, and I'll try to find the time to spiff them up a little before I put the whole map together.

    I have sooooo much work to do I don't know where to find the time to get it done!
    I spent a bit of time rigging today, and realized I still don't have hand charts done yet >.< So today's offering are a rough hand chart, trying to throw together as many poses as I could find reference for. & a little bit of subway sketching.

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  27. #497
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    Ha, that is one awesome looking pile of sketchbooks. I just hope to have as many in a few years

    As much as I enjoy digital stuff the feel of paper is just nice.

    What else to say... Good looking drawings here. I really like the watercolor stuff, it really looks different and very nice.

    I look forward to seeing the final results of your multiple projects.

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  29. #498
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    Yeah! nice water colouring thanks for your kind words on my sb again.

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  31. #499
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    Nice work! Tons of expressive sketches with good economy of line. Love the watercolor work. I also like what you're doing for the 11 second club - great draftsmanship on that work. The vector girl drawings also look good and remind me a bit of Disney's Hercules movie.

    Critique stuff: The digitally colored landscapes don't work for me at all. Much of it is too muddy and lacks volume. Still life studies may help - they seem to be helping me in that area. The one with the pyramids has some scale issues that look strange. The individual buildings and sand texture look good. But you have a wagon the same size as a large building, and each of those stairs must have a 4 foot rise. You should also consider making the sand around the river occlude it somewhat so it isn't so flat, especially where it curves. Some variation in line weight could help a lot there. It would also probably help to have the edge of the world dip in around where the river becomes a waterfall. I've attached a quick sketch to show what I mean.

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    Santa Barbara Drawing Group, On Meetup.
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  33. #500
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    Wow man, super cool style, and you have like the biggest sketch dumps I've ever seen lol.

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  35. #501
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    #491/496 is my favorite on this page, you are working for a video game company right now ?!
    I loove the hand studies bro, very good, I should do that too.
    LOOKS good for me so far, I am looking forward to see more

    Last edited by iven; May 13th, 2012 at 01:40 PM. Reason: some more lines
    Sketchbook - . Show Real - . Commission me- Online Shop - .

    *critique* advice* help full links* paint overs, highly appreciated !

    Submissions accepted;"DRAW THE CHANGE you want to see in the WORLD!"



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  37. #502
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    Dracken - thanks D - I'm sure you'll pile up just as many - just a matter of time really.

    Mila- Thanks ^_^

    SmallPoly - sigh, your right about the tonal work. I have such a daunting amount of work that I've been rushing it >.<. The proportions aren't meant to be realistic, as much as symbolic, so I wont change too much of that - but I will definitely revisit the tonal work, and do some more research on the river bank. Thanks for the kick in the pants .
    will123will - thanks, the dumps get big because I keep slacking on posting daily! I really should pick a day of the week and make weekly posts a scheduled habit.

    Iven - thanks - Currently I'm working on an animated tv series for kids, doing composited and classically animated FX. None of that work can be posted online until the shows have been aired, so it will be a while before any of it gets up here. The stuff I have been posting here is for a personal project, myself and 2 friends are working on. It's an animated web series based on old RPG games.

    Today's dump are some commute sketches- which will soon come to an end because I'm moving closer to my job. bonus 2.5 hours to my day -but will take a chunk out of sketch time. and some doodles - cuz all work and no play...

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  39. #503
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    Hey Rhubix

    I have noticed you are taking a lot of time give advice to loads of artists doing animation style drawing. Even taking the time to draw illustrations of what you are explaining.

    I just wanted to say thanks and that its really appreciated and helpful!

    -----------------------------------------
    My Blog!
    http://www.whirlyart.blogspot.co.uk/

    My Sketchbook
    http://www.conceptart.org/forums/sho...234403&page=10
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  41. #504
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    Quote Originally Posted by Rhubix View Post
    Today's dump are some commute sketches- which will soon come to an end because I'm moving closer to my job. bonus 2.5 hours to my day -but will take a chunk out of sketch time. and some doodles - cuz all work and no play...
    hey rhubix, good news but i'm gonna miss the commute sketches. these pages of chars are so much fun to look through, loadsa life and energy. you draw females really well, i'm trying to do something about the neglected areas in my doodlin and female chars have always given me a headache, your sketchbooks helpin loads. always inspiring matey.

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  43. #505
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    Thanks Whirly I'm glad it's helpful to someone I find drawings much easier to help explain things than trying to type it all out descriptively - probably why I'm not a writer ^_^

    Jon_n - thanks for dropping by - hopefully I'll come up with something new and exciting to post in those extra hours I'll pick up. Maybe some cross-town sketching adventures instead of hoards of grouchy commuters >,<
    just think sexy thoughts when drawing your ladies - and everything should work out

    commute dump + bonus post it notes! gogo render times.

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  44. #506
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    Last minuet sketch dump before the move!
    second to last dump of commute sketches. + map update with super grainy gif to show 21 layers of magic 3D action
    Don't mind the gaping holes! All the water is missing because it's got to be animated.
    To be continued from the new digs next month!

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  45. #507
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    Hi matey

    Good luck with the move!

    I hope you will still find time to wow us with your magic LOL! I loved the doodles up ther and will go back through them when I get the chance. That flying Island thing wibbling about is very distracting when you are trying to write a reply in here too, looks pretty as do the others but its very distracting my mate. Could you please give it a bit more movement next time as its just bringing on eyestrain at the moment!! ouch!!

    Also loved the moose / beaver dude and the water colour splashings above him too they were rather nice especially the expression in the moose dude.

    oh well gotta rush sorry, busy busy busy.......... all the very best mate and keep posting

    A great kind hearted lumbering bullock



    http://conceptart.org/forums/showthread.php?t=209918 = my Sketchbook
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  47. #508
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    Good luck with the move! How exciting!

    Freelance Artist Website : http://www.allyalbon.com

    Blog : http://allyalbon.wordpress.com/

    Black Cat Chronicles : Soul Thief now published
    http://aileenpettigrew.wordpress.com/
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  49. #509
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    Thanks Lightship69 - don't worry- the final maps will not be 3 frames of cheap low rez gif
    Thanks AllyAlbon


    All moved in... kinda. Just got the Cintiq all geared up - here's a doodle

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  50. #510
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    slowly getting the new place in order

    Before bed doodles:

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