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Thread: Zombifried's Sketchbook
March 3rd, 2009 #1
Hello, I'm new here and would like to post some of my shi...stuff.
This one I did as an entry to a Detroit art show, called the Dirty Show (it is the 10th year running), which is a collection of erotic, (and sometimes pornographic) art, performance, films, etc.
The idea behind the piece entitled "Come, Maggot", is kind of a master/slave motif, with the slave being a sort of humanoid, mutant-male genitalia. And it has a tongue too (ewww!!!) It is graphite on A4 paper...Nothing fancy.
This entry was rejected by the official Dirty Show jury.
Critiques and trashings welcome,
Bring it on!
Last edited by zombifried; June 14th, 2010 at 10:13 PM.
Hide this ad by registering as a memberMarch 3rd, 2009 #2
This is an older piece, but one that I'm kinda fond of...Can't sell the f***ing thing though!!! It is watercolor on medium-weight drawing paper. Critiques encouraged.
March 9th, 2009 #3
You are really going to have to post more things if you are going to get more feedback.
But for the first image you need to work on your anatomy. Referencing photos would probably be useful for things like the shoes. The shading makes no sense at all, work on your classical lighting. The composition is also very boring, mix it up a little, something like this should definitely be more dynamic.
As for the second image, please post something you have done recently, I am sure you have improved since 5 years ago.
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March 10th, 2009 #4
It's an experiment...
Here is a pencil sketch,
then ink and acrylic washes with some colored pencil.
I felt it was getting overworked, so I took it into Photoshop
took it back to gray-scale, then played with lighting and added some mist with the airbrush tool.
Last edited by zombifried; March 11th, 2009 at 11:49 PM.
March 10th, 2009 #5
Thanks for the critique. I agree with what you said about the first piece.
You brought up some good points to consider. I actually asked an artist friend of mine to make some suggestions as well. For a start I'll post some lighting suggestions he made.
This is just a rough reference for future more finished changes down the road. I'd like to know what you think, and if you have more suggestions please feel free to make them... Also feel free to download the attachment and make your own suggestions (circles, arrows notes, mustaches,whatever) if you want. As for the second piece, the copyright is from 5 years ago, but the work is actually 10 years old. It's also more about stylization, than it is about realism. Even though it's old, I felt it relevant to include it. Concept art can't all be about the same things. That would be pointless and lead to blandness.There has to be some open-mindedness and some avenue for invention, and creativity. After all, if there wasn't, where would Tim Burton have fit in?
Last edited by zombifried; March 12th, 2009 at 11:23 PM.
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May 1st, 2010 #23
A side view pencil study after Michelangelo's David... Probably worked on it a little over an hour, or so. Most of the time is spent in the beginning/planning stages:
Measurement and proportion, and all that fun stuff...
May 1st, 2010 #24
Pencil study after Rodin's Eve sculpture, done in two views. Again, I'm not sure of the time that I spent, but I believe it to be over two hours...I'll have to pay more attention to the clock, next time.
May 1st, 2010 #25
May 1st, 2010 #26
Hey zombifried. Your figure studies seem to be coming along -- hope you find Bridgman as useful as I do Wish I could give you more feedback but I myself am still trying to improve my figure drawing skills as well. Best advice I can give (which you've given me already) is keep up the practice!
SKETCHBOOK - last updated 07/05/11
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May 1st, 2010 #27
I can see some improvement in your anatomy, keep the studies up and you'll be sweet.
Lol @ the first image. Tbh, it looks more like a slug/alien than the specific anatomical feature you were supposed to be representing. I like it nethertheless, nice texturing. I think the later photoshop destroyed the details though.
Keep it up dude.
"It is well known that a vital ingredient of success is not knowing that what you're attempting can't be done. A person ignorant of the possibility of failure can be a halfbrick in the path of the bicycle of history." ~ Terry Pratchett
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May 1st, 2010 #28
Thank you for the uplifting message. Bridgman has helped tremendously!
Thank you kindly...You're right, it looks very sluggish!
This is a pencil study of my friend's dog. It took approximately, 5-10 minutes...
Last edited by zombifried; May 1st, 2010 at 05:44 PM.
May 1st, 2010 #29
Hi, Zombiefried. Taking you up on your invite.
Quick assessment: I admire that you're studying the classics and Bridgman, but definitely toss some more real life studies into the mix...that dog's a great start. It's crucial to learn the principles of what muscle goes where, but it's also crucial to see how those sometimes idealized forms look when they "hit the street" (in real life).
Some of the proportions look a bit off...try to focus on getting the forms down in the sketching stage before moving on to musculature, skin, etc.
Good luck, and remember...I'm also lecturing myself right now.
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May 1st, 2010 #30
Thanks for stopping by. Yep, I will surely do more real life studies. I had a teacher tell me once, that drawing is more about seeing, than actual drawing. I finally understand what he meant. Thanks for the critique... And I'm always lecturing myself ,on every critique I give...It's a great way to help someone else, and learn ( or reinforce) ourselves.
Funny you should say that about life studies, as i have ...
More hand (and simplified feet) studies! These are pencil, anywhere from 10-15 minutes. My scanner is being cranky (don't know whether it's going completely, or what) so I might not get as much stuff scanned in the very near future...