The Cat's Deputy (POW! Moderator) donalfall (at) gmail.com
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Hey dude, sorry I've only been sticking my head in here for the briefest visits recently. Too busy to get some crits going! Your stuff is still coming along and looking excellent. I think the idea of a cubist Space Marine is pretty awesome, but your one is still too grounded in realism to qualify for that honour. Maybe you should try and make a cubist Space Marine as an exercise? I'ld like to see how that pans out.
Reika: Thanks Reika! Alchemy really is a great program for just having fun in!
Donal: Thanks Donal! No problem! Ha, warhammer cubism is an interesting thought alright, but I was only referring to the fact that parts didn't relate or match up, cubism wasn't really the goal. Thanks anyway!
I had my final project final review on Friday, thought I'd share some of the more atmospheric images on here. As for the workflow, the whole project (sawmill design) was initially designed with pencil and paper, then refined in 3d as a sketchup model. That was roughly textured and rendered with vray, and then further textured and populated using photos from the web and taken on the site.
Just did some quick sketches figures from imagination to try my hand at some rendering (I'm aware of the many errors in the figures, they were particularly loose sketches to work off). Have'nt had much time at all to do art recently, though it will all change in little over a months time when I finish!
Last edited by MacTire; April 7th, 2012 at 07:13 PM.
Yo mate, great sketches everywhere. What i like very much is that you start putting your knowledge into creativity. You have nice characters in here. Now you have to keep up these great studies and keep upgrading your creations, so keep up studying and applying.
Ahh btw these 3d stuff are delicious.
See ya man!!
I'm absolutely delighted with how this turned out. I just picked up the pen and before I knew it I was drawing one of my favourite cartoon characters Dick Dastardly, and then I threw caution and irrational fear to the wind and proceeded to paint. Granted it's not the best but it means overcoming an obstacle and that means progress! I may return to him in future for some spit and polish (this has all been from imagination so far, with a couple quick glances at Wacky Races to remember the costume - I haven't done any rigorous studies in months), though at the same time I'd also like to try my hand at redesigning the characters and cars. Anyway, enjoy! I know I enjoyed painting him!
Last edited by MacTire; April 29th, 2012 at 06:35 PM.
So, as of last Monday (14th May) I completed my degree in Architecture (hopefully). In my college it’s mandatory to take a year out before taking a Masters in Architecture, so I’ve decided to take it upon myself to improve as much as I can in the coming year, with the aim being to get a good portfolio going to try to get work before I return to do the Masters. As part of the motivation I intend to maintain a blog and my conceptart.org sketchbook in order to document the progress, and I shall be attending the London Atelier for Representational Art (LARA) for the academic year beginning this October, which I am particularly looking forward to!
I may try my hand at streaming too, though I won't be setting procaster to save the videos, my connection is so hopeless it breaks streams up into segments that average about 1 minute each...
I guess that's it, it's deathline time!
So here's some images; the last renders I produced for college, and work from today. namely a clothed figure study, some timed figures from reference, Michael Hampton's book and imagination (the larger ones), and a sketchy illustration to get the ball rolling! Enjoy!
Some stuff from today, two armour studies from reference (the one of the older knight with hat was mandatory, he looks like one of my previous tutors), and a knight from imagination to apply what I learned about armour / metal (and completely ripping off the Dark Souls art with the armour against black background!).