Join 500,000+ artists on ConceptArt.Org.
Its' free and it takes less than 10 seconds!
Inspired by the scale within some of the pieces Karl Kopinski produced for Warhammer 40k, I thought I'd have a rather ambitious go at making something out of those mechanical knight sketches from the previous post, so included is how it looks so far, just trying to block things in at the moment. Also included are some studies I thought would help:
Isra: Thanks Isra! I appreciate the comments!
Just when I was getting motivated (especially about finishing that siege colossi piece), I fell ill. It's drained all energy and motivation, but I did manage to get a few bits and pieces done.
The spheres were just an exercise to try and familiarisse myself with certain material textures at a closer level, in particular metals. So, they're trying to represent; stained metal, polished metal (although it's a bit too mirror-like for what I wanted), matte grey paint, rusted metal (not rusted enough though), metallic blue paint (like that on a car) and flesh for good measure.
Yooo mate you produce some great stuff lately. Love the mechanical constructs up there. Both improvement in fantasy and landscape works. Keep it up
I just love seeing your art and improvements. Keep posting!
Ok, so I've moved to London and started at LARA. Here's my efforts from week one; the first being the very faint current stage of how far I've got in the first two week pose, and the block-in of my first cast. Also included is a knight who's a bit worse for wear, just blocked in colour so far, hoping to really push this one.
Gpozzo: Thanks Man!
Finished a 40 hour pose today at LARA. Quite happy with the results given that it's the first rendered (well, rendered to a recogniseable level) long pose I've completed. Also, here's an armoured Celt I've been working on over the last few nights:
WOW! just wow at that long pose master values at work here! you should be really proud of that pose man! on another note i love your originals they always have something that i dont expect and gets me thinking just great! cant wait for what you do in the future!
Yo Conor whats up mate? You are doing great with these studies. The long pose if awesome!!!. For the armoured guy i did a paintover to point some things.
First you had to make a more definite decision about lighting and follow it. The work cant read that well because the light seems to be here and there. Keep in mind always that next to dark there is light and the opposite. Putting a so bright grey in the background would make the picture read only if you had extreme whites in the foreground. Everything should be harmonious [read loomis creative illustration for that]. You have to decide if you will work high key or low key or whatever, just keep values in consistent contrast [but still in the background everything will have less contrast]. Breathe space by adding some lost edges. These will connect your character to its surroundings. Add more contrast and detail on the focal point and less on the others.
Anyway here some things to consider next time
Man since i am looking for work in uk, i was checking some rent prices, damn thats really expensive!!! Any advice on how to search for good place, what to look for etc?
Kostas: Woah mate!!! You are awesome! Thanks so much for the paintover, I can't hit the thanks button enough! I have so much to learn, I look forward to taking on these suggestions and improving the piece. Oh and thanks for the Loomis reminder, better take a look at that and really study it. Thanks again!!!
llex_paul: Thanks! Will do!
Here's an enviro from the Crimson Daggers forum enviro challenge:
hello conor here i played some more with it. I think it needs more work on the composition. It might be that, since the main subject is dark/in shadow, it needs the background to have more detail to keep the balance. Anyway here so it may give you some extra ideas, although i am not happy with it, i think the colors need to be better composed.
The enviro is great, keep up!!!
Some nice work mate. I personally think studying edges on your landscapes would help you a bit. I'm talking fine touches here and careful observation from nature that will have a big impact. A great resource for this is Guide to Landscape Painting (Dover Art Instruction)
by J.F. Carlson. I think you will benefit a lot from it. Otherwise, keep up the hard work, it always pays off.
Last edited by Marine_Blue; December 7th, 2012 at 07:19 AM.
kingkostas: Kostas you are too good! Thanks for another paintover! I'll definitely have to bear that in mind in future in general but also if I choose to return to that piece. Thanks mate!
Marine_Blue: Thanks! Yeah, edges are a big weakness for me, something I really need to tackle in my work. Thanks for the book recommendation too, I'll definitely consider that. I've been going through some of the Dover books in my collection (mostly the staple anatomy ones) so I reckon that one should be good too.
Somehow forgot to update since the end of my first term at LARA.Thoroughly enjoying it so far and constantly learning there. I even managed to get my a cast drawing onto their website! Anyway, here's the work produced in term 1, plus a refined version of that undead chap following some crits and advice:
Last edited by MacTire; December 18th, 2012 at 11:56 AM.
"The fulfillment of oneself is achieved with victory over their challenges"
ahh good to see more people from the uk heading towards the academic route on CA, is it true lara are selling casts now?
SMILEFACE: Thanks man!!
kingkostas: Thanks mate! Will do!
Mane: Thanks man! Question answered by pm, but I'll repeat here in case others are interested: LARA is selling casts, starting from £85, cast in a mixture of resin and gesumite, which makes them lighter, neater and less prone to damage than plaster. That's the gist of it, I'm sure Dru can provide further info if you're interested (email: firstname.lastname@example.org).
Quick photoshop sketch of yet another knight concept thats been bouncing around my head and sketchbook. The helmeted version was the original, and then I found myself wanting to do a shrouded head version. Looking at them mirrored like this I'm pretty tempted to make put them guarding a gate of some sort...