Attended a life drawing workshop today, challenged myself to attempt to do a portrait of the model from memory afterwards. The likeness is close enough to the image in my head, but at the same time there was sufficient floundering about required to get there to mean that some serious study is in order to get better at imaginative portraits:
Learned a valuable lesson in photoshop today, the hard way. PS crahsed on me just as I was finishing a sketch idea I had but hadn't saved. Ah well, cant do much about it. In the meantime I've decided to call it done on the mounted knight piece. Also a quick sketch loosely riffing off so many artists...
hey! Just pasing by, great updates man, loving the whole post #565, very nice studies, #567 is great as well, nice one on the originals, the giant crab and the mounted knight are really cool, that portrait from imagination is great too, keep it up!
Last edited by Gpozzo; August 10th, 2012 at 07:26 PM.
Gpozzo: Thanks Gabriel! I appreciate the comments.
Been working hard on rendering faces today, working on 10min pencil portraits mostly so I won't bother uploading those until I build up a bunch. Though I've also been doing some digital drills inspired by conté on the CA forums, working with a wireframe drawn from a reference, then simplifying the rendering once from the reference, and then relighting the construction from imagination in several iterations.
Damn, loving the robohound and the front line assault beast. one thing with the beast, it looks like the driver might get smushed by the big claw?
the dog looks dope, i can imagine that running around with incredible speed and grace. badass.
sb most art copied to page 1
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Velocity Kendall: Thanks man! Delighted to hear that response! I may have to take that comment as a cue for developing that mutt further.
Trying to get back into longer studies (well 2hrs min.), I feel I've slipped out of the habit for a bit so it's time to get back. So here's a portrait study and an attempt to apply what I've learned:
nice improvment and dedication man ! i thing concerning your painting skills, you should be more carreful about values and edges ! your colors seems good, but with wrong values underneath, it doesn't work, also, the edges create a sense of solidity on your forms, and helps a lot to lead the eye through the painting. Keep ir up dude, you're on the right path !
kevin_: Thanks kev!
Here's a pile of faces compiled over the last week or so, mostly 10 mins each, about half from imagination half from ref (mostly photo, though there's the odd Wes Burt or Alex Paschenko in there too). Also, a nude study since I have'nt done one in months, some quick landscape studies, and some sketches (in the case of the one with the girl in the trees, the quicker B+W is a crit I just did myself).
Another nude study and a marine, nude from ref of course (though with the marine I probably should start reffing from one of the miniatures in future to get a better grasp on the forms). Both involved plenty of experimenting, hence why parts are way over-rendered (the girls face and the marines purity seals - its clearly still a sketch though):
I enjoyed a lot looking at your reverse-engineered knight and reading about him, would love to see more character designs by u, keep up the good work
http://www.conceptart.org/showthread.php?t=267414 - c&c welcome
CrashPoint: Thanks man!
Some legs from Hampton's book and quick still lives from today, gave up because I was getting distracted by how quick the sun was moving (i.e. how quick the shadow shapes were changing), another portrait study and a random character to this description from characterdriven: evil, nice, Shape-shifter (Spell-caster), Who may or may not be a: Elf :
Worked up the Repin a bit more, to try push it further would be mostly an insane amount of very subtle colour and saturation tweaks. I'm still getting the hang of percieving the correct colour, more often than not here each time I selected a colour the colour I was aiming for was more saturated. Ah well, that will come in time I suppose, all a matter of learning.
Here's another sketchy B+W random char from the characterdriven generator, coincidentally, a viking again. The description went filthy, jolly, mentor, viking, and yes, I know horned helmets are wrong, but they are fun to draw!