Art: Weekly Portrait

Join 500,000+ artists on ConceptArt.Org.

Its' free and it takes less than 10 seconds!

Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Results 1 to 11 of 11

Thread: Weekly Portrait

  1. #1
    Join Date
    May 2003
    Location
    Easton, MD
    Posts
    11
    Thanks
    3
    Thanked 0 Times in 0 Posts

    Weekly Portrait

    I have started attending a weekly portrait studio session in a local gallery. I hope this will help with getting a likeness, which has been tough for me to nail.

    This piece was done mostly at the gallery (3 hours work) with about an hour and a half in my studio finishing it up.

    I hope to get much faster.. I found myself starting to panic at the end as time was running out.

    Be brutal with your critiques.

    Bil

    Here is the piece with a photo of the model:


    Attached Images Attached Images  
    Last edited by Bil; March 23rd, 2009 at 02:25 PM.
    Reply With Quote Reply With Quote  


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Jun 2005
    Posts
    619
    Thanks
    3
    Thanked 138 Times in 94 Posts
    Hey Bil! Listen man, this is great and attending a weekly portrait session is exactly
    the kind of thing that will take you to the next level. I'm nowhere near where I think
    I need to be, but my sculpting skills vastly improved over the 3+ years that I was
    doing my cake toppers because I was essentially doing two likenesses every single
    week! Sitting and spending a ton of time trying to perfectly refine a portrait is never
    going to push a sculptor the way they need to be pushed, at least initially.

    Don't languish one one sculpt. Get as many done in a week as you can, always trying
    to improve it from the last obviously, and move on to the next. You'll notice, gradually,
    that you're seeing things differently, picking up on things you've been missing faster,
    and ultimately improving week by week until by the end of the year, you've done 40
    to 50 headsculpts and you can literally see your growth.

    Speed and quality man. Speed and quality.

    For this piece, I think you got it close enough that any C&C on my part is just nit-picky
    stuff. I think you did a great job, especially for this being your first piece. Now get that
    time down to 3 hours total!

    Troy

    http://www.themcdevittstudio.com
    --------------------------------------------------
    "It seems like once people grow up, they have no idea what's cool." - Calvin, Attack of the Deranged Mutant Killer Monster Snow Goons
    Reply With Quote Reply With Quote  

  4. The Following User Says Thank You to troyboy For This Useful Post:

    Bil

  5. #3
    Join Date
    Dec 2008
    Location
    Tampa Bay, Florida
    Posts
    103
    Thanks
    43
    Thanked 20 Times in 20 Posts
    I think you did rather well considering the time frame you had to work with. I would have a lump of clay on a stick at the end. The only thing I can see are the eyes, in that they look like one is more squinted than the other when compared to each other in the sculpt and when compared to the ref. pic. Additionally, I personally do not think that the there needs to be so much material at the bottom of her lower lip just before the rise of her chin. (make it a little more slender, but this is really lookin for something to gripe over. You did a great job. Send us more Bil...

    Reply With Quote Reply With Quote  

  6. The Following User Says Thank You to thatsmyboyblue For This Useful Post:

    Bil

  7. #4
    Join Date
    May 2003
    Location
    Easton, MD
    Posts
    11
    Thanks
    3
    Thanked 0 Times in 0 Posts
    Thanks for the supportive responses guys.

    Troyboy, I really appreciate your guidance and will take it to heart. Especially in not getting wrapped up in one sculpt... that has always been a problem for me, I keep wanting to tweak and adjust. I will work on the time thing.. I know that is my main problem right now.

    Speed and quality man. Speed and quality.
    I hear you man.

    Can I ask how long you spent on a likeness for one of your cake toppers (on average)?

    thatsmyboyblue (boy that's a mouthful)... thank you too. I love this type of feedback, exactly what I need... I was trying to work quickly, and I don't think I was paying as close attention to her as I should have been.

    Thanks again!

    Last edited by Bil; February 28th, 2009 at 09:59 AM.
    Reply With Quote Reply With Quote  

  8. #5
    Join Date
    Jun 2005
    Posts
    619
    Thanks
    3
    Thanked 138 Times in 94 Posts
    Quote Originally Posted by Bil View Post
    Can I ask how long you spent on a likeness for
    one of your cake toppers (on average)?
    On average, about 1-2 days per likeness. Some take a little
    less time, some take a little more, but that's a fair estimate.

    Keep in mind though, that's now. When I first started, they
    weren't as accurate (not that they're perfect now, of course),
    and each likeness probably took me anywhere from 3-5 days.

    When I'm not under a tight deadline, and I can take my time more
    (like on my own personal projects), I can take up to a week
    continually tweaking it, making corrections and getting it as close
    to perfect as my current abilities allow.

    Troy

    http://www.themcdevittstudio.com
    --------------------------------------------------
    "It seems like once people grow up, they have no idea what's cool." - Calvin, Attack of the Deranged Mutant Killer Monster Snow Goons
    Reply With Quote Reply With Quote  

  9. #6
    Join Date
    Feb 2009
    Location
    Germany
    Posts
    42
    Thanks
    0
    Thanked 8 Times in 8 Posts
    Hi Bil,

    excellent work! The likeness is definitely there. If it's not she, it must be here twin sister.
    For my opinion, she looks slightly younger in clay. It's only an impression. Very hard to say from this one picture what could be the reason.

    Hmm... perhaps here cheeks are to a minimum degree thinner or more tensed?

    For woman in that age the gravity takes their toll even to the face :-) (My mom explained me that progress over te years...)

    That COULD be a reason - I don't know from one picture.

    But making a woman slightly younger is generally not a point to criticize..

    André

    PS: Have I ever seen a sculpted "aging study" hmmm...??? I know the drawings but in 3D...??? don't know.

    Reply With Quote Reply With Quote  

  10. The Following User Says Thank You to Leo777888 For This Useful Post:

    Bil

  11. #7
    Join Date
    May 2003
    Location
    Easton, MD
    Posts
    11
    Thanks
    3
    Thanked 0 Times in 0 Posts
    Here is this week's sculpt (snowed out last week).

    I still had to put in some studio time to make it presentable...

    Best, Bil



    And the model:



    Last edited by Bil; March 23rd, 2009 at 01:56 PM.
    Reply With Quote Reply With Quote  

  12. #8
    Join Date
    May 2003
    Location
    Easton, MD
    Posts
    11
    Thanks
    3
    Thanked 0 Times in 0 Posts

    Week 3

    Total time for this piece: 3 hours

    Here is Vincent, I think he has a great Old World look:



    The Model:



    Bil

    Reply With Quote Reply With Quote  

  13. #9
    Join Date
    Oct 2007
    Location
    London
    Posts
    50
    Thanks
    3
    Thanked 0 Times in 0 Posts
    Hey Bill,

    troyboy is definitely right that these classes will give you the right kind of push to develop your skills and I think they are alreay paying off. In this latest bust you say that it was just the 3 hour class time that you used to sculpt and look at the results: easily as confident and refined as the first piece you posted where you spent the extra one and a half hours reworking the model.

    Speed and accuracy are the most important things to improve and it doesn't look as if you have sacrificed one to get the other, so keep it up.

    My only slight crit with the latest bust is that the eye has a slight bulbous look to it, which could be fixed by cutting in the crease where the upper eyelid fold under the upper part of the eye-socket, to give the feeling that the whole eye is sitting back within the head.

    Good work man; keep us updated with your progress, which I can guarantee will be significant.

    All the best.

    Complacency is the enemy of progress

    Pet project - Colour in Glass
    Reply With Quote Reply With Quote  

  14. #10
    Join Date
    Jun 2008
    Location
    Kent, England
    Posts
    580
    Thanks
    210
    Thanked 145 Times in 143 Posts
    I think your last one has definately got a really strong likeness to the model.
    You can see the improvement over the first one, It seems like you're sculpting more fluidly now.

    Good stuff

    Earhole Bongsplat
    Reply With Quote Reply With Quote  

  15. #11
    Join Date
    May 2003
    Location
    Easton, MD
    Posts
    11
    Thanks
    3
    Thanked 0 Times in 0 Posts
    Thanks for the responses, very helpful.

    end the apocalypse I'm not sure if I'm getting faster or if the male face is just easier to do.. it certainly is easier to see the shapes. The female face can be very subtle.

    Still, I am looking at the model differently when doing these now than I was just two pieces ago, so doing them is definitely having a positive effect.

    Bil

    Reply With Quote Reply With Quote  

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •