Actually, I have seen a lot less done stay in the finished area. I am not sure why this got moved. its not perfect, but it has a lot going for it. I liked it, its simple, but the face is beautifully done I thought.
I only live for today, but I'm one day behind.
Nice work. But I wonder; is that shoulderblade really supposed to stick so much out from the body, even in that pose?
Yes I had a little problem with the shoulderblade. ^^
Great job on the skin, hands and the hair
But yeah, the shoulder blade is really distracting. But I think that's what happen when you are a skinny Japanese girl. The face doesn't quite look like her either...I think it's because this one looks a bit older than how I remembered she looks.
Also, the text and little blotches of red dot does not really fit in with the rest of the figure. Maybe a light, subtle color background will do just as well.
But everything from the neck down looks really realistic though, great job again
Looks like a complete paint over
Can't really critique this, feels like you slapped a filter on an image
This was probably a difficult picture to draw because models are often lit with many light sources and reflected light instead of a steady light source. Judging by the highlights on the torso and neck, the main light source is above the model, but this doesn't seem to follow when it comes to the face.
The shadow in bottom portion of the model's visible cheek doesn't take into account the reflected light that is lighting the upper portion of her face.
Both the shadows on the neck seem to be darker than they should be, considering the diffused lighting. The shadow on the upper arm in the foreground should continue to the center of the shoulder blade.
When it comes to anatomy: I can't tell if the pose is just odd, but her neck seems much too long. This could be due to the shadows of the neck being the wrong shape, or due to the modeling of light on the shoulder.
Her left knee also seems to be structured incorrectly. And many of the dark lines of the drawing need to be softened to account for the varied sources of light.
I'm going to also agree with J Wilson, hair should be modeled in shape, not as individual line. Also, her hair isn't falling realistically considering her pose.
The strongest part of the drawing for me is her hands. There is very good modeling of light and form there. If you used that focal point as a standard for the rest of the values in the drawing, the piece would come together a lot better.
It was a difficult model, yes. And some details are different from the original picture. I work in 300 dpi, so, the quality is great, but it's big and more difficult to work like that. I love her hands too ^^ The background was white in the picture, and I found that a bit "empty" ... so, with light effects on her skin, I can't drew a background in colour... (I think)...
One thing to consider when working over top of photos? instead of painting the same image and doing minor adjustments to the background, try varying aspects of the figure, Subtle changes can go a long way. I dont just mean color choice, but slightly change up the pose, costuming, hair, etc. Doing work like this can cause two major problems, First Copyright issues, those photos are owned and copyrights images, and putting your signature on them is illegal with such minor changes to the original. Which explains the next problem, anyone who has seen the original images will have a hard time telling the difference at a glance. Taht being said. You are a very good drafts-women. Your skill with the programs is pretty damn impressive. I personally find it very difficult to do this(I actually had an assignment in a digital illustration class where we were required to do something very similar). Either Way kudos. but be more careful