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Thread: Fight! -updated 19 april 09

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    Fight! -updated 19 april 09

    Here I am, working on a new piece. It's a bit hard to read right now, but I'll be making sure the background lines are earased from the character's lines as I go along. Still working hard to improve... I just wish I could do something as cool as omeN2501's stuff (http://omen2501.deviantart.com/) my stuff...well its always dull frankly. I meen, the colors are fine... but it's exacly that "fine" and nothing more. x_x (http://freiheit.deviantart.com/) at least I'm slowly but surely improving on the rest... but I really want to have that little extras something with that piece.

    description of the scene: she just got her katana out with the flick of her thum. I'll be adding ninja enemies serounding her on roofs and in the street. The whole in the wall will have a small explosion in. She's asian... but it doesn't show enough I think... her eyes are maybe to wide? She looks Ayumi Hamasaki T-T if anyone has a nice ref I could use for the hand reaching for the sword. the pose right now is a bit you know..dull? not enough flow and motion in it I think. The foreground element is a sort of stand with some lanterns I might add in the streets to.
    Last edited by freiheit; April 19th, 2009 at 01:01 AM.
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  3. #2
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    Is she running or is she posing?
    all the objects dont seem to be part of the same perspective. The gril seems to have been drawn and then later added to the background.

    cant wait to see it in color
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    I did my vanishing point and guide lines before everything else. There's a second point for the feeling of hight, but it's very minor, and she's posing/getting ready to leap into action.
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    the tangent between the sword and the background roof support needs to be broken up
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    I agree with Pitin. break up that line and it should read easier.
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    yeah, they're accually appart, but I noticed that once I resise, they come to close to each other, I'll fix the tangent as I go along
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    Like the detail on the sword. The clothes do not really seem to fit. If you did a little extra research on the buildings it might give it more power. Think the nose and lips give her a western feel. The way she carries here lips just does not seem like an Asian gesture to me. The clothing seems flat and also contributes to the western feel of the character. Your forms are great can not wait to see the finished piece.
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    The clothes are made to fit with her time and character rather then her etnicity... I'd like to make her look physicly asian. I'll look up some refs

    The buildings only have the roofs on I always start with those now because I used to leave them square and plain and end up with buildings looking like cardboad boxes with windows ^^;
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    Here's the final lines, I'm starting the light scheme now, trying to build in a nice ambiance...anything I can do better for it?

    I know it's not polished, xD but I hope you can still get the rought idea. I'd like the explosion's light to bee seen through the unlit lanterns.
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    update, I think her eyes might be to far appart and her head a bit big.
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    The sword is still tangenting really bad with not only the base of the eve in the background but the doorway and window tops as well. The tip of her right thumb is tangenting with one of those cross boards of the eve as well (I have no idea what to call those construction elements, sorry).
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    I don't know what's an eve. sorry could you circle it?
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    Another problem that i see is that you cropped the figure at her knees. You should never crop at joints. It makes the figure look awkward. Also, it may be helpful to change her top if you can. The shape of it distorts the form of her torso because of the way it tilts.
    Last edited by Apollonian; February 28th, 2009 at 06:25 PM.
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