Armor and Dynamic Poses - my weak points!
Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Results 1 to 4 of 4

Thread: Armor and Dynamic Poses - my weak points!

  1. #1
    Join Date
    Feb 2009
    Location
    Duluth, MN
    Posts
    1
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Follows
    0
    Following
    0

    Armor and Dynamic Poses - my weak points!

    Hello folks!

    I draw only in my spare time outside of work (which really isn't a lot of time), and lately I've been trying to work on two things, as my title says - armor and dynamic posing. Most of my drawings I do to elaborate on the characters in one of the tabletop sessions my group of friends has in both Dungeons and Dragons and Star Wars. I'm working on trying to be able to make characters be in 'natural' and dynamic poses, while also trying to perfect armor.

    I've never been very good at either, though I have improved recently compared to how I use to be. Any critiques, advice and such would be so highly appreciated.

    Thanks!

    (You'll have to forgive the large image sizes- until I get photoshop on my computer, the only program I have to downsize would be MSPaint, which warps the picture even more than my horrible scanner does! I will resize soon, perhaps only a few days.)

    Attached Images Attached Images    
    Reply With Quote Reply With Quote  

  2. #2
    Join Date
    Nov 2003
    Posts
    1,878
    Thanks
    53
    Thanked 808 Times in 662 Posts
    Follows
    0
    Following
    0
    The two images you posted look great to me! The somewhat stylized poses, especially in conjunction with your beautiful use of pattern and composition—they remind me of Aubrey Beardsley, Harry Clarke, etc. The faces are very expressive too. I really love the story in the second one—I can totally tell what's going on without the action being overstated.

    The one thing I think is holding these drawings back is the sort of "dead" tech-pen line quality. You should really really really (really) get an inking brush and some ink and learn to use them—the learning curve will be pretty steep, but I think the results will be worth it in the end.

    Edit: Oh, I didn't address the dynamic part. I wouldn't worry about it—I think your basic approach is very good and I'd hate to see you try and turn it into Marvel Comics.

    Reply With Quote Reply With Quote  

  3. #3
    Join Date
    Jun 2008
    Location
    Turku, Finland
    Posts
    2,786
    Thanks
    3,734
    Thanked 2,422 Times in 1,320 Posts
    Follows
    0
    Following
    0
    Reply With Quote Reply With Quote  

  4. #4
    Join Date
    Oct 2006
    Posts
    2,060
    Thanks
    323
    Thanked 458 Times in 338 Posts
    Follows
    0
    Following
    0
    Have you tried drawing action lines? It often helps to think about the weight distribution of the character for getting a realistic pose.

    For instance, the first character appears rather off balance - the feet are too far forward for her not to fall over. It doesn't 'feel' like she's putting any weight on that back foot - and her shoulders would be a touch farther forward.

    This is one of the ways a pose stops feeling 'stiff' - when it feels real.

    Reply With Quote Reply With Quote  

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •