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Thread: Morte's SB!

  1. #1
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    Morte's SB!

    Hi guys, i've been stalking the forums for a bit, and i thought i should post some of my work in order to begin my legacy here at conceptart, i'm fairly new to art and ill enjoy the feedback that i'll get on it! Thanks.

    This had a photo ref.
    Morte's SB!

    A Commission piece for a video game
    Morte's SB!

    Hugh Laurie
    Morte's SB!

    A Skeleton, no reference.
    Morte's SB!

    "Although nature commences with reason and ends in experience it is necessary for us to do the opposite, that is to commence with experience and from this to proceed to investigate the reason."


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  3. #2
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    Sorry, i didnt introduce myself, My name is Skyler. I've been doing art for a while, but not as serious as now. I just realized the other day that i must go back and restudy the basics of art in order to continue. So right now i'm refining my skills with perspective, anatomy, and drawing from life. I hope to get much better, im open for all feedback and i cant wait to hear from all of you!

    Morte's SB!

    some 60second poses
    Morte's SB!

    Morte's SB!

    Morte's SB!

    "Although nature commences with reason and ends in experience it is necessary for us to do the opposite, that is to commence with experience and from this to proceed to investigate the reason."


    Leonardo Da Vinci

    La Super Duper Uber SG!!
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  4. #3
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    and some more
    Morte's SB!

    Morte's SB!

    Morte's SB!

    "Although nature commences with reason and ends in experience it is necessary for us to do the opposite, that is to commence with experience and from this to proceed to investigate the reason."


    Leonardo Da Vinci

    La Super Duper Uber SG!!
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    Here are a few studies i've been up to lately. I saw that i suffered alot in my figures and clothing on figures so this is what i'm working on right now. Please critique them hard!!! They are diablo 3 studies

    Morte's SB!

    Morte's SB!

    Morte's SB!

    "Although nature commences with reason and ends in experience it is necessary for us to do the opposite, that is to commence with experience and from this to proceed to investigate the reason."


    Leonardo Da Vinci

    La Super Duper Uber SG!!
    Reply With Quote Reply With Quote

  6. #5
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    Hey! Nice SB you got here.
    ((On a side note, people are going to think I'm crazy if I keep posting at the rate I have been))

    Your studies show a great deal of promise. You need to pull it back a little I think. You seem to be getting ahead of yourself in terms of progress. You should take some time to study basic facial structure and do some more anatomy studies before rushing headfirst into full on portraiture. That stuff can be very daunting and often times, until you work out a method that works best for you AND gives you the best results, its best to scale back and learn for a while.

    Regardless, it was a pleasure to have popped by, and I look forward to seeing more from you in the future!

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    Thank you for the feedback, i'm going to definitely do what your saying and explore my foundation a lil more.

    I've been focusing too much on copying then learning the fundamentals i believe.

    I don't really understand how to learn from copying other then i'll keep practicing and eventually i'll have it stuck in my head as a reference

    "Although nature commences with reason and ends in experience it is necessary for us to do the opposite, that is to commence with experience and from this to proceed to investigate the reason."


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  8. #7
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    Quote Originally Posted by Morte View Post
    Thank you for the feedback, i'm going to definitely do what your saying and explore my foundation a lil more.

    I've been focusing too much on copying then learning the fundamentals i believe.

    I don't really understand how to learn from copying other then i'll keep practicing and eventually i'll have it stuck in my head as a reference
    You're welcome.

    Best bet is to just start using shapes... circles and lines like... stick men, then build on it.

    Also, I do find your tones and shading are actually pretty good. I think once you get a bit more practice on structure, you'll be quite a good portrait artist Just need to practice practice practice.

    Another thought, is to do daily studies, just parts of the face or body... i.e do like ... 10 different eyes (with or without shading), or 10 different kinds of lips... or just some hands or feet in various poses... Gesture drawings are also good... Just keep at it!

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  9. #8
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    I mean my biggest issue arent the certain parts, i can draw an eye or i can draw a pair of lips, my issue is planting it on a plane, say drawing the pair of eyes on a plane and not have it seem flat. i dont get how to get it corrected, i understand when on planes, its blocked by another plane.

    like for example on a 3/4 portrait, drawing the other eye is going to be somewhat covered by the bridge of the nose, but i dont get how to wrap it, will it be wrapped downwards or up... its hard for me to see it for some reason

    "Although nature commences with reason and ends in experience it is necessary for us to do the opposite, that is to commence with experience and from this to proceed to investigate the reason."


    Leonardo Da Vinci

    La Super Duper Uber SG!!
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  10. #9
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    There's an easy way to fix that: draw whatever you're having trouble with until your eyes fall out.
    Grab an anatomy book (I have Hogarth, and he's awesome), and study the figure until you know it inside out. And you're getting a good start on that too, like the skeleton study in your second post. It looks stunning compared to everything else. It's existing on a plane, it has weight and form and it actually feels real. And it's pretty accurate too.

    You have a great imagination, all you have to do is bring your anatomy skills up to par with your creativity.
    Now go draw. =)

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  11. #10
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    Quote Originally Posted by Lionsword View Post
    There's an easy way to fix that: draw whatever you're having trouble with until your eyes fall out.
    Grab an anatomy book (I have Hogarth, and he's awesome), and study the figure until you know it inside out. And you're getting a good start on that too, like the skeleton study in your second post. It looks stunning compared to everything else. It's existing on a plane, it has weight and form and it actually feels real. And it's pretty accurate too.

    You have a great imagination, all you have to do is bring your anatomy skills up to par with your creativity.
    Now go draw. =)
    I'm totally with ^. Its great advice, just draw faces until your eyes drop out of yer head or yer hand falls off. Its a little known fact that artists can regenerate limbs

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  12. #11
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    Hey there Morte!
    Its a great Sketchbook you have here And I agree with what everyone else is saying - and they have basically said everything I would have done. You should start reinforcing your knowledge and understanding on the basics, such as anatomy, which you ahve already started to do (and the studies look great!) doing more of that will improve your art. A few more artists I can suggest looking at as well as Hogarth or Andrew Loomis (his books are out o print, but they are available online if you look around), George Bridgman (I'm currently studying his book 'The Complete Guide To Drawing From Life' and it's made so many things click for me). Also, apart from studies, make sure you're doing some art that you enjoy and what you find fun!

    Your pencilwork it very good, and I like how you capture detail with your rendering! One thing I can suggest is just keep an eye on your perspective, this isn't really aimed at any of your drawings, but it doesn't harmt o keep things like that in mind when drawing!

    I'm no expert on portraits either, but eyes should be about one eyes width apart from each other, and are about halfway down the head. I have only ever drawn one portrait, which I don't even own now, so take that advice with a pinch of salf
    I'll also dig up a few links for you, some of which give invaluable advice for drawing faces and portraits, I'll find them and get back to you
    Good luck, and keep up the great work!

    EDIT: here are a few links which I hope will help you
    http://www.stanprokopenko.com/blog/2009/05/draw-eyes/ - This gives a lot of information about eyes, which I know you are confused about. After reading this I felt I understood the structure and how to draw them a lot more than I did previously. Also there are many other pages liek that on Stan's blog, such as ears, mouth etc.

    http://emptyeasel.com/ - This website has many useful articles, so feel free to look around it, as I'm sure you'll find something which will help you.

    http://www.huevaluechroma.com/ - This is for when you want to start learning Colour Thoery (if at all) but I thought I would post it for you, so you have it in the future

    http://www.conceptart.org/forums/showthread.php?t=52023 - This thread has a lot of information which can help you with gesture drawing.

    I hope some of these are of use to you!

    Last edited by Spirit; August 19th, 2009 at 06:59 PM.
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  13. #12
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    Okay so from lastnight, i studied the nose and its place and how it blocks the other side of the nose/face/eyes.

    I also did a slight study on the eyes. Felt good about it, probably around 3-4 hours of studying... and... i am a lil' uncomfy with the 3/4 view coming from the top. Still working on the whole 3 dimensional planes thing. I think im going to focus on that today...

    Morte's SB!
    Morte's SB!
    Morte's SB!
    Morte's SB!
    Morte's SB!
    Morte's SB!

    "Although nature commences with reason and ends in experience it is necessary for us to do the opposite, that is to commence with experience and from this to proceed to investigate the reason."


    Leonardo Da Vinci

    La Super Duper Uber SG!!
    Reply With Quote Reply With Quote

  14. #13
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    Those latest studies are great! You've got fantasy enough, that's for sure! Also, your dedication is great!

    I... don't really know what more to write right now. STFU, I'm tired and hungry. >>
    Go draw!

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