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December 5th, 2009 #248
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The Following User Says Thank You to krel For This Useful Post:
December 5th, 2009 #249
stop putting your self down man this is a Sketchbook and everyone knows that sketchbooks have their ups and downs just like we have in our lives, I just post whatever I have unless it's hideous^_^ don't be bummed to post work you think is less good!
And besides how will we be able to assist you and give you critique if you only put the best stuff? this is about the learning man and then impressing your friends.
IMHO I think those cherries are really good, you got nice contrast/shading/light there I like it.
December 5th, 2009 #250You are totally right Danny, but i get overwhelmed by my negative feelings sometimes, especially when i look sketchbooks of such people like Miles, so young yet so skilled. Then I'm like oh noes! Why can't i be like that yet!?
You get the point guys.
Anyways, here's a little ninja/assassin piece I've started.
I'll prolly work more on this, and make it a finished piece.
Just a silhouette for now.
December 5th, 2009 #251
Yeah man I was totally discouraged today and the last 2 days in that matter, but you know what? I sat my butt on that chair and forced myself to continue with Bumblebee and when I saw the outcome I was full with motivation again! Heck I am not going to let anything to stand between me and my dreams, I guess you just have to find that sweet spot of yours to get the motivation back, I just found one for myself
Now Miles, you don't have to be overcome by bad feelings when you watch these guys sketchbooks on the contrary it should fill you with motivation and the will to become just as good and even better! you can believe me, Miles is just like Hannes a hard worker, you work hard you see resaults that's all there is to it man as simple as that, there are no magic formulas or short cuts, it's actually quite amazing I have spent about 13 hours on Bumblebee by now and learned tons! I mean tons! I just threw some quick sketches today of some psychiatric federal facility units I had in mind (which I will share soon ) and you know what? suddenly I see some new things, I see new approach to color to Tonal value and shape, it's just amazing I was quite surprised myself, just from spending 13 hours drawing metals and planes I learned more then I was aware of! and because the reference is 3D model it's quite a safe bet because it's very realistic.
So you see my friend it's all about the hard work and dedication nothing more nothing less.
Last edited by Danny_K; December 5th, 2009 at 09:02 PM.
The Following User Says Thank You to Danny_K For This Useful Post:
December 6th, 2009 #252
All i can say is nice ninja silhouette so far, because i'm in a sort of slump right now..
But please don't stop!!
If you get over this too, i'm sure you'll progress real soon.
Why? Hmm..perhaps because you're at your limits and that's the moment the big progress starts?
I think i should listen to myself more to cheer myself up lol.
Anyway, take care!
December 6th, 2009 #253
December 7th, 2009 #254
Ice is back!!
And i too will be very very soon with a decent update!
I really like his head and the shiny red light!
His shoulders are off i think and that right one a bit to large?
See you soon
December 7th, 2009 #255Registered User
- Join Date
- May 2008
- Thanked 26 Times in 24 Posts
nice, starting to bring that same attention to detail to your characters as you do with your studies.
December 7th, 2009 #256The more i look at it the more i dislike it, indeed head is decent, but i think overdid the textures abit.
Nevertheless i did learn something from that, especially "be carefull with using the textures and custom brushes"
Off i go to work on another piece.
P.S Cris i've added yours and Danny's sketchbooks to my signature, to bring even more people, so they can share their knowledge, cheers me friends.
The Following User Says Thank You to Icecold For This Useful Post:
December 7th, 2009 #257
I am eager to see what you're cooking now ice!
And OMG!! THank you so much my friend! I totally didn't know you could do that without being out of some group or something lol >_<
December 7th, 2009 #258
Yo yo yo! awesome update colors are great! the concept is great too, since the first sketch I saw the potential in it. I do like his stance kinda of relaxed chillin with his sword on his shoulders, although it could use some more work adding some more weight to his right side would make it look more real, but you will learn that only through figure studies.
some areas are too dark so I gave the form more attention because the legs were swallowed in the darkness, also I gave him a bra, chest lift, it was a bit too low, and there is no reason for the swords behind him to have such heavy fog, as if they are 2 blocks away from him, making them a little duller and abit brighter solves the issue.
we gotta do tons of figure/anatomy studies man, gotta make these concepts come to life!
my suggestion slow down on those speed paintings and concentrate on the basics, anatomy,values,edges,color in that order, the speed will come as you progress.
strong concept bro keep it up
December 7th, 2009 #259
You have got some ace stuff going on here. I would suggest working more on rendering. I would love seeing you work on one object and get it as lifelike as possible! just my penny. keep at it!
December 7th, 2009 #260Danny
Well i can see everything very clear i think is the monitor display issue.
Thanks for pointing the weight stuff tho, he surely could use tweaks you syggested, afterall he's wearing some light but still metal armor.
And haha I'm glad, that you like my new signature
Thank you for the kind words, well the next project will be prolly more rendered, as this is going to be a character concept for a game project.
Less talking, more action here's the character i'm currently working on.
Here's a city guard initial sketch, something in eastern, persian like style.
Not sure it will be his final outfit yet.
EDIT: adjusted version with some quick idea for another shield design, still waiting for team acceptation before i will start to render it.
Last edited by Icecold; December 8th, 2009 at 12:13 PM.