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  1. #1
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    Vehkt's Learning Curve

    To save making a new thread each time I have a question, I changed this thread into a megathread of queries generated by me:

    (Maya Orientated)
    1) There's a way to easily copy one keyframe to another point on the timeline but for the life of me I cant work out how.

    (General Animation Orientated)
    2) To ensure the mass of a ball doesn't change and because there are three axis of direction, if I took the X axis (vertical, right?) from 1 to 0.6 when it impacts, i'd have to divide the remaining 0.4 between both the Y and Z axis, correct?
    Last edited by Vehkt; February 6th, 2009 at 07:55 PM.
    . t h o s e . w h o . d r i n k . t h e . d a r k .

    The-SSG-That-Shall-Not-Be-Named:
    Vehkt ~ Spaztastic ~ Realitychek ~ Lakeland ~ Shannanigan ~
    Me, Myself & Me Again


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  3. #2
    Join Date
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    1) Middle-mouse button drag your marker on the timeline, keeping the current 'pose'. Quickest way to copy or 'hold' keys.

    www.TheMightyCamel.com
    "There isn't anyone in the world right now that I don't hate."

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