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I was just wondering what the requirements are for getting work at computergame companies for Concept artists. Do they need to be able to animate and do 3D? What are the most common requirements?
I would really like to know, so that I could plan my studies around these type of requirements
It's been covered a number of times in these forums -- might be an idea to sticky one of the threads to the top.
A quick look at the ConceptArt.Org Atelier's site would get you a look at their concept art courses:
Orthographic Concept and Production Design
Industrial Design, Vehicle, Technology, Prop and Item Creation
Animal Anatomy and Creature Design
Drawing and painting from your imagination are a given. Knowing how things need to be rigged and animated certainly helps and many job offers ask for 3D experience.