I just wanted to see what are the main skillsets for pursuing animation. Is drawing the main thing required, or is it also heavily based on math? I mean, I got an "A" in Algebra (har har), but I wouldn't say my strong point is things with numbers.
So, is animation more like coding like a programmer, or is it "hands on" with your applications, with the program doing all the numbers behind the scenes. I've made a few custom games in the past, so I know about triggers, variables, and all that jazz, but nothing like working with an official language like C++, or Java.