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Eow 10A road not taken
This is an Enivironment about choices
you can be as figurative or as literal as you like
or you can interpret it as you will
TWO roads diverged in a yellow wood,
And sorry I could not travel both
And be one traveler, long I stood
And looked down one as far as I could
To where it bent in the undergrowth;
for those not familiar withthe Robert Frost poem
here is the entire text
one Less traveled
DUE February 1 2009
and we're off again!
NO description required, say what you need to say visually. The Poem is the description
although you don't have to interpreti literally. you will notice that the "yellow wood" is NOT required
FOLLOW THE TOPIC.
POST YOUR FINAL HERE THREAD.
SAVE YOUR FILES IN THE FOLLOWING FORMAT. EOW##_Nickname
PLACE THE IMAGE IN A FRAME WITH YOUR NAME/TOPIC
example from CHOW
(you can add CA logo, etc).
Add an icon to you final post
150 pixels either direction
PLEASE OUTSIDE HOST THE ICON
Last edited by chaosrocks; February 4th, 2009 at 12:09 PM.
Last edited by chaosrocks; February 4th, 2009 at 09:45 AM.
great stuff guys
MY WEBSITE http://scotthgfindlay.com/
My Sketchbook http://www.conceptart.org/forums/sho...d.php?t=167012
My Finished Work Thread http://www.conceptart.org/forums/sho...d.php?t=136168
First EOW ever...woohoo! Hope it's up to scratch...
Last edited by chaosrocks; February 4th, 2009 at 09:48 AM.
"No matter what road you choose, you will encounter many other choices"
Last edited by Tonic; February 2nd, 2009 at 08:12 AM.
buuuump! 4 voting
Tonic's just knocks me out, it so caught that htis was a topic about choices and the MCescher meets Dr seuss style of it is really impressive.
Tonic - not too sure that it meets the road less traveled requirement, but it's really different and interesting, so you got a vote from me!
UnidColor - Awsome - very atmospheric. I would have liked to see a bit more through the red portal, though
Kody - Love that you inverted the "hellish" and "heaven-ish" roads!
zimfin - Probably could have been a bit more interesting for me, but I really loved the rendering from the start - wicked skills!
You guys all got my vote. Nice work all round.
Sorry - I missed some shrooms in the foreground...oh well - it was a late night
I agree, this was a good week. Tonic- yours is my favorite. I just love the concept and execution!
First of all, I kindly thank you all and I'm really glad you liked it!
True, my work doesn't meet this requirements. But, oh well, sometimes you break a little rules to achieve something
Since it was a poem, it gave a pretty big area for imagination. Even if it says about two roads inside forest, it has a deeper meaning. It could be a choice of moral paths (such as money or fun, eat a lot and be fat or work on your health and etcetera). What are we doing there, is a concept illustration, in other words, it's not only beautiful illustration, but also a idea. I kinda wanted to see ideas different than literal interpretation of poem The artworks that I think they "pops out" when it comes to idea, belong to NateShaw, UnidColor and kody. There aren't many work with humans - only four of your works have them. I'm sure if you painted human, works would have more life . About illustrating, I must admit everyone did a great job with atmospheres! Time for individual comments:
pokepetter - The rock and road on right textures doesn't match - you gave a lot of texture for rock, but the road itself doesn't have any. I had problem with figuring out where light source is placed. At first time I thought light comes from the background, but the light area on the middle of rock and small rock shadow confused me. Returning to texture, since rock doesn't match o the rest of work, it looks unnatural in my feeling. Maybe adding texture to road or overpainting a bit rock would help?
Senpen - some of brushes are too blurry for my taste, mainly those on road and forest entrance. Colours are nice and you did great job with mood.
NateShaw - I suppose it's inside of cave? If yes, more rocks are needed. These rings on right path are too similar and they blend. They need a atmospheric perspective (the further object is, it blends more with background). More highlights are needed to improve lightning and separate objects, especially those rings. The columns under looks too flat and I have feeling they're placed at right side of path with rings, not in middle.
UnidColor - the perspective of portal doesn't look correct - below you can see comparing with Sketchup model. It doesn't match perfectly with your perspective, but you can see if one side is extremely foreshorten, then another side is more closed to horizon. I know it's sometimes good to distort perspective, but it doesn't fit there in my feeling. Great colours and autumn mood.
Janto - pretty well painted scenery! Though there isn't any real concept.
kody - I like the large space inside work. It clearly shows big distances. But if you had put much work on sky as you did with ground, I'm sure it would look better, as sky takes the 1/2 of whole work.
Obilex - since I play newest games without anty-aliasing, I've noticed fastly the jagged edge on left hill The stairs to road below the bridge is hardly visible. I'm not sure that this road is, is it a river? Nice colours and brush strokes allows viewers' imagination to play.
zimfin - that's nicely painted work and I can feel the big area where river is and the atmosphere perspective is well done. But concept..
Earendil - a nicely done work with sunset mood.
GregTaylor - a literal painting interpretation of poem Nicely painted and well-done cloudy atmosphere.
halvarado - you did top leafs interestingly and I like it. More grass is needed, the area in middle is too dull comparing to rest areas. About white light source, I think there's too much of white, a subtle light olive colour would be better, in my opinion. More subtle trees in background for imagination-play. One tree on left side doesn't cast shadow on stairs.
monkeybread - nice work, but I think dark area are too black. Lightening it and putting subtle shapes (rocks for example) should make it looking better. Since the tall grass are falling because of wind, maybe adding flying leafs (like as UnidColor did) would improve?
Ortheza - I feel the scenery is from another planet I think the violet doesn't fit there, it stands out too much for my taste. I like the statue and the way you made it.
darknight - I think the planes (foreground with rock, the orange ones in middleground and mountains on background), are too flat. They need lightning to form shapes (mainly this).
Deon - great lineart and very nice painting. It instantly reminded me of old 2D adventure type games (like Toonstruck or Broken Sword). It's cute!
Mishkin275 - good job with painting and you did very well with mood. The background with blue forest, although it's very depth and small, looks soo tasty!
Grendel Grack - the tree is very intriguing and the overall work is well painted. But where's is the second road?
And, please remember to not take comments too seriously, as I'm not so experienced - just think about it.
Thanks Tonic to pointing it out, I guess the "point" to the right should have been not so close to the other one, thus making the building less foreshorten on the right side.
Im still just a noob when it comes to perspective and enviroments=)
I also made a square to line up pretty mutch how I wanted it, just like in the picture, because I knew I didnt draw a prefect square from the beginning, I kinda saw the left side was mutch taller.
I see that I made the side on the front way to short and the side on the left way to tall, thus making it more of a rectangle than a square, I hope I got the words right here.
I guess that the way I drew it would have fitten a more of a 3 point perspective, maybe in a city or so. and you would have been looking more up.
anyway good way to learn=)
Unid Color as winner of the "two Roads eow" if you would like to contact me with a proposed EOW topic I would be happy to hear one from you