View Poll Results: Swordhand asks: what do I need to work on the most?

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  • Values and light!

    4 57.14%
  • Anatomy of course (why three arms?)

    3 42.86%
  • detailing and conception! The content in your pieces is dull.

    0 0%
  • Pencilwork and rendering. Fix those hairy lines!

    2 28.57%
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Results 1 to 13 of 62
  1. #1
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    Update December 5th!

    Hello I'm swordhand. I started this sketchbook when I was 13, and I'm older now. I just turned 15 and I'm not that much better. I am really disappointed in that, especially since it became clear to me that doing work for a living instead of drawing would suck. I am really trying to learn now.

    Critique my ass off, please.

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    Last edited by Swordhand; December 5th, 2010 at 02:44 AM.
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  3. #2
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    post more, draw more, look at other sketchbooks

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  4. #3
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    Thanks! Here is some more older stuff:

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    Last edited by Swordhand; April 13th, 2009 at 09:54 PM.
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  5. #4
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    This one is good in my opinion - http://www.conceptart.org/forums/att...1&d=1233279497
    Cool stuff! And thank you very much for stopping by my sketchbook. Keep up the good work here man.

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  7. #5
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    nice pencil sketches. dragon looks pretty cool.

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  9. #6
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    Thanks guys. The dragon is newest... The one Zack named is oldest. I am going to do some digital work soon so keep your eyes open. Here is a little doodle for now though.

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  10. #7
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    Super fast fast fast digital arm studies...

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  11. #8
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    damn! you're 13??? great start to your sketchbook! thats the way to go, go on and push push push and you'll kill us all!!!

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  13. #9
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    Thanks! That is really cool coming from you (I saw your SB(WOW!))
    More studies to come guys.
    Cheers

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  14. #10
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    This is fantastic!

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  16. #11
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    wow i really like the dragon! nice work

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  18. #12
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    Thanks for the comments guys. Helps A LOT with motivation. Today I tried using photoshop to colour an arm... make It look muscly. I'm not happy with the results though. Any Suggestions? I did grayscale shading and the a multiply layer on top with colour. I am having trouble rendering shapes In photoshop actually... Need to do some studies.
    Cheers all.

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  19. #13
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    Use understructure and stop working on your arms they are good enough for now. Start instead working on intellegent ways to attach the arms to the body. Also, faces are 3d. This clearly isn't like a manual but: You are developing the face as though its a picture drawn on a baloon... a ridged one. Mostly this is because I suspect you just draw the face without putting understructure down fist and also (this is big) you are drawing the face straight on. This will flatten down your face EVERY TIME, use a tilt either up or down and to the side a bit. Just down sometimes works but... I don't know. its kind of a trap. Also develope the face slowly adding detail with each pass. Like so:

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