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Thread: My sketches.
January 29th, 2009 #1
These are my very first pieces of concept art I am working on.
Hope ya like em.
Last edited by indigartistic; March 3rd, 2009 at 12:04 PM.
Hide this ad by registering as a memberJanuary 29th, 2009 #2
I forgot to mention, critique is appreciated
January 29th, 2009 #3Registered User
- Join Date
- Dec 2008
- Thanked 11 Times in 11 Posts
Awesome, nice pieces and cool style .
The first one is so good.
keep'em coming .
Last edited by MuGen'arto; January 29th, 2009 at 05:38 PM.
January 29th, 2009 #4
These are only sketches but..
I am kicking my own ass to hurry up and finish some work.
These are my very first pieces of concept art.
January 29th, 2009 #5
Good work so far, I love the design of the armor in the first one!!!
Critiques on my work always welcome!!
January 29th, 2009 #6
January 29th, 2009 #7
Awesome work you have here. Post more.
January 29th, 2009 #8
January 29th, 2009 #9
Hey, thanks everyone
I must must get some finished pieces.
These being my very first concept pieces, it's hard to get into the groove of going from start to finish.....>_>
January 29th, 2009 #10
hey indigartistic, freaking suhweet start to conceptart! the renderings are great on these last few post, only crit here is to work the image as a whole rather than rendering out certain areas, I've done this and still do this where i spend too much time rendering specific areas and u get an uneven finish across the sketch
i think when you start to invest time into rendering a certain area you get more timid to experiment or put marks down and slows down the process to completion; but i really admire you working hard to finish and wish you the best!!
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January 29th, 2009 #11
Yep, what you say is totally true.
Getting stuck on certain parts.
I was just thinking about this, why it takes me so long to finish and what you said helps clarify it.
January 29th, 2009 #12
i think your sketches take up too much of the paper, they seem claustrophobic.
they are hulking, and i think they may look better it you gave them more room
but other than that i like them very much, they seem very organic and alive
January 31st, 2009 #13
Well, they take up most of the space on the paper because I have to scan them in and they are single-character pieces.
Just a sketch of a Fomorian Giant I am working on.
It has all sorts of birth defects such as a cleft palate (Hare lip), extra short thumbs/fingers on the right hand, odd proportions, longer arm, etc.
Not done yet.