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Thread: Behemoth

  1. #1
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    Talking Behemoth

    Waiting with cat-black-eyes for suggestions for corrections/improvements!
    Last edited by Tonic; January 28th, 2009 at 07:25 PM.
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    Janos is offline Fool me once shame on you. Fool me twice shame on Fu!
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    I like it a lot. The trees and tombs look great and the creature concept is very original. I would definitley add colour perspective, like a blue film over the behemoth and clearer birds. The frontground gets lost really bad.
    Change that and its even better.

    Cheers
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    The only crit I would have is I'd like to see a little bit more of the blue light reflecting off of the "face". You have a *little* of it going on on the "eyes", but I think it could use a little pushing. For example, up on the "forehead" in the indentations and around the "lip" area.

    (I put everything in quotes, because I'm not exactly sure if its supposed to be a creature or just some kind of structure, so hopefully you get what I mean).

    Other than that, looks nice!

    -D
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    Quote Originally Posted by DragonSnail View Post
    Awsome! Can't find anything to crit, I'm watching and learning!
    Thanks

    Quote Originally Posted by Janos View Post
    I like it a lot. The trees and tombs look great and the creature concept is very original. I would definitley add colour perspective, like a blue film over the behemoth and clearer birds. The frontground gets lost really bad.
    Change that and its even better.

    Cheers
    Quote Originally Posted by Dusty View Post
    The only crit I would have is I'd like to see a little bit more of the blue light reflecting off of the "face". You have a *little* of it going on on the "eyes", but I think it could use a little pushing. For example, up on the "forehead" in the indentations and around the "lip" area.

    (I put everything in quotes, because I'm not exactly sure if its supposed to be a creature or just some kind of structure, so hopefully you get what I mean).

    Other than that, looks nice!

    -D
    There my knowledge of lightning ends so I hardly know how to add light reflecting, but I will try. Thanks for suggestions!

    The Behemoth is a bible monstrous beast, one of most powerful, compared with Leviathan and Ziz. These are creatures who rule land, water and sky accordingly.
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    I really like what you are doing with the atmosphere and light. and the composition is pretty cool. Except the man seems to be looking past the most interesting part which is that blue flowing face like thingy. I would suggest maybe tilting his head toward that or maybe have figures coming out from hiding or something on top of it. While I think you have some good textures in the piece I think it could have those textures varied just a little more because it feels like it is all blending together to me. Oh btw I also really like the color pallet you are using that is working really well.


    Hope that helps.

    Imagination is not a total internal power but rather it is a reflection and multi-faceted projection of our experiences and knowledge. We take in information from the world around us and intuitively re-order it into something new. Something is not created from nothing but simply transformed from what was before.
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    There my knowledge of lightning ends so I hardly know how to add light reflecting, but I will try. Thanks for suggestions!
    Nah, you are taking my comment and making it more complex than it is. Even color picking that blue color you have and just painting a single stroke on the edges to show that the blue is hitting it will drive the point home.

    I did a quickie paint over here to show my point. Just highlighting the edges and also get a little bit of "fill light" down near the mouth so it glows a bit.

    Attachment 577442
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    can't find anything to crits, but yes except the lighting around it's mouth should be a bit bluer, but perhaps i don't really understand the structure of the tree that little guy is standing on,

    otherwise, it's already awesome
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    Very cool, its a nice concept.
    I might want to set the background apart from the big creature to help with depth and separation. They seem to have a little too similar of colors.
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    Quote Originally Posted by Ito Saith Webb View Post
    I really like what you are doing with the atmosphere and light. and the composition is pretty cool. Except the man seems to be looking past the most interesting part which is that blue flowing face like thingy. I would suggest maybe tilting his head toward that or maybe have figures coming out from hiding or something on top of it. While I think you have some good textures in the piece I think it could have those textures varied just a little more because it feels like it is all blending together to me. Oh btw I also really like the color pallet you are using that is working really well.

    Hope that helps.
    Hey, the comment about the man and blending textures are plausible, and I agree too. I've added more minor forms (cracked and "fish" scales on left and right side of beast head). As I get idea for man, I will change it, too

    Quote Originally Posted by Dusty View Post
    Nah, you are taking my comment and making it more complex than it is. Even color picking that blue color you have and just painting a single stroke on the edges to show that the blue is hitting it will drive the point home.

    I did a quickie paint over here to show my point. Just highlighting the edges and also get a little bit of "fill light" down near the mouth so it glows a bit.
    Nah, probably I would do something, but it was better to force you to show over paint. And it was worth - your example was looking better than I've imagined

    Quote Originally Posted by perapera View Post
    can't find anything to crits, but yes except the lighting around it's mouth should be a bit bluer, but perhaps i don't really understand the structure of the tree that little guy is standing on,

    otherwise, it's already awesome
    Yeah, there was critic for foreground before, so I've thought about it and that's what I got: - the shadow of foreground was a bit too dark and flat. The foreground area is about 1/8 of whole work, which is pretty significant. So, I have added some of horizontal area (a path maybe?), more rocks and grass. Now it looks better with more interesting form and variety.

    Quote Originally Posted by Duman View Post
    Very cool, its a nice concept.
    I might want to set the background apart from the big creature to help with depth and separation. They seem to have a little too similar of colors.
    Hmm, that's hard, because making background more visible requires sacrificing the fog atmosphere. You're probably right with depth, but I think I prefer mood over depth. But, by the way, I felt trees and details on beast too visible, so I have softened them with low opacity Default and Soft Light layer. Now, not only it gives more fog atmoshpere but it's also easier to focus on monster head.

    Attachment 578277
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    It's much better, i love the new cracks on the earth you add, the birds also more visible, nice! (i didn't notice the birds on the 1st one) keep up the great work!
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    Thumbs up

    Well, this is my first critique so here goes. I think you need more contrast for the foreground where the head is, to bring it forward and add more zing to it. There is a battle for attention between the skull and the background which is very pale. Since the skull is probably more important, give that area more definition. Maybe with lighter strokes in the blue.

    Apart from that, very beautiful composition, unusual decor with interesting textures and idea.

    Keep up the good work!
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    Hi

    Really nice work i have also nothing to critisize.

    Greetings Lhiya
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