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an addendum to part 6 of the tutorial:
the reason that the lines are angled like that is because each fully saturated color has a given grayscale value, so each color will also have a set of associated grayscale values and thus the slices (the angles of the lines) will be different for each color. Arthur Pope and Munsell each studied this and came out with their own ways to describe this phenomenon (the Munsell "color tree" and the Pope "tone solid", taken from Briggsy's page). understanding this has helped me IMMENSELY with working in color; i highly recommend checking this out if you get a chance. i'll put up a thorough explanation when i have time. peace everybody!
Last edited by purb36; May 2nd, 2009 at 09:12 AM.
Amazing information here, thanks for posting and keeping it simple!
This is fantastic, thanks a lot for the translation!
I recently stumbled myself with the Brightness issue on diagram 6. Now I understand why. So, if I need to find the value brightness of a color compared to another, what would be the "right" and reliable way to do it? Converting to grayscale for comparison is a lot of work.
Excellent tutorial! Thanks a lot!
Thank you very much for posting this information. It helped me out alot.
Have a look at my sketchbook at:
This is epic.
I learned some valuable things I think.
I'll scope out Linran's tut too, just to thank him/her.
Life is like a box of chocolates, when you're a fat glutton it lasts shorter.
in nr 3: whats is meant by "next"?!
The next intense light, or the next light on the palette...ive been plaing with these things now and....im confused. the other rules seem to play out fine. but Im struggling with that one....sry Im a total noob when it comes to color and stuff^^
love the translation and the tutorial, great job!
EDIT: ohhh, got it. A little thinking and common sense helped me. forget about my question. Thanks so much for that tut.
Last edited by KingElvis; October 13th, 2009 at 03:39 PM.
Wow, this is really helpful stuff. Thanks to both you and LINRAN for this tutorial.
that's fine, thanks
That's so awesome, thanks for explaining.
a RGB + B(Brightness) slider would be the most powerful tool, because the biggest problem to RGB seems to be that its hard adjust brightness uniformly
what a little goldmine of a thread!
My Gallery: http://cargocollective.com/nigredomac