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  1. #14
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    Whoa these models and setups are rad Chirp. thanks for sharing.

    And the same for you wassermelone!. Those paintover shots are really close to my heart.

    Cool stuff you guys I'll check back often

    "I watch everything I hate I love everything"
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  4. #15
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    Sweeeet!!! Lovin' it, Chirp Chirp, this stuff is awesome.

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  6. #16
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    Incredible work!!!

    Very nice. I sent you a PM, looking for some wheel and tire help. Hopefully, you can point me in the right direction.

    Thanks again for your inspirational work.

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  8. #17
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    Nice work in here Chirp.

    2011 Sketchbook

    New Helzon's SB R.I.P. Mike

    "I am obsessed with the process of creation" -Zdzislaw Beksinski
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  10. #18
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    Darkwolf, I replied to you with some tips, but I also went ahead and just made a simple wheel tutorial so you can get a better idea of how I do it. See attached.

    Marmentido, you don't need the pro version of sketchup to do any of this stuff. The differences between the free / pro version mostly come down to the ability to export various formats. The free version allows you to export .kmz which are just collada files in disguise. Use zip to open it up and extract the collada. Using collada can usually get your model export into other apps. Also my wife has been working on a direct to Crysis / source exporter. Another version should be out soon. www.playuptools.com

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    Last edited by Chirp Chirp; July 24th, 2009 at 09:26 PM.
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  12. #19
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    I'll take a look at the tutorial when I get home.

    Thanks for the answers, and the encouragement.

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  14. #20
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    Great Stuning Works. The more you scroll down, the more interesting it gets. Love your Works. Cool Stuff.
    Great Cars and Mech, Envoirement etc.

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  16. #21
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    Simply brilliant and the tire tutorial you're a godsend, cleared many issues I was trying to figure out.


    The paint-overs are also truly inspiring!

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  18. #22
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    could you possibly tell us what plugins you use and link them? much appreciated.

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  20. #23
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    Kvitalij, thanks! I know the models at the top aren't really worth posting but I started with those because they were literally the first models I made.

    Portus.... I don't really think I am a godsend but I am happy someone found the tutorial useful. Over the years I've accumulated some various tricks that might be worth posting, if you guys want another just let me know.

    Eiri Yuki, I don't use any plugins to model, I just use the regular tools that come with SketchUp. I know there are some cool ones out there that I keep meaning to check out but never get around to it.

    Ideas are easy. Making them real is hard.
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  21. #24
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    Over the years I've accumulated some various tricks that might be worth posting, if you guys want another just let me know.
    i hope you continue fill this thread with tutorials and nice su-work

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  23. #25
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    Might be a stupid question, but I'm new to "digital" art, with those paintovers (very good I must say) do you import them as 3D models or as an image? This looked like something good to try out but I do only have photoshop elements (Yeah it came bundled with my tablet).

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  25. #26
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    The paint overs I do and the ones Wassa did were done by exporting a .bmp into photoshop. No 3d model required. Starting with a simple black and white line image, the typical paint over process is the same as someone scanning in a image from their sketchbook and painting it. I am sure there are loads of examples scattered through out CA of the process. Having said that.... there are tons of little tricks you can do by taking multiple screen shots of the same scene with different effects on and off, then compile them together in PS using layer blend modes. This page has some good examples of what I am talking about...
    http://sketchupartists.wordpress.com/techniques/
    http://sketchupdate.blogspot.com/200...-of-focus.html - this one in particular is neat since it uses black fog in sketchup as a z depth mask.

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