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Thread: Thirdeye's Sketch(up)book
January 7th, 2009 #1
I'm really glad that Davi started this forum. I've been playing around with Sketchup for a few months now and I really love it. It's much more intuitive for me than "real" 3d applications
I'll try to update this regularily with some of my sketchup experiments
Here's something I've done for a test job a couple of months ago, I was supposed to design some barrels for a huge futuristic gun they had pre-designed.
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January 7th, 2009 #2
Hey, nice models! I've been playing with Sketchup since v5, and I still can't make stuff like this! Awesome
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January 8th, 2009 #3
Hey, these are great models! But I'm wondering how did you made polygons visible? Did you draw polygon borders by hand, or is there a hidden option?
January 8th, 2009 #4
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January 8th, 2009 #5
Thanks a lot guys. Sketchup is really the easiest program to learn. It's very intuitive. All I did in the begining was watching Google Tutoriall (can be found on the Sketchup page), just to learn the interface. Rest was experiments.
Tonic - I'm not sure if this is what you mean but, you are asking about the dotted lines that show subsurfaces of a cylinders and domes ? If yes - there is an option in the "view" menu "show hidden". If you look on the picture below - in the top right corner you have two pictures of the same wheel - the one on the left is with "show hidden" set to "off" and the one on the right with same option set to "on". Same option lets you deicide if you want to see the parts of the model that you've hidden manually. For example some components etc.
This is a wip of some kind of arctic transporter I've been working on. I can already see some flaws in it's design, but I'll go on anyway - it's just for practice.
January 8th, 2009 #6
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January 9th, 2009 #7
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January 22nd, 2009 #8
Guy Montag, MattGamer - thanks for the support
There's another WIP - I made this after seing one of the Clone Wars TV series episodes - the one with R2D2 being captured by the space debris collector. This is my version of his ship. Still have to add some details and finish the cranes. I already did that few days ago but my sketchup crashed and I've lost all my work on this one.
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January 22nd, 2009 #9
Your new works - as usual, nice to see. But I think it would look better if sky was disabled - it somehow doesn't fit in works and distracts a bit. At least in my opinion.
January 23rd, 2009 #10
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February 18th, 2009 #11
Hey nice work man, some of the shapes you've got going on are real nice. You might try messing with the eraser tool to take out the division between the polygons. If you hold ctrl down while erasing lines it just hides them and blends the two polygons together, give it a shot.
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March 9th, 2009 #12
Quality work, Thirdeye! It's stuff like this that keeps us noobs going
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March 12th, 2009 #13
Tonic - thank, glad I could help, and maybe you're right about the sky, I want to leave it because it gives the picture some space definition but I could definitely work on it's appearance.
Brashen - thanks, they actually didn't take that long to make, Sketchup has some amazing features that help you replicate shapes and makes your life much easier
Kemp - thanks a lot, it means a lot coming from you And thanks a lot for the tip, I actually found the feature myself and experimented with it on the model I'm posting now
fabio - thank you
So I've had this idea for a Mars/other planets exploration rover, kind of like the ones NASA uses. I started with the suspension system. I know that from mechanical design point of view it may look a bit weird and not be that functional but I like how it turned out visually. I'll finish the rest in a few days.
March 12th, 2009 #14Registered User
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really cool stuff!
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March 13th, 2009 #15Registered User
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wow. you must know a lot of different tricks with sketchup to make your models! good work.concept art rules!
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