Just a scribble that got overworked. Mightily overworked. Any crits at all would be most helpful, no matter how small. Crits related to shading would be nicest. But, anything you see wrong I'd love to hear about.
Be as harsh as you want. Attachment 548698
Oh yes, before anyone says anything about horse anatomy... meant to be a new species. Some kind of ungulate.
I love the ss you got going there on the left ear. as for the rest of the shading I'd say that you should try to play around with different shadow values to push stuff forward (like the head/neck/horn and think of it as adding lessening contrast) I think it would really make it pop out a bit more. Anyways nice comp and fun subject!
Muzzoid - Thanks. I keep on meaning to do big action shots... but I never can seem to manage. I just... fall apart at the sketching/planning stage. One day... not tomorrow but the next day I shall make it, I will draw an action scene. (Or at least a picture with a scenic background.)
Grass... good idea! I shall do as such. Then I think I'll submit it to the ol' sketchbook. Thanks!
On a side note, I'd like to add that I really like this concept and I do find it hard to find much to crit on also. The grass needs more work, I know its hard because you don't want it do be to sharp, but regular blur don't look that good with the rest of the comp. The anatomy seems to be a bit of or random at the legs and the chest muscles or maybe its the left sternumastoid (front neck muscles connecting to the wishbone, sry my english is a bit crapy lol).
Thanks. I did do something with the grass for the final image... made it darker at the bottom. It wasn't much, but it made the grass look more finishes.
As for anatomy... horses and other hoofed animals are my weakspot... even with refs I fail.