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here is my first post, some personal works and one bookcover illust. no one is new but recent 2 years pieces.
I'd studied 3D animation for more than a (this) year. it was nice but hard to me carry out both 2D and 3d at the same time.
now i restart drawing to set about conceptual work n i will come back with "NEW' portfolio sooner or later
Actually, I opened new website.
comment & critics are really needed. hope you like it. all done in photoshop cs2
Nice to meet you all !!!
Last edited by Tranquillo; December 14th, 2008 at 07:06 PM.
your faces are beautiful, as is everything else, I love it!
Have a look at my sketchbook.
That first picture stole my heart!
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The "boy's" face looks too feminine. The eyes, nose and lips look like those of a female. The rest of the pictures are pretty cool.
great stuff, i love your muted colours. I do agree with Dahami but thats a matter of preference i suppose
oalexis, it's not just preference but also biology. Hormones do have specific effects on bone structure, adipose tissue, etc... Of course, a lot of that doesn't happen until puberty, and it's difficult to tell exactly how old this boy is. At least his hands, feet, knees, and so on look masculine enough. It's kind of like someone has transplanted a woman's face onto a young man's body. There are only a couple doctors in the world with the skill to do that, and I would hope that they never try it.
I find it hard to understand some of the stylistic influences that have come out of Korea and Japan in recent years. Overall, I think the influence of manga and anime has been a positive one, as the realism and attention to visual detail in something like "Ghost in the Shell" certainly puts a lot of western cartoons to shame. I'm not as happy about the crazy, overly-stylized armor and effeminate males that are showing up in videogames, however. But I guess that is a matter of preference, and the fact that it's different from what I was used to growing up (fantasy IPs like "Dungeons and Dragons" and "Lord of the Rings" and, of course, old Ray Harryhausen movies). Enough of my rambling cultural observations...
The scene of the rainy alley at night is nicely done, with attention to reflections being what really makes the piece. Interesting purplish palette.
these are really cool.. keep it up
Thank you. Dahami
Basically i agree with you.
However, when I gave this boy a girl-like face, my preference which concerned with the characters in the game or manga isn't matter.
i think over about 'epicene', 'homosexuality', 'bisexuality' by design, for this young boy
I considered some kind of 'yaoi' imagination (in truth, i dislike that)
That means, the person whom the boy is waiting for would be also a man.
i wanted it be appeared metaphorically from also feminine pose
this concept was by itself a hard challange for me.
Furthermore, in the character I intended to contain the interest about Korean idol singers & dancers(of course they're young!!) - an ideal type of most of east-asian girls - who have both a pretty appearence, gorgeous face and powerful muscles.
Of course I love realistic style such as one in the D&D or LOTR.
I also would like to mention that your biologic comment would be a great help for me. Thanks!
Last edited by Tranquillo; December 15th, 2008 at 12:13 PM.
good stuff dude, some nice shading B&W.
Nothing but a tail and some will
The brush marks and airy colour palette in the second image, give it a great hazy, mystical feeling. I love it.
And the last image, the pretty little feminine boy, work wells IMO. After reading your description, that was pretty much the first 'story' that came into my head.
my sketches here... http://conceptart.org/forums/showthread.php?t=92997
www.sevans.co.nz , visit them or a puppy dies!
wow...that's amazing! really like the characters, and the colors and the style.... wow!
means: i really like it
The first couple seem very soft all over and not quite finished, the others are spot on to me...
I love this one, and I can't figure out why haha? Its probably all the detail, plus it looks like it was done traditionally whereas some of the others look 'digital'.
absolutely fantastic, beautiful color and so well drawn!
Seriously, the faces and attention to detail in these are awesome!! Good Job Buddy
Absolutely amazing and beautiful work. I'm not sure if you said it already, but what program are you using? Do you use any special brushes? I love that paintery look
can you make your stuff a bit active..in the sense add some dynamism to it..?
would luv to see how it will look like..
i liked the lady basking by the seaside...
nice attention to non exaggerated anatomy..
i am gonna give you 4 stars for all the attempt..
welcome to CA..
hop into my sketchbook too..pls...
if you have time ....
and do pls let know wat you think..
There is but one short cut to success...apparently its called Hardwork.
The Great Indian Mythology Character Design Trick - ( please do leave your comments on this sketchbook) http://www.conceptart.org/forums/sho...d.php?t=142727
I notice you have a tendency to leave certain areas of the artwork unifinished, it's an interesting signature, but sometimes it works and sometimes it doesn't and can end up being distracting.
I particularly love the muted palette you use, along with your layered paint treatment something I've always struggled to accomplish without getting muddy, pretty neat stuff!
Looks like you really love the human figure- it's the focal point of all the pieces... I can relate
A world without art is a world without color.
Tranquillo, usually when someone posts a series of finished pieces, I find one or two I really love. I thought all of yours were just fantastic.
Welcome to CA. I don't think I'm the only one who would love to see you start a sketchbook here.
excellent work, better than I could do. The woman with antlers is far and away the best and most polished. I really like the flying chair but the woman's body is really wrong. Her torso and arm needs a repaint. Her face is pretty, but I think the shadow on her right's a tad too dark, and distracting.
Back to the seated woman. There's no sense of weight. Her legs aren't pressing against the chair she's on. Her breasts are pulled up as if her arms were raised, but they're not. You've morphed all the muscles that interlace the shoulder and arm into one ungainly clump, and positioned her arm in an unnatural, right angle, which doesn't represent the kind of motion she'd make while operating the chair. Plus she needs a more pronounced wrist.
Try and get a friend to pose for you.
The boy at the end has some proportional issues - leg size to torso relationship. But not that severe. His arms also feel a tad unnatural. It's a good image, though!
especially those tones, and its grayscale!
Very nice work....I personally liked the first image most of all.
I like the pieces, but I think a few of them need a little more life in the eyes.
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I love these, lovely rich colours.
Not sure I agree with Bai Fan about the eyes, but that's personal preference I guess.