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December 13th, 2008 #1
Kilh's Stuff - Dragon and Vomit The Soul - Updated Jan 27.
Hey there and welcome to my litte sculpting thread. I recently merged the first post with #2 so I don't have to start too many threads.
Please feel free to critique, comment & discuss anything you consider worth it, I'm always thankfull for any tips and hints I can get!
- Daniel Ritthanondh aka Kilh
Last edited by Kilh; January 27th, 2011 at 10:59 AM.
Hide this ad by registering as a memberDecember 13th, 2008 #2
Hey there again!
Currently I'm working on a bear mount trophy (based on Warcraft) that will be used as prize for a machnima contest.
It's ±6" long and will be cast in resin and will be standing on a gear-like, steampunkish socket. If everything goes as planned it will be painted with the modernoptions steel&rust colors/patina, so I don't try to add too many details that will disappear under the pretty thick paint layer.
In terms of style I tried to balance it somewhere between the very comic-ish version from the game and a realistic cave bear.
I'm still not 100% sure about the fur, but I'm afraid the paint will cover fine details, so I might just stick with the pretty bold fur-style for now.
The grey bodyparts are still the sub-construction and will get more mass and shape (especially the placeholder paws of course).
Any C&C are very welcome - also if anyone has a simplier idea for the mold than a 5-part matrix mold I'd be very gratefull about any tipps
I continued covering the body with a lot of fur stuff; unfortunately the pure SS looks a bit off on the photos, but I guess you know that anyway.
The straps/belts will get some more love later.
Last edited by Kilh; December 22nd, 2008 at 07:00 PM.
December 14th, 2008 #3
It has absolutely nothing to do with the bear, but I just wanted to share something else without opening a new thread.
Two little charms I made for friends as a christmas gift. They are around 1" tall, painted with acrylics.
Now. Back to the bear.
December 14th, 2008 #4
Working on the feet now, I might remove some of the furriness later when I made some tests with the paint to find out how many details it will eat.
December 15th, 2008 #5Registered User
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i like it. one thing that stands out to me though, are the teeth. they look too human. and the way they are currently makes him look like he is grinning or smiling, accentuating a human likeness even more. if this is what you are aiming for, then ignore me, but i think you should work the teeth towards a more bear-like appearance. i think it will really help the piece. the rest of it looks awesome.
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December 15th, 2008 #6
Real bear: http://www.answersingenesis.org/asse...v2/n2/2-53.jpg
WoW bear: http://www.pooh.cz/upload/img/1000/w...ld_vicejaw.jpg
Opening the mouth would probably help turning the smile into a more aggressive expression (and the first version of the mouth was indeed open), but I see too many problems popping up with the casting of the mold.
December 15th, 2008 #7
I'm still not too satisfied with the feet, though they are quite balanced between realistic and ingame paws as far as I can tell.
December 15th, 2008 #8
That last image is appearing as a red cross for me, anyone else?
December 15th, 2008 #9
Good sculpting - I like your reference of the bear-skeleton you can see on one of the pictures.
I believe you have reached your intended concept (not overly familiar with Warcraft myself) - but in my opinion, you would get a better fur-structure, if you make the fur itself with a little more detail.
(I can see the last picture).
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December 15th, 2008 #10
December 15th, 2008 #11
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December 16th, 2008 #12
Mad Cross, thank you - I'm glad you like it.
I added more fur and some more armor. Also the front-right leg got some tweaking; fur removed here and there to show some more shape of the muscles beneath. The upper half of his left leg is already covered too, but the batteries left me before I could take another photo.
Now that I'm getting closer to the mould making I'd be very happy about any expert's advise. I have some experience with 2-part matrix molds, but the idea of a 3- or 5-part matrix mold pretty much scares me. Would it be too absurd to maybe saw off the legs and reattach them later in order to cast the torso in a 2-part mold? The armature is only 1,5mm aluminium in most parts so I guess I'll be able to get through that somehow.
December 16th, 2008 #13
I love the bear coat and the saddle and armour details are great! Good work!
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