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  1. #46
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    Anatomy Studies Demo:  "Figure Studies"
    Anatomy Studies Demo:  "Figure Studies"
    Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies"


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  3. #47
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    man i didn't notice how many pic I took haha

    Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies" Anatomy Studies Demo:  "Figure Studies"

  4. #48
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    I have recently started a new full-time job at NCsoft. Because of the new work, I have taken a break from teaching. Currently, I am only teaching at Gnomon for the character design class and figure drawing class.

    Maybe in the future I can start a thread from the character design class demos

    Q: What does VHASP stand for?
    A: VHASP is a quick abbrievation for:
    - Vertical
    - Horizontal
    - Angles
    - Shape
    - Proportion

    It is a list of things in order of priority for my students to double check what they see.

    First how the object's place relates in terms of vertical measurement, then horizontal.
    Once you figure out the placement, double check it with angle measurement and negative shapes.

    At the very last, after you check all the 2d visual qualities of your object, you then double check it with your knowledge of proportion.

    I placed proportion at the end of the list because I want the students to trust their observation more before they use their pre-concieved knowledge of the figure.

    A lot of times, it is those preconcieved information that blinds us from seeing accurately.

    I want the students to use proportion as a ruler to better see how the figure differs from it (to capture character).

    Hope this helps
    kevin
    Last edited by madster; September 16th, 2005 at 07:49 PM. Reason: Consolidation of questions and answers

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  6. #49
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    RefrigeratorCo, I try to remember those aspects of the anatomy that don't change from pose to pose, but that are the underlying facts of the construction of the body. The easiest way for me to remember the shoulders is to really learn the spine (which I did by creating a 3D model based on the anatomy drawings of Dr. Paul Richer)

    Then the rib cage

    Then the placement of the scapula on the rib cage in back, the clavicles in front, and the humerus.

    After that, I know the deltoids come off the spine of the scapula in back, and the outer third of the clavicles in front, and go halfway down the humerus. (as I have speed painted, below) The trapezius muscles do exactly the same thing, but they also go up to the base of the skull, and down to the 12th thoracic vertebrae.

    To practice learning muscle origins and insertions, I use a Poser skeleton to speedpaint the muscles.

    Anatomy Studies Demo:  "Figure Studies"

    Taking the time to do these exercises helps me learn the forms.

    I also benefited a lot from studying anatomy with Glenn Vilppu. I feel these drawings organize information in a way that is similar to Vilppu's approach. Is he a former student of Vilppu's, or is this approach fairly widespread I wonder.
    Last edited by jfrancis; September 4th, 2004 at 05:12 PM.

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  8. #50
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    Mirror: http://www.angelfire.com/art3/kchendemos/ Grab it while there is still some bandwidth left.
    Thanks to maxetormer!
    /Daniel

    Sketchbook

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  10. #51
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    Okay heres K Chens stuff
    http://raven.sixdot.net/Kevin%20Chen/

    try not to download too much but it should be good =)

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