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  1. #1
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    closed for now

    This is a character I'm not too far ahead on to change anything major.

    I included the abstract comp and the stage I'm at now.

    I just deleted some of the old images from this thread, because it's getting pretty big now.

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    Last edited by Raoul Duke; December 1st, 2008 at 02:35 AM.
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  3. #2
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    check reference for the uzi. Front leg looks broken, looks like she will fall backwards. If that is what you are wanting, good, if not, position the back leg to hold her weight.

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  4. #3
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    The foot on the front leg is twisted way to much towards the camera it looks like a nasty injury

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    I meant more for a size comparison. For the uzi to be that large, the woman would have to be TINY.

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    Quote Originally Posted by Bai Fan View Post
    I meant more for a size comparison. For the uzi to be that large, the woman would have to be TINY.
    if you think about it aren't all nurses tiny. It actually was a conscious decision. notice how the torso is a little short. I plan to use the negative space to place a badly injured giant. that should imply more scale. that is after the nurse in finished.

    Last edited by Raoul Duke; November 29th, 2008 at 02:59 AM. Reason: too much mojo
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    Quote Originally Posted by DK_sketch View Post
    The foot on the front leg is twisted way to much towards the camera it looks like a nasty injury
    is there a better way to indicate clumsiness while maintaining the confidence of the character. She is firing a power weapon in high heals.

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  8. #7
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    Still looks big to the one I am holding, but whatever.

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    If she is supposed to look clumsy with the gun maybe have both hands holding it trying to control it.

    The thing that feels so wrong with the forward leg is that it feels that the kneecap is aimed directly at us. That makes the front leg feel a bit broken.

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  10. #9
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    I think it would help if you made a quick map of the composition for us to crit. The crits now would be about the guy's size (not really all that giant) and how she is not looking/aiming at him.

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  11. #10
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    I think the main problem here is that you're just blowing off everyone's crits. Especially for a prospective portfolio piece, you should be willing to do whatever it takes to make the artwork better.

    I actually don't mind the sharp angle of the front leg, but she's still going to fall on her ass, especially after the recoil of the gun is taken into account. She can still be clumsy and stay on her feet -- she's going to have a hard time saving that guy if she's falling down.

    Also, the jpeg compression is killing you here, I hope you have it saved under a non-lossy format.

    But she has a lot of character, and I really like the way you handled the drapery on her nurse outfit.

    "Everything has its beauty, but not everyone sees it" -- Confucius

    "Imagination is more important than knowledge" -- Albert Einstein


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  13. #11
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    kickback on gun fired. should be pointed slightly up if the gun is more powerful then women

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    OK OK OK. y'alls twisted my arm I'll have a variation of poses before the days end. I'm still keeping this one around because in case you couldn't tell I hella dig it.

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    I thought she was intentionally off-balance because of the kickback from the gun. Especially since she's losing her cig(?) and in the original, shells are still in the air. I might be wrong but I think you can salvage the pose if you work harder to sell the fact that she's actually falling backwards. I find it very cute that she's so tiny that the kick from the gun literally throws her backwards like that.

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