Hey all. I thought I'd post this one up for some feedback. It's a gift for a close friend of mine. He's Arab, and his name translates into "knight" (hence the title and theme ).
So far, the likeness is fairly spot on (still tweaking some things).
The doodle in the top right is just me working out some finer details of the suit. The red scarf is also a keffiyah that I envision as a mouth guard during a sandstorm. I intend on having red and white checkers on it. The gloves, are more or less Link gloves.
Now, my questions are the following:
-Is the placement of the various elements in the piece successful?
-Is the present simple background fine (after some final rendering), is something a little more elaborate in order?
-Is the color scheme (including background, horse color, and armor) working?
-Should he have a cloak of sorts? (example 1, example 2)
Thanks a bunch
Last edited by Hexokinase; December 15th, 2008 at 04:19 PM.
The face looks really good. However, as you move away from working from direct reference you get into trouble. His head is way too big for his body, there are other proportion problems as well, and he's sitting much too low on the horse. The whole composition could be opened up a little as well. Here's a quick redline, but I'd suggest finding some good figure-on-horseback reference for the pose and proportions before you move on.
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Thought I'd share a little update. Haven't fully decided whether to go with a modern, or classic saddle. I plan on referencing the hell out of the horse anatomy.
Edit - After working on it a bit, some proportion issues are becoming very apparent (especially with the arms). I'll work on that for the next update.
Last edited by Hexokinase; November 27th, 2008 at 06:01 AM.
Wow, this piece is coming along nicely! You took the advice really well and I can't wait till it's done
Hi I'm Joe. Nice to meet you
Look at your newest update i agree with you and included some help that "i believe" will help you. and i believe you horse is way to short in length. it seems you trying to cramp the entire horse into the seen.
Thanks for the input everyone
Disarray, you were definitely right about the horse being too small. I'll address that soon.
After sifting through enough horseback references to drive me mad, I was unable to find one that had just the right pose, camera positioning and camera height. I decided to stop being lazy and shot some of my own references (using a punching bag as the "horse").
I've since come out with this drawing. Let me know if anything looks off.
I was also unsatisfied with the likeness of the face. I searched through some archives of his photos (pronounced: "facebook"), and found a face that was the closest match to what I was going for. I then tried shifting things around in photoshop, but to no avail. I decided to set up a grid in a separate document and start painting away. Below is the old face after some photoshoppery, and the transition to the new and improved face (still a WIP).
I'm having problems defining the contour for the rest of his head though (in the reference, he had a behemoth of hair that concealed his cranium). He also had a bit of a smile in the reference, so I'm still working on that mouth.
Now that I'm done with finals I have the time to finish this. Hopefully I'll be done within the next 6 hours or so.
If you see anything that looks off, feel free to let me know
Edit - Another update
Last edited by Hexokinase; December 14th, 2008 at 11:53 PM.
I think it's getting better with each post! Your friend should be supper happy with this when you get done. I'm not so good with human anatomy, but I can tell the horse needs some work. The big thing that looks "off" about it is that the rear, after the saddle, sloped down a lot. A horse's back is quite flat and parallel to the ground. This should be something easy to fix.
Just looking at the background... have you decided to make them pyramids? 'Cause at first glance that's what I thought they were, but in your earlier versions you have dunes.
Also, the forearm appears to be a tad too long.
The face is incredible, though. I love the shading on it! And Amanda's right, you're getting better with each post on this.
Thanks Ayem. Yeah, I still intend the dunes to be dunes, hopefully that's looking a little better (just realized I need to fix the tangent between the guard of the sword and the left dune). I also shortened the forearm a tiny bit and increased the mass of the bicep.