Art: Industrial Design Works. Page 2 - Portfolio Pimpage - Page 2
Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 31 to 60 of 74
  1. #31
    Join Date
    Aug 2006
    Location
    Taiwan
    Posts
    37
    Thanks
    0
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    truly amazing mech design
    looking really promising!!!

    Reply With Quote Reply With Quote  

  2. #32
    Join Date
    Jul 2006
    Location
    Värmland, Sweden
    Posts
    687
    Thanks
    1
    Thanked 74 Times in 30 Posts
    Follows
    0
    Following
    0
    Tight as a tight-assed robotic something... !!!

    Reply With Quote Reply With Quote  

  3. #33
    Join Date
    Jan 2003
    Location
    Lisbon / Portugal
    Posts
    544
    Thanks
    0
    Thanked 66 Times in 31 Posts
    Follows
    0
    Following
    0
    Reply With Quote Reply With Quote  

  4. #34
    Join Date
    Jun 2008
    Posts
    331
    Thanks
    9
    Thanked 35 Times in 33 Posts
    Follows
    0
    Following
    0
    dum solid stuff

    Reply With Quote Reply With Quote  

  5. #35
    Join Date
    Aug 2005
    Location
    Baltimore, MD - USA
    Posts
    113
    Thanks
    17
    Thanked 3 Times in 3 Posts
    Follows
    0
    Following
    0
    This stuff is awesome sauce. Nice work! Functional and sleek. I am really digging Infernalis.

    Daniel Govar
    www.danielgovar.com | www.thereandbackagain.net | zudacomics.com/azure
    "where am I going and why am I in this handbasket?" - Anonymous
    Reply With Quote Reply With Quote  

  6. #36
    Join Date
    Oct 2006
    Location
    Timisoara. ROMANIA
    Posts
    421
    Thanks
    37
    Thanked 91 Times in 31 Posts
    Follows
    0
    Following
    0
    excellent machines!

    Reply With Quote Reply With Quote  

  7. #37
    Join Date
    May 2008
    Location
    with my graphic tablet
    Posts
    52
    Thanks
    0
    Thanked 3 Times in 3 Posts
    Follows
    0
    Following
    0
    nice robots design

    Reply With Quote Reply With Quote  

  8. #38
    Join Date
    Dec 2006
    Posts
    47
    Thanks
    0
    Thanked 4 Times in 3 Posts
    Follows
    0
    Following
    0
    I second the question about whether these are painted over 3D models. I see the brushstrokes, but such control of form...!

    Awesome stuff, like everyone else has said.

    Reply With Quote Reply With Quote  

  9. #39
    Join Date
    Sep 2005
    Posts
    143
    Thanks
    0
    Thanked 13 Times in 12 Posts
    Follows
    0
    Following
    0
    not much i can add in terms of ass pats

    love the gopher and the harvester.

    Reply With Quote Reply With Quote  

  10. #40
    Join Date
    Mar 2004
    Location
    Nottingham, UK.
    Posts
    449
    Thanks
    0
    Thanked 59 Times in 25 Posts
    Follows
    0
    Following
    0
    Thanks for all the kind words, folks! I never expected such a positive response to these silly machines - it's much appreciated!

    Evil_Sloth: Thanks! I use Maya for my modelling and to generate some quick renders. I think you could do this stuff in any 3d package really. Having seen the Massive Black Sketchup promo I can definitely see the benefits of that prog, too.

    sony: Cheers! Yeah, I'd love to have a go on an ostrich bike, too. In the future EVERYONE will have one... maybe.

    GRMC: Aww, man. This is a real compliment coming from an artist such as yourself.Thanks a bunch!

    Windmaker: Yup, painted over a model, I'm afraid. Cheers for starzzz.

    Nubb: Thanks very much.

    newman: Hey, Ben! Glad you like the ostrich bike. Hope all is well with you.

    cotta: That's great to hear! Cheers.

    Brashen: Most appreciated.

    Twitchfinger: Thanks, fella. Love the stuff in your SB, btw.

    Brun: I've included an animated gif for the Har-V. It's all pretty self-explanatory. A quick render and ambient occlusion pass; then painting fine details and colours etc in PS.

    Kian: Cheers, Jon! Now, about that drink... We have to get something sorted!

    Jorge Gecov: Thanks, mate!

    Delmar: Ta very much.

    chupacabra: Thanks! Your thread in FF is ridiculously good and crazily versatile. Kudos to you!

    Gax: Thanks!

    robinchyo: Cheers. Yeah, if like me you spent a lot of time playing with lego as a kid then this stuff can be seriously addictive.

    csteingart: Hey, good to see you in here, man. Prague was a long time ago now, eh? I'm planning to work on a little character based project next. I tend to do a fair bit of character design stuff at work and neglect it a bit outside of that so I'm going to get some finished pieces done and post them in here, too. Hope you're well!

    morozoff_petr: Cheers!

    WODZGN: Thanks a lot!

    stalsby: Who wouldn't want to drive such a foolish looking machine? Thanks!

    soulburn3d: Thanks, fella!

    jabrainho: One day, man. One day... Heh, Ta!

    Mikko_K: Much appreciated. I love your work - too good!

    space-sprayer: Cheers. I'll post more as and when I' am able to.

    sk1nz: Thanks!

    call0ps: Yeah, the DEEP contest was really good for making me focus on a single project for a while. Otherwise I'm a bit scatter-shot in my approach. Thanks!

    Layil: It's always nice to be called a badass! Thanks muchly.

    Robert.B: Thanks!

    swore: Thanks. I really like that sculpt in your avatar pic.

    Cloister: 'Tight-assed Robotic Jigolo' - a little known anime series! Thanks!

    andreasrocha: Ta!

    psychoboy: Cheers.

    saulone: Cheers. It's important to me that these things look like they could work, even if their overall forms are kind of ridiculous.

    iatriki: Cheers, fella.

    picksel: Thanks a lot!

    Sol Blue: Nah, I'm afraid they're 3d with a bit of painting.

    pocko: Ass pats are always appreciated. Cheers!

    Ok, here's an animated gif for the harvester machine. The process is very similar to that which Coro uses in his gun tutorial. Namely, modelling; render and occlusion render; then finished in Photoshop:



    And a couple more WIP bits.:






    I'm planning on doing some character stuff so I'll post that as and when it's done.

    Cheers, Nick.


    The scrawny white sketchbook ring
    OISHIINIKU CAKEYPIGDOG MYA RES D-BAKER ASHAB
    DAVISON
    Reply With Quote Reply With Quote  

  11. The Following 6 Users Say Thank You to oishiiniku For This Useful Post:


  12. #41
    Join Date
    Nov 2007
    Location
    Indiana,USA
    Posts
    1,204
    Thanks
    770
    Thanked 463 Times in 225 Posts
    Follows
    0
    Following
    0
    lovely i had some of thes in my ref folder but i had no clue these were yours
    simpley amazing
    *****

    ~You should never doubt what nobody is sure about~


    Demo's Digital Damsels

    Reply With Quote Reply With Quote  

  13. #42
    Join Date
    Mar 2007
    Location
    Taiwan/France
    Posts
    1,893
    Thanks
    463
    Thanked 684 Times in 598 Posts
    Follows
    0
    Following
    0
    cute meca! amazing i like really

    Reply With Quote Reply With Quote  

  14. #43
    The7Artist7's Avatar
    The7Artist7 is offline I'll have a double Rocktastic with added awesome please Level 10 Gladiator: Equites
    Join Date
    Sep 2007
    Location
    UK
    Posts
    1,670
    Thanks
    1,411
    Thanked 1,290 Times in 551 Posts
    Follows
    0
    Following
    0
    Wow - sweet - awesome - keep it up! ...wow...

    Reply With Quote Reply With Quote  

  15. #44
    Join Date
    Oct 2008
    Location
    Rio de Janeiro/ Brazil
    Posts
    162
    Thanks
    102
    Thanked 21 Times in 21 Posts
    Follows
    0
    Following
    0
    Your stuf is great!! Nice process and excellent concepts! Keep it up!

    Reply With Quote Reply With Quote  

  16. #45
    Join Date
    Aug 2007
    Posts
    58
    Thanks
    0
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0
    Awesome design on these... thanks for the process gif too... cool to see how they get done...The proportions work really well with the heavy/tech/industrial feel of the machines.

    Reply With Quote Reply With Quote  

  17. #46
    Oblio's Avatar
    Oblio is offline Pointless. 1st CA student. Level 13 Gladiator: Retiarius
    Join Date
    Jul 2002
    Location
    Pointless Forest/RO
    Posts
    2,851
    Thanks
    653
    Thanked 570 Times in 122 Posts
    Follows
    0
    Following
    0
    excelent stuff.

    Reply With Quote Reply With Quote  

  18. #47
    Join Date
    Sep 2004
    Posts
    855
    Thanks
    39
    Thanked 23 Times in 20 Posts
    Follows
    0
    Following
    0
    Awesome designs! They're really fun. I like the matte texture.

    Reply With Quote Reply With Quote  

  19. #48
    Join Date
    Mar 2006
    Posts
    137
    Thanks
    1
    Thanked 2 Times in 2 Posts
    Follows
    0
    Following
    0
    just awesome stuff dude

    Reply With Quote Reply With Quote  

  20. #49
    Join Date
    Mar 2004
    Location
    Mission Viejo, CA
    Posts
    577
    Thanks
    272
    Thanked 159 Times in 97 Posts
    Follows
    0
    Following
    0
    I loved your work during the DEEP contest, so it's great to see more of your work. When you model, how long does it usually take you? Also, do you rig your models for animation or just model them into the pose you want? Thanks again for sharing your work, very very inspiring stuff.

    Reply With Quote Reply With Quote  

  21. #50
    Join Date
    Nov 2004
    Location
    Monterrey, Mexico
    Posts
    55
    Thanks
    15
    Thanked 12 Times in 7 Posts
    Follows
    0
    Following
    0
    killer use of shape and proportions, the rendering stage can still be pushed to a more particular look though, i find very fast and useful growing a personal library of brushes each with a specific job like adding scratches, dents, bolts, grime etc ... post more and ill tell you where to find some hehe

    Last edited by Andrade; December 1st, 2008 at 12:32 PM.
    Reply With Quote Reply With Quote  

  22. #51
    Join Date
    Jul 2006
    Location
    Munich
    Posts
    1,544
    Thanks
    216
    Thanked 300 Times in 269 Posts
    Follows
    0
    Following
    0
    Awesome work dude. The designs are really convincing, and brilliantly converted!

    when you get to hell, tell them I sent you - you`ll get a group discount

    My Sketchbook

    kischisart.com
    available for freelance
    Reply With Quote Reply With Quote  

  23. #52
    Join Date
    Dec 2003
    Location
    Youngstown, Ohio
    Posts
    1,568
    Thanks
    1,169
    Thanked 1,191 Times in 516 Posts
    Follows
    0
    Following
    0
    These are really cool. Thanks or posting!

    Reply With Quote Reply With Quote  

  24. #53
    Join Date
    Sep 2006
    Location
    Israel
    Posts
    123
    Thanks
    3
    Thanked 2 Times in 2 Posts
    Follows
    0
    Following
    0
    grate helmet sketches so spontaneous and free.
    the calligraphic line there is so sweet!
    do you have more detailed sketches of your machines?
    or you develop the idea on the 3D media?
    any way that thread is to short for your hand and talent.
    pleas post more!

    WWW.MAGNIVATION.COM
    My SketchBook
    Reply With Quote Reply With Quote  

  25. #54
    Join Date
    Sep 2006
    Location
    Israel
    Posts
    123
    Thanks
    3
    Thanked 2 Times in 2 Posts
    Follows
    0
    Following
    0
    grate helmet sketches so spontaneous and free.
    the calligraphic line there is so sweet!
    do you have more detailed sketches of your machines?
    or you develop the idea on the 3D media?
    any way that thread is to short for your hand and talent.
    pleas post more!

    WWW.MAGNIVATION.COM
    My SketchBook
    Reply With Quote Reply With Quote  

  26. #55
    Join Date
    Mar 2004
    Location
    Nottingham, UK.
    Posts
    449
    Thanks
    0
    Thanked 59 Times in 25 Posts
    Follows
    0
    Following
    0
    Thanks for the kind words, folks!

    Demo: Thanks very much!

    towy: Cheers!

    The7Artist7: Thanks!

    RicardoGuimaraes: Cheers, will do!

    Dead Mellotron: Glad you think the proportions work, ta!

    Oblio: Cheers! Maybe I should do a 'bread tank' next...

    2100: Thanks very much!

    tokaru: Ta muchly!

    corspufo: It depends on the complexity of the piece. I've definitely speeded up as I've gone along. I tend to keep a store of different components (springs, cogs, wheels etc.) to make it quicker. I recently did a bunch of weapon concepts and was able to get three pretty finished designs done in 3-4 hours. As for rigging, If I want to make sure that something will function correctly I will either put a basic skeleton in there or move groups of pivot points to where the joint origins would be.

    Andrade: Yeah, I'd still like to get a bit more of a unique finish on them. I'm still experimenting with that. Cheers!

    kischi: Thanks, man. It's important to me that they seem credible even if the shape or idea is a bit crazy.

    Bill: Thanks for looking!

    Duckiller: I tend to just get the silhouette working in photoshop and then go straight into the modelling. I find it easier to adjust proportions and check the feasibility of a machine in a 3d app.

    As you may be aware, the studio I worked for (Free Radical) has just effectively gone bust. I had a great time working there and met some fantastic people along the way. Anyway, this is just to say that I'm currently looking for work.

    EDIT: Placed images on first page.

    Cheers, Nick.

    Last edited by oishiiniku; January 10th, 2009 at 07:42 AM.

    The scrawny white sketchbook ring
    OISHIINIKU CAKEYPIGDOG MYA RES D-BAKER ASHAB
    DAVISON
    Reply With Quote Reply With Quote  

  27. #56
    Join Date
    Oct 2003
    Posts
    1,204
    Thanks
    442
    Thanked 470 Times in 294 Posts
    Follows
    0
    Following
    0
    Reply With Quote Reply With Quote  

  28. #57
    Join Date
    Jul 2003
    Location
    ARGENTINA
    Posts
    2,053
    Thanks
    194
    Thanked 147 Times in 125 Posts
    Follows
    0
    Following
    0
    2d and 3d, what a blast dude....really great stuff, this one is my favourite from the batch http://i3.photobucket.com/albums/y95...nk_concept.jpg
    Good luck with the job hunt.

    Reply With Quote Reply With Quote  

  29. #58
    Join Date
    Aug 2004
    Location
    Bay Area, CA, USA
    Posts
    669
    Thanks
    44
    Thanked 37 Times in 29 Posts
    Follows
    0
    Following
    0
    sorry to hear about free radical. based off those concepts and renders it seemed like they really had something special! what's the story behind particle splitter? that looks incredible! would've loved to have seen something like that in-game.

    best of luck finding a new job!

    Reply With Quote Reply With Quote  

  30. #59
    Join Date
    Jan 2005
    Location
    winnipeg
    Posts
    611
    Thanks
    15
    Thanked 18 Times in 14 Posts
    Follows
    0
    Following
    0
    Heard bout free rad yesterday, immediately thought of you and cakeypig.
    Sending you guys psychic job gettin' thoughts.

    ATTENTION!!!!!: HIRE THIS MAN!!!!!!! HE IS AN INSANELY TALENTED INDIVIDUAL AND A SEXY BEAST!!!!!!!!!

    Weird, I have a feeling things are going to get better for you!

    You and your family have an awesome xmas bud!!!!!

    -chris

    chris steingart

    ca sketchbook 2
    blog
    Reply With Quote Reply With Quote  

  31. #60
    Join Date
    Nov 2004
    Location
    Nottingham
    Posts
    2,447
    Thanks
    142
    Thanked 168 Times in 123 Posts
    Follows
    0
    Following
    0
    friggin ell, dint know about free radical man. Good luck with the job hunt mate!

    Reply With Quote Reply With Quote  

Page 2 of 3 FirstFirst 1 2 3 LastLast

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •