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  1. #105
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    awesome stuff!
    Hit up some more anatomy for the characters
    Looking good so far though!
    keep at it!

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  3. #106
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    thanks lilnebo
    here is all I did today :p an arm and my cat, simba.

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  4. #107
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    some doodling from last night.

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  5. #108
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    ink of an older sketch; red at play

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  6. #109
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    The last storyboard batch leaves a lot to imagination between the panels, which makes critique a little difficult.
    If you were showing the panels on a table, would you explain extra things by words and gestures? If so, that's what I'd like to see written together with the panels.
    On the other hand I lack experience with storyboards, and maybe what should be evident isn't so to me.
    On the third hand, fight scenes are confused by nature, and get clearer when finally animated
    Anyway great gesturing as always, including in your non-storyboard sketches.

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  7. #110
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    hi there Leo!
    first of all, happy new year!
    well, actually I thought I'd cleared the fighting scenes more then I usually do..
    the last frame shows the start and end of the shot. and with the druid taking off, the camera's just about still on the figures in the background (not there yet I know), and the skater druid flying past the screen. I dunno if the other panels need any explaniation. I really didnt think they did, but then I do that quite often; once a thing is in my head it always makes sense to me but that doesnt mean every1 else gets it. I'll have another pass at them to see if I can clear anything up.
    here's 1 study for the new year.

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  8. #111
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    I like your musculature studies, the three dimensionalitly you're achieving is really good, are these from observation or just informed knowledge of the anatomy?

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  9. #112
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    hey smashed pumpking! heh. no I wish.
    hell, if I could draw that from the heart I'd probably start writing letters to bigass companies like Blizzard or WOTC with captions like "I've decided I'll let you hire me"...
    no, stuff like the last is just pretty much 1-1 copied from brigman.
    drawings like post no 98 are from picture observation. and when I draw from the heart it turns out like #107.
    here's one more from brigman

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  10. #113
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    Actually the storyboard is rather clear, it's prolly just me adding stuff in my mind because I'm growing very frustated of not seeing the finished animation I imagine you jumping around sweeping the air when explaining the scenes and camera paths.
    Regarding 3D from imagination, it's really just a matter of taking some time to do it. You already have a very good sense of the body frame in motion, just spend a bit more time with the volumes, tweak shadows, shape it like clay.
    Happy new year! I hope to see at least one minute of animation rough this year ^^

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  11. #114
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    Great job on the arm studies, I'm studying them at the moment as well. It's also recommended to analyse the strips of muscles and how they function.

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  12. #115
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    Hmm, I have just done some searching and had my eyes opened to the world of Bridgeman's work, for this I thank you, haha!. Nice additions, I wish I could get the torso's I draw to look like the one you just added!

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  13. #116
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    @ Leo: ye 1 min of animation would be a good idea. and a little tweaking too ^^
    @white: I think you mean where the one muscle attaches and what it does? true. but I already spend some time one that. just wasent happy with the results.
    @pumpking: glad I could be of service ^^. I pretty much do a copy but try to make the shapes as clear as possible for myself. that's the only change

    errmm as for these 2. a little try from the heart at the left here, and 2 from posemaniacs.

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    second's from a different anathomy book, but I didnt like it 'cause all the shapes turned out ruond in that one. so I changed m a little.
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  14. #117
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    i like your sketches. perhaps do more life studies of people? because feel that you could work on the poses to get them more natural. give them attitude!

    thanks for dropping by my sb

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