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Thread: Snatch up that One Piece
November 29th, 2008 #40
latest pages for 'day of the curse'; part 4.
I also added the more finished versions to: http://projectz.ashess.nl/
Hide this ad by registering as a memberNovember 30th, 2008 #41
Ah yes, now it looks obvious to me she's bandaging her arm. I guess the stupid neuron was on guard in my head last time. °.°
But imagine for a second she's not bandaging, her hands will do an interesting dance ^^
The archdruid is particularly mysterious, it's hard to guess what's on his mind. I suppose this is for the suspense. Or a humoristic satire maybe.
I think you could play more with the camera in the space of the temple. The height of it, the alignment of columns, the light beams, could make eery camera motions up and down, back and forth, including around a column.
A few low-angle views looking up at the archdruid could strengthen his aura of power, unless you want to show him resigned of course.
Do you have more design studies of the temple (like the glass window) to see the details that can't be in a storyboard?
I won't put the member list of the storyboarding ring in my signature because it's already rather crowded ^^ And we might end up with dozens of members after a while
November 30th, 2008 #42
well, I have this one, which is kind of the atmosphere it should have. like a church made out of living trees.
the girl.. yeah. she could be the arch druid is a bit of a mistery figure. if anyone has any idea of how the story will play out, its him ;P
yes; I could play with the camera a little more. that means draw more temple I'm more of a ppl drawing you might have noticed.
but I will. never mind the sig; just trying to get some attention for it.
well, or you can get of that part about attaching thumbnails
last here's a little posemaniacs 1.5 min. I'm getting slow :p getting the whole figure down was quite a problem. also I'm not much for sketching on the computer I guess.
November 30th, 2008 #43
Short Character discription: Red 38.
no 38, aka the red scourge.
'red' is one of the 100 supersoldiers created by the federation of planets to win their war against the druid empire. (who were whipping their ass until then).
this worked a little too well as no 39, 38 'brother' made a coop and took over.
agains 38's wishes he sets up a 'peacefull empire', to rule in stability.
created for the purpose of killing, all the numbered are, of course, merciless killing machines (well, more or less)
but red 38 is probably the worst; she lives for the hunt, with no remorse or anger.
the numbered are all 'sculptors', which means they can bend matter to their will. druids have a similar power over living matter and their own bodies.
38's greatest pleasure is finding druids who equal her in combat and then defeat them. their death is only a momentary sadness to her, as the fun is over.
as such she happily works for her 'brother', the emperor, with the mutual agreement that when there are no more druids left to hunt, the emperor and her will dual to the death over who is the greatest.
red's only traumatic experience consist of once having lost a sparring context with 39. and she is a very, very sore loser.
all would have gone just like that without much to tell, if it weren't for the last archdruid, who places a curse upon Red. he gives Red38 his soul and his live, but in return Red can never kill again.
now, this leaves 38 not only with a problem on account of a certain deal with her brother. it also leaves her for want of a new hobby...
personality: wild, upbeat, enjoys random acts of violence. has no sense of guilt; loved her job as the army's killing machine and sometimes longs for those days. lacks basic social skills as how to have a normal conversation, what not to mention and such. no self-consciouness or any consideration of others. only notices other's strong emotions such as fear or anger, and tends to provoke those. over-confident.
likes: bloodshed and icecream sundays. making others uncomfortable or afraid; thrill-addicted.
hates: loosing. "emotional moments"
sketch: red comming to terms with her rather unfortunate handicap:
again; she should prolly tell other about it soon Oo
red showing off the fun you can have with skulpting:
Last edited by ashess; December 1st, 2008 at 03:37 PM.
December 1st, 2008 #44
Lively dialogs! And lively gesture again.
I'm wondering how 38 can stand her no-kill curse, given her monomania.
Does the curse prevent her from killing indirectly as well?
What outlet can she find? Some repressed part of her mind will emerge?
Giving her personality depth entails making her somewhat complex.
Just testing the ground with questions until I understand her better.
Did you consider having the tremple trees irregularly planted and more twisted
so the overall design looks more natural and less artificial, thus stressing
the cultural and artistic differences between the Druids and the Sculptors?
Yes, camera whirls would give you much more work, I was thinking more
like 3D staging than hand painting, my bad. Or maybe you could use a mix
of techniques if you don't like drawing architecture:
Make rough 3D sequences of the temple which you paint over, then paint
the characters and other things?
Try shorter poses on posemaniacs, it will help getting rid of hesitations.
You chose the advanced mode with canvas rotations, that's hard! ^^
Which moment of the story does untitled-9b.jpg describe?
Watch out her left arm and hand (on the right), it's huuuge!
Among the 3 different techniques of the 3 character sheets,
which one is the closest to the one you'll pick for the animation?
PS: piece -> peace (and tough -> though)
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December 1st, 2008 #45
hi Leo; thanks again for your interest ^^ its so helpfull to have someone think along!
the curse is basically the archdruid's spirit trying to stop her when killing. so basically, any conscious decision he can reason to have death as a consequence will count. Basically, 38 will find ways to enjoy herself without killing anyone. mostly by endagering herself and others. I should prolly describe the other 3 main characters for it to make sense; but she does get some help.
making the temples more natural never even crossed my minds. I was rather hung up on having them be iles of straight rows like a forest walkway; and represent a church like that. its a great idea tough. I think I will experiment ^^
using a mix of 2d and 3d was the original plan, so using it for architecture at least will make things easier ye ^^
your right about pose maniacs. I'm completely outta practise 00 that happens if you don't keep your studies up! but I do like the advanced canvas ;P
untitled 9b is waking up after the curse. the blood is the archdruid's. but she doenst know that first.
the 3 characters are drawn at different times.. I've been thinking of seriously getting on with theis project for maybe 2 years now. the 2nd is the earliest, the 3rd the latest. the latest tries are the storyboard style I'm using now.
I still havent made a final decision.
and oh god. I spell like a deranged baboon. if I get at least that right. sorry!
here's some tries at the temple I did yesterday:
and now.. something completely different!
December 1st, 2008 #46
Cute cats ^^ with a hint of wildness
I did notice you liked cats from your previous animations
I especially like the one slightly outlined in yellow at the top
It looks a bit like a fox
The second watercolor of the temple is beautiful
Can an animation preserve this style?
If you want to explore alternative shapes but keep some regularity
try the circle or oval maybe
So the spirit of the archdruid is still around...
Things indeed look hopeless for 38...
Unless she learns to fight spirits...
Good plot suspense!
December 2nd, 2008 #47
^^ I love those cats. and they wer in a real playfull mood sunday. the red/yellow one was sneaking around like a fox.
im still not happy with the temple. as for keeping the style; I know a few tricks so it can prolly work. I have a 'cut out' programm workable in a 3d plain; you can get nice effects like swaying leaves and stuff from just using one picture. its not real real, but no one will ever no
ye. gonna try circles and more natural shapes.
^^ glad you like the story.
also. I might hve bought another anatomy book. I know.. I know. I had too many already. but it makes me happy Oo. anywa. did the same I do with all the books so far; read the preface and go back to drawing some stuff from ref.. oh well. ;P
December 2nd, 2008 #48
Thanks for the comments on my sketchbook. keep up the good work and try some more studies to improve. The traditional stuff here looks pretty cool.
December 3rd, 2008 #49
anyway, messing with blender's new sculpt mode.
not really getting it right yet; but seems pretty neat.
for those that don't know blender go get it!
free 3d software... really.
December 3rd, 2008 #50
Hi! I'm not really a fan of anime / manga stuff, except few things, so I can't really make a crit on the style, but it's definitelt nice to see you practice anatomy. Your characters will be much better when you'll have understood some shapes of the human body! Keep it up!
December 3rd, 2008 #51
hey thank for dropping by my sketchbook, youve got some pretty cool stuff going on, but what i noticed straight away is that those watercolour/ink drawings up there are infinatley better than any of your digital storyboards. but more expressive.
i think the thing with your digitals is that you try and go for a painterly look but you still put those deaddenning black lines around everything.
a good exercise i can think of would be try not to use a single black line in your next storyboard. by all means use dark colours for shadows but the black line just kills it dead.
youve got some good body language and expressions going on in those colour line sketches and you are definatley improving compared to your first page.
so keep it up i say,
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December 3rd, 2008 #52
Nice stuff man The panther on the first page and the watercolors are great! The storyboard figures could use a bit more attention. I know they are supposed to be quick for the purpose of story boarding, but I think if you flesh them out a bit more like you do your other drawings they'll grab a lot more attention and trigger more imagination. Keep up the good work
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