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Thread: Snatch up that One Piece
November 20th, 2008 #1
Snatch up that One Piece
May 2014 Update:
we still sail for that legendary treasure: my own little company making concept art and animation making it big. It is 5 Ĺ years ago that I started this thread. Counting the old thread, thatís near 7 years here. However, today I feel like I have passed over the Red Line. ĖFor those not familiar with One Piece, that means now things will start to get real- my new and improved website is up and running at:
Also, I have had some big breakthroughs art-wise. Figured out some things I have been doing wrong a long time. Itís thanks to the level-up course I have to say. Anyway, itís all about light. Using light to describe that third dimension that paper just doesnít have. Wish me luck, and wave if you see my ship!
September 2013 update:
-Practice and studies are slowly driving me mad. So many failures. And if am not used to failures, I'll admit. Especially the Loomis heads books I have applied myself to is an epic failure. That's okay though. if I can just figure out what I am doing wrong. and I think I might have part of the reason. I am not exact enough in my measurements. soo.. I shall work on that extra hard.
Fingers crossed that this will help.
August 2013 update:
So.. a lot has happened. Another year past. And too little to show for it. Had some wrist problems, which caused a slack in drawing. Before if knew it, I'd forgotten about studies again. Lost my job last month though; which got me back to drawing with a vengeance. Thatís good I think...
Whatís also good is in studying, both Loomis heads& hands and fad school scene setup. Trying to do both daily.
Whatís not so good is, I grotto go out and show my stuff now; start making money as a freelancer again. In not happy with my portfolio at all though. The old version is 5 years old. I want to make a new one, but as usual, if lack focus. In an animator. I love animating. But I usually find myself just drawing; does that mean I should just make a concept art portfolio instead? Itís just not good enough right now. Food for thought.
So I noticed this June will be the 5 year anniversary of me having a sketchbook here on concept art. I started here:
Neither lasted long. Ha-ha! Well, 3rd time is a charm, so I guess this one will have to last for ever!
I just did a sum-up to see what I learned; (http://www.conceptart.org/forums/sho...&postcount=525) just digital concept stuff; I should do the same with traditional and digital from life.
In other news, seriously back on track with drawing. Study is on a hiatus for me, and my son likes to draw with me. If I tape the paper to the floor and use the children pencil set, I can happily draw for hours like that... my daughter chews on a few, but I donít think it can harm her: p enjoying digital a lot too!
So, I also set myself a few challenges:
Participate in a COW challenge (actually submit artwork before deadline) Vdone!V
Participate in a CHOW challenge (actually submit artwork before deadline)
Participate in an EOW challenge (actually submit artwork before deadline)
Participate in a POW challenge (actually submit artwork before deadline) Vdone!V
Participate in a IOW challenge (actually submit artwork before deadline)
Ha-ha did 2 already! But going to break from that now and do some study into the areas that gave me the most trouble: tones and environments!
wow. A lot has happened since I last updated this first and beginning post for this thread! I have become mother to a wonderful little boy and joyous baby-girl. I have started studying computer-science at the side and am slowly working my way through its first year. @ My work at the game- studio, I have also diverted away from animating and moved towards programming.
It is funny to realize that I've seemed to have moved away from my life's goal as soon as I seemed to have reached it; I told myself a long time ago I would make my money doing what I loved. Which was drawing...
When I got close I changed it to animating. Now, I think I want to make games.
I am now doing this in a company. But I think I'd like to make my own concepts.
Anyway, Iíve decided to ride the train I'm on and see where it stops.
But I don't want to -or probably can't even- stop drawing.
What I've decided to do, is keep practicing mainly as diary illustrations for both my kid's journals.
I want to keep my art at least at a level where I can use it for story boarding, or show concept ideas.
I do want to animate again; but we'll see when and how. As for my comic, it is a little too graphic to work on with little children looking over my shoulder, so it's postponed
I'm pretty happy with how my life is going, so I'll just take it as it comes for now.
I started this thread to start up an animation /comic project I had in mind (project Reds). But I have to admit I've gotten a little side-tracked. With a baby coming in a month, and this tendency to get side-tracked all over, I'm not sure how realistic it is to start up my comic any time soon. Also, my priorities seem to be a little hassled right now.
Goal of this Thread:
As of right now, I'm going to be using this thread mainly as a tool to progress digitally. I will often also upload life drawings or anatomy studies, and maybe some animation tests. But I look at that mainly as practice or diary entries. I'll also post storyboards and such for 'project Reds' when I get around to working on that.
Some Info About me:
First of all, hi, I'm Agnes; I'm 32... Have a Batchelor in art education and a master in animation.
I've done a LOT of watercolours. Spec from animals. I've done live drawing... all sorts. I started using a computer for my work 6 year ago; just for animation; that's when I started my animation education too.
I've been trying some digital painting and such only lately.
I consider myself pretty good in charcoal, ink and aquarelle when it comes to drawing from life. But digital -especially colour- isn't really at a level yet.
Let me use the post to show some of my older stuff...
And here... a threadthumbnail
Project Redís page: http://projectz.ashess.nl
Last edited by ashess; May 23rd, 2014 at 04:49 PM.
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November 21st, 2008 #2
ok.. oldest one here. 3dr year 1st study. err. what? 10 years old? something like that.
this is a page from a comic I did.. 6 or 7 years ago. pesky; alien invasion
this is pretty reasent. 1/2 year.. 3 year old tops. my cat max, and 1 of our hoses. I think des.
a color study on the computer from ref. about a year. maybe 2.
err fantasy from trip where we wanted to see warthogs.. didnt see any. a year or so. paint, aquarel.. some charcoal and ink and whatever.
and,.. ye so this is what I got for style for my story so far. I choose manga ish for easy accecapility. I think this is too arty already tough..
some more stuff for the project:
Attachment 535584Attachment 535585
Last edited by ashess; December 7th, 2008 at 04:30 AM.
November 22nd, 2008 #3
quit.. always the same thing with scetchbooks
Last edited by ashess; November 23rd, 2008 at 05:28 PM.
November 22nd, 2008 #4
Well, you've got an anatomy problem going on. For example, the tree person's leg that is extended up and bended looks rather odd. The foreleg should have some more visibility and I think the position is a little off.
You've got an interesting style but the issue is that your anatomy isn't good enough to manipulate it well. So I'd suggest studying up on some anatomy, Bridgman, Loomis, whatever artist you prefer learning from or even all of them and perhaps do some figure studies and gestures at www.posemaniacs.com
November 22nd, 2008 #5
thanks for taking the time to watch my stuff. ye knees and elbows still give me issues sometimes. but I can't say I feel posemaniacs helping with that. I'll check out those people you named though; what I do think would help is those anatomy studies you do with the directional planes. but I can usually only figure those from real life, and I can't get a lot of real life models these days..
problem of a working life I guess.
November 23rd, 2008 #6
some lines stuff
November 23rd, 2008 #7
one more for the road. don't be shy to say hi!
I'll try and check your stuff too :p
November 23rd, 2008 #8
November 23rd, 2008 #9
November 23rd, 2008 #10
Heya, thanks for stopping by in my place! I like a lot girl in post #6, she is very dynamic and cute. Enydimon is right, there's never enough of anatomy studies, I would also try some more realistic work, like still life maybe or some part of human body from photo reference... Anyway, it surely won't hurt you, even if I am wrong :-)Strange powers drag you through the black tunnel until you see mysterious Book of Void awaiting you.
November 24th, 2008 #11
hey Jonish. thanks for returning the favor. I actually do do a lot of anatomy from photo. maybe I'll post some here sometime. I personally don't think they're worth much beyond study results myself tough. still life is definitely a good idea; I haven't done that since art school!
November 24th, 2008 #12
Hello and thanks for the comment in my thread, I had a look at your work but couldn't reply thoroughly until now.
BTW you hadn't put the link to your thread in your signature then, and while I was in the search function I saw
you started a sketchbook before, but abandoned it. Why?
About your animation project: This is very very ambitious, so I would suggest you post as much studies as possible
on your sketchbook, as well as the storyboard itself as you advance it, so everything is at the same place
for people to provide not only crits on details but also global feedback which is important in storytelling.
My impression: Your style needs to mature further, which means more training, but I can see your drawings have
already some personality of their own, and there is a good pace and punch and humor on the strips at your test page.
I don't know if you saw more than the posemaniacs training on my thread, but I'm working (slowly) on several
comic projects (that could also lead to animation making) and I'd be interested in exchanging
storyboard criticisms on the long run. Let me know if it sounds a good idea to you.
Keep it up!
November 24th, 2008 #13
hi Leo ^^ thanks for stopping back. eh. why I abandoned the old one. well, I got someone to mentor me for a while and focused on that. unfortunately I think he had a break in confidence or something. anyway, I lost contact with him so I kinda stopped posting on that thread. I didn't post at all for a while after, so jump-starting such an old thread seemed useless.
about the project; yeah its very ambitious. posting all I have here is a thought. things will get a little hectic, but maybe more fun too.
I'm glad you enjoyed reading my storyboard. heh I was afraid it was getting a little dry but I guess some of the humor its supposed to have sticked.
I think I saw only one or two of you comic pages, but the idea of commenting and critting each other's storyboards sounds very good to me. telling a story graphically without loosing your audience is always hard, and its really hard to get some good critz about that from non-writers beyond 'I didn't get it'.
so, ye great idea! I'll go check out more of your comics then.
November 24th, 2008 #14
If you need help with poses, it helps to have a Mannequin. So far, I like your style, but you may want to follow everyone else's advice here. I'd also like to see an animation demo from you.The Louisianian Sketchbook You can Comment and Criticize if you want.
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November 24th, 2008 #15
Nice sketchbook. Good thing I see here is ability to leave single strokes and continue with drawing instead of thickening contours. That gives you very fresh energetic lines.
I think what would need improvement is proportions and values. Even though you seem to prever very stylised style, you can benefit a lot from more typical drawings and studies based on foundations.
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