Sketchbook: My Sketchbook or: How I Stopped Worrying and Learned to Draw!

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  1. #1
    Join Date
    Oct 2008
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    Finland
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    My Sketchbook or: How I Stopped Worrying and Learned to Draw!

    Now that you're here, why don't you check the last page for new stuff?



    Hello all,
    My name is Markus and I come from Finland. I joined these forums because I want to become better at something I enjoy, drawing. I am no master but I wish to learn alot from the wonderful talents that post here.
    Tips for improving are more than welcome.

    Thanks for looking.

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    Last edited by Rotor; October 21st, 2012 at 04:52 AM. Reason: thread updated
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  3. #2
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    Oct 2008
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    Finland
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    Something from last night.

    The great old one
    I kinda pooped the brain part.

    Last edited by Rotor; October 20th, 2012 at 06:18 PM.
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  4. #3
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    From last evening

    A Terminator bust.

    Last edited by Rotor; October 20th, 2012 at 06:18 PM.
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  5. #4
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    A skeleton from thursday.

    Last edited by Rotor; October 20th, 2012 at 06:19 PM.
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  6. #5
    Join Date
    Aug 2008
    Location
    California
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    I think the skeleton one's your best. But I wanna see some value aside from all black and white. Keep drawing!

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  7. #6
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    Oct 2008
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    Finland
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    Thanks Bubba
    I took your advice and made something I had wanted to do for some time, testing inks.

    Last edited by Rotor; October 20th, 2012 at 06:19 PM.
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  8. #7
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    Oct 2008
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    Finland
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    Hello again

    More stuff, some colour warmup, Hexen fanart sketch and Baba Jaga sketch.
    I'd really appreciate any tips and crits you can give.

    Last edited by Rotor; October 20th, 2012 at 06:20 PM.
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  9. #8
    Join Date
    Jul 2005
    Location
    Lithuania
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    Very interesting start.
    Keep updating, we will watch on you

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  10. #9
    Join Date
    Oct 2008
    Location
    Finland
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    Not much of an update but I will post anyway. I need to make a short drawn animation as a degree work and this is a sketch of the possible main character. Mind the horrible face, it's something I definately need to practice doing.

    Last edited by Rotor; October 20th, 2012 at 06:21 PM.
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  11. #10
    I really like what you've got going on here. My personal favourites though are your piece on post #4 and the last one in post #7. Really cool stuff.

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  12. #11
    interesting

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  13. #12
    Join Date
    Dec 2003
    Location
    Toronto, ON
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    Markus,

    Hello. Nice start to your SB. Have to be honest here, critting most of your stuff so far might be a little difficult. The stuff isn't bad at all, but most of it could use a lot more time. If you want some honest, constructive feedback it might be good to show us how you handle the basics by posting some things done from life, where you've given yourself enough time make the best drawing you can. Don't worry about quantity, worry about doing the best piece you can each time no matter how long it takes. That time spent getting things right is where you'll really start to train your eye and your hand skills will follow. Just my two cents, and I enjoy your stuff. Good Luck Man.

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  14. #13
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    Oct 2008
    Location
    Finland
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    Thanks, especially Bill for good advice.

    My friend asked me to do a concept drawing of a dark sorcerer for his mod project. It is still a WIP but I'd really appreciate any tips you can give as I'm still pretty new to digital stuff. I'm working with Gimp.

    Last edited by Rotor; October 20th, 2012 at 06:21 PM.
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  15. #14
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    Oct 2008
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    Finland
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    I'm trying something new until it's warm enough to go draw outside

    Last edited by Rotor; October 20th, 2012 at 06:21 PM.
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  16. #15
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    Oct 2005
    Location
    Norway
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    528
    I like your sketchy lines!

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  17. #16
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    Hello. I had this on paper but thought I'd give it a shot in photoshop for a little warmup. I studied muscle anatomy, the pose is mine but I watched various pictures of muscles for reference. I need to do much more stuff like this.
    I also did a bit more on the skeleton thing.

    Any thoughts or comments? I need the crits.

    Last edited by Rotor; October 20th, 2012 at 06:23 PM.
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  18. #17
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    Oct 2008
    Location
    Ohio
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    the anatomy looks good, the head seems a bit small. hard to tell in its perspective just my first impression. i like it though keep sharing

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  19. #18
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    Feb 2007
    Location
    Greece
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    you have a lot of nice works you have the base and now you are on your way to improving them.Improving your anatomy will enable you to use value(it will show when you will start rendering)
    Some times a good light/shadow spoting can indicate volumes in the best way.Try to make some shadings(flat ones,but accurate)
    Keep up and thnx for stopping by my sketchbook

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  20. #19
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    Oct 2008
    Location
    Finland
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    Steffler: Thanks for stopping by and for the criticism. I am really bad with heads, I have alot to learn.
    Kingkostas: Thank you for the advice and encouragement. More stuff is on it's way!

    Okay. I've been drawing game concepts for a project called Studio Arete. I was told it's ok to post it so here is the stuff and a little more done on skeleton.

    Any advice and crits are more than welcome.

    Last edited by Rotor; October 20th, 2012 at 06:24 PM.
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  21. #20
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    Greece
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    Its good that you work on a project cause that will give you a lot of experience.
    For now i may suggest using hard edge brushes.And never use burn and dodge(burn and dodge only for special effects and only sometimes)
    keep up !!!

    (EDIT:Forgot to say i love the weapons )

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  22. #21
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    Thanks Kingkostas!

    Something new.
    Making this got me thinking, is using photographed textures considered "cheating" so to speak?

    Last edited by Rotor; October 20th, 2012 at 06:24 PM.
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  23. #22
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    mornin'

    All was going well until I flipped the picture!
    ...So I started over. I think I learned just how important the flipping thing is.

    -Edit-

    Aaand we are done.
    I also did a Loomis study last autumn, sorry for the bad quality.

    Last edited by Rotor; October 20th, 2012 at 06:25 PM. Reason: more stuff
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  24. #23
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    Hello, more stuff for the project. An adventurous scavenger battles against big bugs.

    Last edited by Rotor; October 20th, 2012 at 06:25 PM.
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  25. #24
    Great stuff! You seem to have a good grasp of anatomy. My only advice would be to keep drawing, particularly from life and day to day observation - would be nice to see some of your doodles on the go!

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  26. #25
    great work

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  27. #26
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    Finland
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    Something small

    I'm extremely slowly going through this anatomy book, Anatomy and Figure Drawing by Louise Gordon. The last one is my DSG 1456 entry.

    Last edited by Rotor; October 20th, 2012 at 06:26 PM.
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  28. #27
    Cool SB, noticed alot of death / skull related artwork... angry man ?? or you like the look of the skeleton?? With that stated, loving your stuff and keep drawing more!

    - http://conceptart.org/forums/showthread.php?t=150776

    LOOKING FOR MENTOR

    Most people never run far enough on their first wind to find out they’ve got a second.
    - William James
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  29. #28
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    monkeyman478: Hehe! I'm not angry, I just like dark fantasy and sci-fi very much.

    Here's more stuff for the Studio Arete project. A shaman and his bodyguards.

    Last edited by Rotor; October 20th, 2012 at 06:26 PM.
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  30. #29
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    Todays work for the project, a scavenger grilling bugs.
    Any help you can provide would be sweet. For example, what is good and what needs more work (everything needs more work but you get the idea)? I have thick skin so any crits are welcome.

    Last edited by Rotor; October 20th, 2012 at 06:27 PM.
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  31. #30
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    A couple of quick-ish environments for the project.
    I really enjoyed making these. Any crits you can give would be great.

    Last edited by Rotor; October 20th, 2012 at 06:27 PM.
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