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Thread: Lord who ...?!
October 30th, 2008 #1
Lord who ...?!
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Nice to have you here I'm about to present a little collection of the stuff I recently did mainly for our student-projects at the Games Academy, Berlin. Hope you like it, if there are any critiques I'd love to read them!
(the Icedragon was done completely by mouse and my first digital painting at all ... The only thing I still like about it are the ice-effects ... )
Last edited by lord_regenschirm; October 3rd, 2013 at 06:26 PM.
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wow man! neat stuff here!! and the icedragon…drawn…with the mouse…didn`t your wrist hurt like a son of a biatch??!?!?!damn!
haha, clicked on your SB because of your username!(ich kann deutsch!xD)
next time I´ll return because of the good work!
keep it coming
November 20th, 2008 #3
A little update ... bowshooting ...
Last edited by lord_regenschirm; December 15th, 2008 at 08:06 AM.
December 12th, 2008 #4
And another creep ... supposed to go with the big one above (concept for a tower defense adaption at our academy)
Guess I'll have to tweak the contrast value in the creeps right foot a bit ... but not today
(Edit: I added a quiver ... and contrast )
Last edited by lord_regenschirm; January 15th, 2009 at 06:16 AM.
December 16th, 2008 #5
December 16th, 2008 #6
yeahh there are very nice designs in here
December 16th, 2008 #7
Yo, lord rainsuit haha...
Nice pics, like your pencil drawing a lot. For your digital pieces you might want to use some harder edges on the focus parts so they don´t look so fuzzy(and so need I haha).
And about the ice dragon, I think it´s amazing you did it with a mouse.
Hope to see you in my sketchbook sometime and tell me what you like and don´t like ofcourse...
December 16th, 2008 #8Registered User
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i like the dominating women piece, cool concept
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January 1st, 2009 #9
January 14th, 2009 #10
Yaaay, update ...
This one came into existence in COW #129 ... the Cave Dweller.
Last edited by lord_regenschirm; January 14th, 2009 at 05:50 PM.
January 14th, 2009 #11
January 15th, 2009 #12
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January 15th, 2009 #13
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January 15th, 2009 #14
Nice work on the last chow and I agree with the need for the odd highlight!
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January 15th, 2009 #15
January 15th, 2009 #16
January 15th, 2009 #17
Fumble: Thank you ... and yeah I'll keep that in mind
Lyno: Tanks mate! I'll send you the link in a PM ...
And here we go again ... A little preview to an upcoming character design (I hope ...): An eagle-human hybrid (and for all the specular-fans out there: I'll add some highlights in the final version )
EDIT: ... plus a little thumbnail for the character-pose
Last edited by lord_regenschirm; January 17th, 2009 at 01:10 PM.
January 21st, 2009 #18
I came to this sketchbook because I liked your CoW entry (nice design and modeling of form), but I was immediately distracted by your vehicles. Wow! That's some sweet stuff!
I'm very impressed by your mechanical design skills, obviously. Your digital painting skills aren't quite at that level yet, but they're still good, and getting better.
January 21st, 2009 #19
Moai: Thanks, I really appreciate that!
Here is a little update on my "humaquila" ... I'm somehow stuck in details ... have to get rid of this but now that I did some of them it's hard not to do the rest like this ...
Suggestions are welcome!
January 23rd, 2009 #20
Hello again, Lordy. You asked for some advice on your digital paintings, and here I am.
For this most recent piece, the brushwork and modeling of form is going fine, but you need more contrast. Your lightest value is a somewhat light gray and your darkest value is a somewhat dark gray. Push it further. Add some vivid highlights and darken the shadows. That'll strengthen the image quite a bit, I think.
Here's a little factoid about value contrast that I got from James Gurney's blog. Say you have a ten step value scale, where 1 equals black and 10 equals white. For an object in direct sunlight, the values of the lit side of that object and the shaded side will be about five steps apart. For example, if the lit side of an object was at value #8, the shadow would be value #3. I don't know if this character is in full sunlight, but that little tidbit goes to show that the value difference between light and shade is often more than we think.
Also, I'd change the shadows of his shoulder and forearm armor so that they aren't exactly parallel with the outside edges of those objects.
Aside from those critiques, this piece is lookin' good. I like the subtle designs on his forearm armor, and the shading on his knuckle armor.
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February 8th, 2009 #21
I took a little break from my birdyman and did some aliendesigns I had in mind for a long time now ... A few of them here:
February 18th, 2009 #22
The ruin of the "Drachenfels" at the Rhine river near my hometown Bonn, Germany ...
Last edited by lord_regenschirm; February 20th, 2009 at 12:20 PM.
February 27th, 2009 #23
The Ring of the Nibelung among other things tells the story of Siegfried the dragonslayer ... another postcard-painting containing the Drachenfels ... Guess I'll colorize it later on.
February 27th, 2009 #24
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February 28th, 2009 #25
thanks for stopping by my sb
when i saw the ice-dragon i was like ' wow, cool' then i saw how you did it and that it was your first digi and i was like ' '
the alien designs are very cool too
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February 28th, 2009 #26
February 28th, 2009 #27
March 29th, 2009 #28Registered User
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the aliendesigns are awesome
maybe use more contrast in your paintings, they will look less flat
August 28th, 2009 #29
Yo dude, where ya been? Love the Cave dweller.
You work really well with your values but you seem to be stay clear of pure white and pure black. Why? Also, got any more tips for me?
September 29th, 2009 #30