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Thread: FarCry2 work

  1. #1
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    FarCry2 work

    Hi, long time since i've post some work!

    So here s my job on farcry 2 , mostly environments , Speed painting ,moods , finished pictures with 3d shapes and sometimes paintover on level design in the farcry engine.

    I really enjoyed the project , it was the time to develop some new vegetation brushes , work more directly in colors , work on daily moods.

    I didn't try the game yet , but it seems huge

    After this project i worked on avatar (based on James cameron movie) , but the post will be for the next year

    Now im working at eidos with my friends feerik , barontieri and rainart on a new project...

    Im working a new website , so the old is under construction :/ , but there is the blog http://redwhirlpool.blogspot.com/

    Cheers !

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    Last edited by viag; November 25th, 2008 at 03:00 PM.


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  4. #2
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    Fantastic work! some compelling locations

  5. #3
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    Dear lord, that's fantastic! I'll be coming back to this thread over and over for to be amazed! BRAVO!
    "It's worth the grief." - Greg Manchess

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    Blaz | MarkWinters | petitemistress | sfa | Shmaba

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  7. #4
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    excellent!!!!!!!!!!
    5 *

  8. #5
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    awesome man! thanks for sharing!

  9. #6
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    Oh hell, you blew my brain out of the back of my head. You're a manimal!

  10. #7
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    wowiwow !
    Gorgeous !

  11. #8
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    Wow, beautiful environments. I love all the jungle scenes, theres some excellent brush work. Do you have any plans to release any of the brushes used? Very inspiring paintings.

  12. #9
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    Fantastic! Great work integrating the graphics engine with the paintovers, it's seamless!

    Is the Eidos project Deus Ex 3, or something else?
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    ~Hope~

  13. #10
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  14. #11
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    Wow, thats some pretty damn high quality work. Really, many pics are simply serene. Well done, Im sure your efforts really add to the game.

  15. #12
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    I would say these all really suck except, well, they are just so brilliant. I have always been a fan of your work, and I will definitely save these in my inspiration folder. You are getting better and better man, keep it up and thanks for posting.

    -Ray

  16. #13
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    Awesome environments. Outstanding.
    SKETCHBOOK SUPPORTGROUP #48
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    "The aim of figure drawing is never to copy the model but to analyze it." - sfa

  17. #14
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    "Now im working at eidos with my friends feerik , barontieri and rainart on a new project..."

    Woohoo, super crew!
    Great post

  18. #15
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    Wonderful environments! I love it.

  19. #16
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    faultless enviros! really! you made my day buddy!

  20. #17
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    holy shit! Great dump of work - it's all beautiful. The final game really looks like this concept art - that is to say fantastic. Did you get to travel to Africa with the other ubisoft guys?

    cheers!

    D

  21. #18
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    Realy great work! Looks like you put those plant brushes to good use
    Keep drawing... And keep painting!

    My Sketchbook Critiques please!

  22. #19
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    Spectacular.
    'socialoffice' is my favourite.

  23. #20
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    very cool work!
    i cant wait to play it

  24. #21
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    awesome work...tnx for sharing!
    In the future, everyone will have 15 minutes of privacy.

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  25. #22
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    fuck man, i don't know what's cooler, the game or your concepts.
    i have the collectors edition with the artbook, i don't know that's the
    paintings from you, awesome!

  26. #23
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    fantastic work.

  27. #24
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    Great work! Thanks alot for sharing these! Very inspiring!

  28. #25
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    Concept art OVERLOAD!!! Awesome!

  29. #26
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    Whoa, most impressive! How do you get this crispness, man?

  30. #27
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    killer concepts and a killer looking game as a result! awesome work man! cheers

  31. #28
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    This is just totally mind-blowing! Very impressive quality and quantity man!
    Congrats!
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  32. #29
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    The mood you set in these concepts are so awsome. You realy feel like you are right in it.

  33. #30
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    Simply Amazing Stuff!

    Thanks for share it!
    Freelancer Artist

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