Sketchbook: Victor B's skbk 1-3-11 - Page 4
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  1. #91
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    Hey my turn to thank your post Victor! =)
    Thanks for the little sketch hehe! It's a cool line you did! Maybe my head is more round and not so thin. Yeaah add colors! At least some red! ^__^

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    i could kick an eggs ass if i wanted to
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  3. #92
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    Feeling at a bit of an impass decided to post some things I've been working on even though I don't know if I should, ( I may have to take it down) but I figure without the text, these pages are pretty inetelligible , flashback sequences. This is part of a package I've been working on for a submission, a comic story. Its length is 120 pages. So my goal is just over an hour a panel and a grid system of 6 panels for page. Why the Grid? Lots of reason, learn to walk before you run, I would love to get Creative with Panel design, certain panels are obviously better at some things then others i.e. a long thin vertical panel can be very efficient in portraying something very Tall like a building. But infinite panel variety can become overwhelming and often amateur storytellers ( myself) quickly become lost either breaking rules for the sake of a cool layout or sacraficing a story's readablility, creating something elaborate that takes the reader out of the moment. Also Frankly from a production standpoint, It becomes much easier to plan out if each panel is the same size.
    This also allowed me to create each panel independenly at 400 dpi not having to fear file size, or any lag in photoshop. These panels were done using a modified version of Coro's storyboard video. Created from scratch in Photoshop, start to finish. A lot of thinking goes into the panels not just leaving room for wordballoons and text boxes but actually drawing in where the best place for them would be to lead the eye in he zig zag across the page (left to right, top to bottom) Even then I was modifying brush settings creating brushes till I found something I felt comfortable with around page 4 panel 2 I felt I found my right brush settings.
    Comics are a funny beast, to be finacially feasible like most other art endevours time is a huge issue, how much to spend on a panel/page. At a certain point in your artisitic journey you can SEE the errors, (i.e. that perspectives off , that hand is drawn wrong) It just takes some tries to get it right . Hands off ? you may have to redraw it 3-4 times before its just right. However if you put a time line of a page a day , which translates to a panel in just over an hour, then you get to the best place possible and leave it hoping do better in the next panel. IT's HEARTBREAKING!
    " The thing about errors in comics is that they live on in infamy..... But they live.."

    Art must serve the STORY STORY STORY. anyways long rant


    Clochette- MUCH LOVE! thanks for stopping by sorry for squishing your head I'll be more careful next time. CHeers


    also included this mornings warm up sketch

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    Last edited by Victor B; March 3rd, 2009 at 03:08 PM.
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  4. #93
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    hey victorb,

    here's a few things about what i was thinking during that lighting scheme...

    he's an indian/pakistani type of guy, so he has really reddish skin. the rim lighting is strong and yellow. but, i wanted there to be a hint of blue sky light coming down.

    with a rim lighting condition, you get no detail in the yellow light--it washes out to almost white. what information you do get is just from the shapes, sometimes you get an indication of the side planes.

    that means you're free to use the rest of your tonal range to show detail in the "shadow." this is usually counter-intuitive because we're normally used to simplifying shadow shapes and rendering in the light in most figure drawing setups. the rendering i did in the shadows was very basic. anything with an upward facing plane got hit with varying amounts of ambient blue light. anything facing down stayed the dark cool reddish color.

    then i just popped the "shadow edges" of his face with a reddish glow to make the form turn.

    anyway, that's the thought process i was using on that piece. i hope it helps!

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  6. #94
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    So inspired by Alex Maleev's recent sketches I decided to sketch Spider-Woman. Reference from characterdesigns.com
    Just my morning warm up sketch . Lots of fun pretty much just transparent washes may put some opaque touches on it if I find time and maybe some sort of backround.

    CCsears- Thanks for stopping by and reminding me to THINK it thru!

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  7. #95
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    Hey Vic! stuff is lookin' nice! I love where those storyboards are goin.. I'm about to start a crapload of those last chicky was looking nice and loose... Lots of progress!!! Keep rockin' it!

    MY DAILY SKETCHES

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  9. #96
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    Mondaay Bloody Mondayyyyy

    -Dark Eyes- Hey thanks for stopping by your progress has been great!

    Ok quick post I'm in a rush. Here are some Thumbnails for possible covers port practice, all ps. this stage I did a bit more these are the ones I settled on. Next step would be to get ref. for it shoot some myself and move to next stage.

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  10. #97
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    quick post , Small part of a Larger work

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  11. #98
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    tiny update, figure is NOT done still need to solve some issues polish edges, just kinda blocking in here.

    I've posted this in C&C section so any crits welcome

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  12. #99
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    cool cool, finish man ! And show some light !

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  14. #100
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    Danny C- wooooo

    tiny update

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  15. #101
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    You've already progressed so much on one page! Everything's looking great so far. Get some fill light in your most recent picture, its very dark and I'm having trouble being able to tell if she's high up in a tree or sitting on a log. The rendering of your building behind her looks very nice, simple and good lighting. Make sure she is more in focus than that though, because theyre on the same plane level we're losing the depth. I really like your action panels! Some great colors in there. Keep it up!

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  17. #102
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    Damn, that is some mighty fine improvement since page 1.

    Feet on the current WIP look a little off... they look as if they're focused on a flat surface plane, and yet, they're meant to be on a round tree trunk. Also, try and give the hand a purpose of being there... it looks like it kind of wants to be supporting weight, but also kind of wants to just be hanging, maybe gripping, maybe not... Give that area some love!

    Only the heart intrinsically noble can succeed...
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  19. #103
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    Thanks!!!

    I love CA! the comments here + in the C&C section I posted this in really helped me out a ton!
    I know its far but perfect but I've reached a stopping point, calling this one "finished" I'm moving on the next one. BIGGGGG thanks for everyone who commented!

    DannyC- Huge thanks for commenting man, your a big inspiration

    Thinmint & IanE- Thanks for the c&c big help!

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  20. #104
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    Hey man, cool work here. That last piece is looking good, although there are a couple of weird areas, namely the left side. The hand has a tangent going on with those bushes, her underside of her leg has a tangent with the river, and the log also has a tangent with the river. This sort of flattens the left side.
    She'd probably look more menacing if she was leaning forward more, the hand in front of her would then seem more natural as well.
    just noticed you're finished with the piece and won't do any more with it, hehe. Hope you consider some of what I said.
    Keep up the good work dude.

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  22. #105
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    Pie- thanks for the Crits, I may try to squeeze in some adjustments as I can
    in a hurry so just wanted to post current wip um original thumb is previous post

    anyway

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  23. #106
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    tuesday

    This mornings warm up , yesterday I did a watercolor study, today I wanted to again but instead used one of my custom photoshop brushes "gouache brush" and my 6d pen I don't use enought ,whippped this out decided to use only the one brush, a good warm up. Last nite I accidentally saved that spiderwoman as low rez "forweb" version wipping out my hirez soo arghhhhhhh!

    nway more later

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  24. #107
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    like what you are doing , you are really keeping yourself occupied with the stuff that you like , but you have some problems with the color , i don't know what advice to give you there , cuz i think ... color comes natural , i cannot be teach'ed

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  26. #108
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    Heyooo

    Giorge- Thanks for commenting, I'm working on color and I'll KEEP working on it thanks!

    Did a watercolor warm up again today but scanners on the fritzzzzzzzzz
    sorta trying to warm up with watercolor moleskine and travel watercolor kit, cause Spring is coming and want to actually do some plein air sketching this summer/spring (man I wish I had some gouache thou!)
    nyway here are some updaterzzzzzz

    BUSY BUSY so I'll update when I can! exciting things are in the air

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  27. #109
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    spiderwoman

    spiderwoman update-fixed hands

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  28. #110
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    april

    so I haven't updated in a while I know! It's not that I'm not drawing/painting , I'm just working on some sequentials right now I'll post when/if I can, still working on proper workflow ( i.e. all digital or some scanning etc) still working on it...


    Ill post when I can ,cheers

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  29. #111
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    Mischeviouslittleelf is offline Promoted himself from Auxillery Pencil Infaantrist to Tablet Gunner Level 13 Gladiator: Retiarius
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    Very nice landscapes here, the brushstrokes are a little boring though, but keep working at it, this stuff has a lot of mint potential^^

    -E

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  31. #112
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    tiny update

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  32. #113
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    Mid april

    So Its been AWHILE! lots of going on's , Which I had some more "finished" pieces , but for now i'm just gonna post a Bunch of sketches. I've actually been drawing quiet alot (analog) pulling out the trusty col-erase pencils, bristol, vellium, even breaking out the lead holder and less oft used mech pencils dusting em off seeing what I could do with them. Pulling out my trusty but not used often enough winsornewton series 7 size 3 and my Rafael Kolinsky size 3 Brushes and getting some ink down. BUT i'm not posting any of that instead here's some really fun QUICK doodles, studies in ps, and the Awesome FREE Alchemy! Definitely check it out. Well, back to the drawing board!

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    Last edited by Victor B; April 22nd, 2009 at 12:16 AM.
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  33. #114
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    DOOOMED .... so here's a quick end of the day doodle I tried a style I may not usually do, and I recorded it with some free program

    I sound really bored and tired, I'll make sure to change that next time!



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    Last edited by Victor B; April 24th, 2009 at 11:40 AM.
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  34. #115
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    quick sketch , this is the First try I did with recording software, so I get cut off in the end.



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  35. #116
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    hey cool video man.. haha you zoom out more than i do : o i paint in navigator mode : oooo and you too haha !

    looks great man.. i like how much you explore the digital media... you improve very quickly! i like the 103rd post :] do more finished stuff.. but be more consistent.. especially with light and depth.. it helps to simplify!

    keep it up ! and i still haven't seen you on msn : o

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  37. #117
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    Hey, Dile thanks! sorry I've been offline all weekend I should be easy to spot during the week.!

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  38. #118
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    really quick 5 min alchemy sketch

    vid



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  39. #119
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    Really cool work lately, man, keep it up! (:

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  41. #120
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    busy busy bee. here are some doodles , been playing with the "flow" on some brushesssssss
    piemonster-thanks!

    ohh and a Lipking study

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