Results 31 to 39 of 39
May 4th, 2012 #31
Love your design in post 23# !
I can see improvement in your figures.
one crit if you dont mind: the gasmask portrait is a bit hard to read, the greyscale design isn't bad ,then you went really dark to near black with no clear lighting.
possible solution could be look up some gasmask refrence and do a study to be more infomed when coming up with ideas. think about stuff like functionality..where is the filtering system? how or why do the glasses give of light? i dont know if you want to persue conceptual art as a career, if so and if there is a large focus on scifi it really helps in the long run to be pretty well informed on all the tech stuff. Ga zo door!
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May 12th, 2012 #32
@Wohuan. I use Maya, but my 3d skills are very basic.
@Lumens. Thanks for the crit. I'm currently doing some long termed study as I think I've to improve on all fronts. Dankje!
September 19th, 2012 #33
September 19th, 2012 #34
September 20th, 2012 #35Registered User
- Join Date
- Aug 2009
- Thanked 18 Times in 18 Posts
I love the last picture in post #5 and the Silhouettes in #15; really solid! Also the naked cultist lady is awesome.
My only critique is similar to what Lumens said. Some of your compositions are very dark, making them difficult to follow; like the gas mask and the last one in #33. You can still utilize your values while going for that dark, foreboding shadowy look.
September 20th, 2012 #36
Thanks I really appreciate the crit.
September 20th, 2012 #37
A quick one before going to bed.
October 2nd, 2012 #38
Moar of the same shit.
October 18th, 2012 #39
Something im working on right now.