Results 1 to 11 of 11
Thread: McCain of Borg
October 6th, 2008 #1
McCain of Borg
Hey all. We have an assignment for illustration class to do a political portrait, and I've settled on McCain of Borg. This is in progress, and I thought I'd see what you all think. Two reference pictures follow.
BTW - I'm all about the illustration on this one. I'm perfectly happy for there to be a political discussion if you feel like it, but I won't respond that aspect of things - just the art aspects. Thanks for any suggestions you can provide!
Hide this ad by registering as a memberOctober 6th, 2008 #2
LOL! So, are you going to do a comparible portrait of Obama? Or the Veeps? That would be highly amusing.
Artwise, I know McCain is a bit doughy looking in real life, but the portrait is getting too far away from skull structure. Instead of going straight for the low opacity blending, start off with 100% opacity, sample Picard's colors and put them in following the approx. shadow structure of McCain's face. Sort of like doing a paint-by-number. It'll look like butt at first, but follow it through. Once that's done, start the low opacity blending.
The Following User Says Thank You to Mirana For This Useful Post:
October 6th, 2008 #3
October 6th, 2008 #4
The Following User Says Thank You to tmbritton For This Useful Post:
October 8th, 2008 #5
lol....john mccain as borg...wasnt the nameof the actionhero in diehard john mccain ?
October 8th, 2008 #6
October 9th, 2008 #7Registered User
- Join Date
- May 2008
- Arizona, USA
- Thanked 28 Times in 18 Posts
In the two photos, the shoulders are close to horizontal. In your painting, McCain looks like a disembodied head sitting on top of... something.
The Following User Says Thank You to Cyr For This Useful Post:
October 9th, 2008 #8
Here is progress so far. It's due on Monday, so I've got tomorrow and the weekend to work on it. Thanks for the advice so far!
Mirana - Thanks. I've just done an overlay of the original picture over the painted version and see where the structure is off. The nose and mouth need to come up some. I'm doing what you suggested regarding the 100% opacity on the borg suit, but will keep going with lower opacity settings in the face and helmet since I'm building them up slowly. I'm not aiming for a perfect or realistic looking blend, but rather for something impressionistic.
Grief - Cool.
tmbritton - I did in fact do the face first and am still in the process of fitting the helmet around it better. You're right - the eye was definitely under done. I've added to it now, and it's closer but still not quite there yet.
darknight - Thanks for the tip. I used the Locutus/Picard picture to generate the palette for the drawing. As I continue, I'll adjust the skin color to match that sort of sickly grey/green of Picard's skin in the Locutus picture.
cyr - In the new version I've expanded the canvas and started blocking in the borg suit. The earlier version had the suit collar still, which resulted in the no-neck, floating head thing. McCain is thicker than Patrick Stewart, though, so I'm still fiddling with the neck.
October 9th, 2008 #9Registered User
- Join Date
- Feb 2006
- Thanked 5,197 Times in 1,728 Posts
This is a fun portait!
Crit: You aren't noticing the anatomy finely enough. You need to break down the face of mccain in the photo into smaller and smaller shapes and then set down those shapes correctly. You can't just put down any old shape and think that's fine. You have to be strict. Look at the photo, analyze the shapes, what color they are, what value they're at, how saturated or gray they are... and then mix that color/value/saturation exactly and then set it down on the painting in the exact shape it needs to be.
At least Icarus tried!
My Process: Dead Rider Graphic Novel (Dark Horse Comics) plus oil paintings, pencils and other goodies:
My "Smilechild" Music. Plus a medley of Commercial Music Cues and a Folksy Jingle!:
October 12th, 2008 #10
kev - Thanks. Hopefully I've broken things down a little better here. It's interesting since I'm also merging two photos rather than starting from a single one.
Anyway, here's the latest version. It's mostly there - I'll make a few tweaks tomorrow and probably work the background a little more. Any final suggestions before turning it in on Monday night?
October 13th, 2008 #11
Final version. It was a fun experiment with digital painting without going for realism. Good practice with blending and building. I'm not too happy with the likeness - I think it's passable but not great. Thanks for all the suggestions!