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Thread: Learning the lavhoes way (finally updated!)

  1. #1
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    Learning the lavhoes way (finally updated!)

    I...I can't sketch. I do artwork, but I don't sketch. I just don't. I doodle sometimes, but if anything good ever comes out of it I trace and trace and trace back over it until I've got something. I'm too uncomfortable with drawing and I am unable to express or even really get started on some great ideas because of this great mental roadblock I've set upon myself.

    So, I'm just going to start sketching. Faces, guestures, blind contours, self-portraits, whatever I can think of. After a little while I'm just going to start jotting down the first thing that comes to mind. I don't care whatever it looks like, I want to start getting stuff down without worrying about stuff being perfect. That is my goal.

    Thus, I present my daily sketchbook. I'm going to post something every day in hopes that progress will be achieved over time. While I cannot match the level this forum has set for itself, I can step ever-closer to being able to just sketch whatever ideas are floating around in my head, even if there's nothing there to begin with. I want to become a professional artist by my 21st birthday (March 2005) so I'm going to work hard every day and progress as best as I can.

    Besides, I'm only 19. I have plenty of time.

    Here's what I did today (Nov. 12th):

    Random face images from reference (except a couple that i tried to sketch on my own). Notice how thick and choppy my lines are. I'm pecking at the image. I should just draw what I want, but there's a huge mental block on that and I aim to destroy it.
    Learning the lavhoes way (finally updated!)

    Learning the lavhoes way (finally updated!)

    Some basic heads as I try to figure out just what I'm trying to learn through all these head studies, as well as a couple of blind contour drawings (they were so blind I didn't notice I ran over a previous head. See? I don't cheat! I swear!)
    Learning the lavhoes way (finally updated!)

    Learning the lavhoes way (finally updated!)

    The blind contours of the faces I had previously drawn.
    Learning the lavhoes way (finally updated!)

    Aaaaaaaaand a bunch of heads and circles and crap.
    Learning the lavhoes way (finally updated!)

    As you can see, I'm not a very confident artist. But I want to be. I want to be so badly. I need to learn how to relax and establish a true connection between my pencil and my brain. I know this will take a lot of work, but I think I can do it.
    Last edited by lavhoes; November 17th, 2004 at 07:24 AM.
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  3. #2
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    So, I'm just going to start sketching. Faces, guestures, blind contours, self-portraits, whatever I can think of. After a little while I'm just going to start jotting down the first thing that comes to mind. I don't care whatever it looks like, I want to start getting stuff down without worrying about stuff being perfect. That is my goal.
    Ditto.
    I think that´s the way. It's more boring that let your imagination fly wild, but first you have to feed your brain with facts and empty it of tricks. Good luck, those head studies are a good start point.
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  4. #3
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    Hey Lavhoes that is a very interesting way to start to tackle your old mental habits. You know what might be interesting to? Maybe if you set a timer for say 30 seconds for 10 Min. and draw a head or idea in 30 seconds so 20 images in 10 min.

    I myself have a few mind blocks, I have told myself that I get the proper training before I begin to tackle them and set affirmations for myself


    Hope to see more of your work soon

    Amador
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  5. #4
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    Thanks guys. I think I'll try that timer thing tomorrow, when I'm off from college. I'm trying to do one facial expression a day to really study it from lots of different viewpoints so I can build up a supply of faces. I figure a little work with the face should loosen up my old DBZ drawing habits a bit. During high school all I did was copy DBZ pictures until my senior year when I decided I wanted to pursue art. Well, now two years later I'm stuck doing Akira Toriyama's stuff over and over and it's time to move on. I want to learn the real arts and become a professional illustrator. Can't do that when you've got a bunch of Gokou pictures in your portfolio.

    Here's my work for today. Allready I'm noticing a little improvement as I'm really learning how to relax and let the lines come to me. I had a test today so I didn't get as much done, but tomorrow's pretty much straight classes (notes and lectures, no tests) so I'll have some time to fill in with sketches.

    My facial studies for today, with "angry" as the expression:

    Learning the lavhoes way (finally updated!)
    Learning the lavhoes way (finally updated!)
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  6. #5
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    Minor update:

    You know the bald guy with the goatee I keep trying to draw? Well, that's my personal avatar, a character named Cedyim I came up with a while ago. I have a very boyish face, and as this character is based somewhat off what I look like I've been trying to capture him in a more natural form.

    Here's what he looks like in my old style:

    Learning the lavhoes way (finally updated!)

    Well, just now I decided to test out what I've learned today about facial structure. I figured, hey, the 2nd day is as good as any for a progress check. So I spent maybe 5 minutes sketching out this guy's face and cleaning it up a bit in Photoshop. I usually leave a blank 8.5"x11" 72 dpi .psd open for me to doodle in when I'm bored, so I just switched over to the program and out this came:

    Learning the lavhoes way (finally updated!)

    A more human-looking Cedyim, one whose features hint at mine yet have uniqueness all to their own. I think I'm starting to get the hang of sketching.
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  7. #6
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    Originally posted by Jens
    one very important thing is that you shouldn't focus on just faces.. it's what i did and now i found myself hopelessy behind with my bodies..
    Oh, of course, of course. I plan on starting my anatomy stuff and guesture drawing soon. I just like starting with heads and faces. I've always liked drawing the head and face, but I could never get it quite right. I figure if I can idly sketch some heads starting out, I can move on to more complex things like full figures and ideas for body armor, mechanoids, weapons, stuff like that.
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    Nothing much today, just a page barely half-filled with some characters of mine. I wanted to draw smirks today but I just couldn't find the time. Ah well, tomorrow I'll draw some more faces, this time attempting to pick up on a style of sketchy shading. I'm alway afraid to shade my stuff because I know if I screw up I'd have just lost the lineart I was working on. But, I know that shading is essential to the type of sketching I want to use, so I have no choice but to suck it up and get over my fear of shading.

    Learning the lavhoes way (finally updated!)

    I think I'm getting the hang of this.
    Last edited by lavhoes; November 15th, 2003 at 05:32 AM.
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    Some cross-hatching today, from a photo (as well as my DSG assignment):

    Learning the lavhoes way (finally updated!)
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    Looks great - you seem to be coming along nicely - congrats! If I may offer one word of advice? Try forcing yourself to make long fluid strokes with the pencil. Avoid quick short strokes. In the long run you may well go back to the short strokes, but if you keep yourself from lifting the pencil too much, it helps to build your confidence in your own abilities and linework skills.

    Just my two cents.

    Keep up the good work!
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  11. #10
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    Nothing from me today except my DSG assignment. I've, unfortunately, got a test tomorrow, so I didn't have much time to sketch today. But I have some really boring classes tomorrow as well, so I'll sketch some more stuff during my breaks.

    I want to try and concentrate on one element of my art every week. This week, I'm going to focus on the torso and its various movements and muscles. I figure I'll spend a week drawing nothing but dozens upon dozens of torsos (and the heads they're connected to) and my skill in sketching torsos, both realistically and stylistically, will improve dramatically. Next week I'll sketch the head, torso, and arms, while also focusing on arms as well. If I build up the body along with accompanying full guesture drawings and anatomy work, I'll have a better grasp of the human body and its composition. This, I believe, will help me sketch better than I've ever been able to before.

    I'll post my progression tomorrow.
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  12. #11
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    I'm not dead, nor have I forgotten about this. Just haven't had access to a scanner lately. I'll post back a huge update when I've got a scanner by me.
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    Well, I promised a big update, but there's too many pages for me to scan right now, so I think I'll just pick up from yesterday and slowly add in all the old pages until I'm completely caught up.

    Man, I hate stupid scanner problems.

    Anyway...

    I've devised a method for keeping up my motivation through final exams. Right now I'm really suffering from a lack of motivation and I really need a good system of keeping myself from slacking off. So, I thought to myself, what do I everday no matter what?

    I play video games.

    So, I thought, why don't I turn my art progression into a little game? I like games. I like art. Working on anatomy can be a little daunting and oftentimes I'll just want to skip a day or two. That's no good. So I worked out this system.

    Pretty much, for every little sketch or doodle where I learn something or discover something, I gain experience points. That's those little "10!" and "20!" things you see in the image below. I figure myself to be at level 2 (don't want to start off from the very beginning because I'm no newb, nor do I want to advance myself too far or else it'll take forever to feel any sort of acomplishment). I figured I could gain a level a week or so, as I'm tackling things on a weekly basis, so I should be level 4 by the end of this week. I'm actually level 3 by my count right now, I just haven't added in the experience for this really elaborate painting I did over the weekend where I learned a ton about composition, painting trees, and internal anatomy (it was a disemboweled corpse).

    This is my way of keeping myself motivated, and it's working out pretty well. The only penalties I ever suffer are when I don't draw for a day. I have to dock myself 500 points for that. It's enough of a deterrent to keep my lazy ass drawing.

    So anyway, here's my sketch page for yesterday. I don't know yet how much XP I should give myself for the barbarian dude on the left, as it's probably the best pencil piece I've ever done. I'm learning a lot about the torso, especially the pecs and upper shoulders. It's really sad how horrible my art looks even from a couple of weeks ago compared to what I'm doing now. I just...can't see how I ever saw to draw torsos like I did.

    Here's the page:

    Learning the lavhoes way (finally updated!)

    And, for comparison's sake, here's something I did back in January:

    Learning the lavhoes way (finally updated!)

    For the record, I'm getting my anatomy work out of Bridgman's The Complete Guide to Drawing from Life for now. Once I've gotten all I can from the book I'm going to start looking up reference material and attending life drawing classes. This is all just preliminary stuff.

    And one final note to my incredibly lengthy post: I'm only concentrating on men for right now. Originally, I wanted to split it 50/50 between men and women, but I decided I'd rather get my male anatomy solid before tackling females (heh...male anatomy solid...tackling females...oh shut up.) I've been staring at naked females since I was 13, so it shouldn't too much of a challenge.
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  14. #13
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    That's a cool idea. I'm in the midst of finals too (and turn 19 tomorrow!), so I find it tough to be motivated... especially since my art final is another self portrait. Yargh... the millionth one.

    But the whole "game" idea is good... maybe I'll have to make some goal for myself like that about how much I draw per day aside from that assignment.

    Jut a suggestion, drawing animals helps to spice it up and also keep you on a realistic track. Varied musculature and facial structure and fur and soforth!

    -Sapphire
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