Take a break from doing my dirty work. It's Monday again.
Week 10 - Power Up!
The challenge this week is to make TWO seperate animated powerups for a pretend video game. One will represent some form of a health pickup, the other will represent some type of ammunition pickup. They should be animated in some way that will draw the player's attention to their presence. No size limit, animations should loop.
Remember, you can be as creative as you want. The powerups can theoretically be anything. Mario had mushrooms and fire flowers, Megaman has pellets of various shapes and colors, Castlevania has slabs of beef and hearts.
The icons from last week were great. I think I might just use the various ones at random each week. Feel free to add a new one to that thread if you ever get the urge.
Thanks to flashrabbit for this week's icon.