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Did a reference study. Probably spent longer on it than I should have, certainly wasn't speedy anyway. Mainly because it has been a looooooong time since I painted with colour.
Great life drawings and 3d work brotha!
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tronrobot Appreciate it.
Started doing another reference study this evening, mainly for practicing colour and rendering (plus it is pretty therapeutic).
So yeah, started that. Eyes are a bit funked up, but I'll fix that.
Laid out a poster for the hat. I'm a bit behind on the ol' 3D bits at the minute.
Last edited by Royzy; May 7th, 2012 at
Just a quick post to say I've submitted the headgear to the Steam Workshop.
If you like it, Vote it up .
\\\.... Steam Workshop :: Sharkhelm ....///
Also, started modeling the melee weapon to go the aqua pack.
Any thoughts appreciated. Haven't decided on colours yet, this is just a block out.
Back again. Not much 3D going on atm, so here are some old-ish unposted digital sketches.
Aaaaaaaaaand 30 second poses. Trying to get back into those again. Doing them in photoshop now though, I got fed up with scanning them all, which was partly why I stopped doing them.
AAAAAAAAAAAAAAAAAAAAFCKINGAAAAAANDDD I found my physical sketchbook. So yeah, that'll be a thing again I imagine. Did one ref sketch last night, to get the feel of the ol' paper again.
thought id come out from beneath my rock and give ya that supportive nudge, keep it going DuDe!!!!!
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First Fresh Page of 2012
Rollingman - Appreciate it! But I was disappointed to find that your sketchbook hasn't been updated? We know you have stuff to post.
Right, . ...::: Fresh Page :::...
That last page spanned across a 2 year time period, so I've brought forward a couple of images from the end of that page.
YEAH DOUBLE POSTING INORITE. Just as a point of reference without having to trawl through all my old bullshit.
Started studying Andrew Loomis recently, for the first time. So I guess that makes for good fresh page material too.
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Just a study of the male proportions from Loomis. All this stuff seems so basic and essential - yet not once through school, art college or university did we get taught or directed towards learning basic anatomy.
Yeah I overstated the torso width by accident and scaled it back in photoshop, hence the fudge marks.
I'm enjoying this Loomis learning.
Dude, I really love that last batch of portraits that you did! One little thing that I noticed is that when you draw the face in 3/4 view, the far away eye tends to slide up and down beyond where it should be so that's something to watch out for. Also came to say that I answered your question about that constructional drawing dude on my sketchbook. Not sure how informative the answer will be due to may faulty memory, though.
Stay cool. Loomis is a really, really good writer and teacher imo.
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snacks ex machina - Hey man! Cheers. Yeah I'll definitely start paying proper attention to those slidey far side eyes. This construction stuff should help force me out of that habit too.
On my agenda atm:
- Loomis' Figure Drawing
- Sculpting a zbrush bust.
The bust will be to help push the head stuff I've been doing recently. Practice construction, working in the muscle, etc.
Over the weekend though, I felt like rendering a head, so here you go.
I'm diggin this page of drawings. They have a stronger sense of form and solidity to them, deff improvements. Keep it up!
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