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Thread: Artem's Sketchbook [some nudity]
September 19th, 2008 #1
Artem's Sketchbook [some nudity]
Just reposting this Character Design here so that I'll actually have a picture in the sketchbook forum.
Last edited by Artem; December 10th, 2014 at 05:06 PM.
Hide this ad by registering as a memberSeptember 19th, 2008 #2Registered User
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- Sep 2008
- Humboldt County, California
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I just started a sketchbooks me-self. Just thought I'd say hi. Nice work, the brush you are using really helps define the form. I like how the face and hand stand above the rest of the image with their polish and rendering.
September 20th, 2008 #3
that one is very good and far beyond my skill, wow! I absolutely agree with batty on hands and face, just one remark: I think the hair and the cheek are "too similar", it almost looks like a beard, I assume that's not intended. Apart from that, the brush is also cool. What software is that?
September 20th, 2008 #4
The painting is quite good, the only slight problem i se is the bottm of your girly that lacks shade and the prespective on it seems strange, that's all.
hope to see more of your work
September 20th, 2008 #5
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September 20th, 2008 #7A&D
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- Sep 2008
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Only a tiny bit, but still great use of contrast!
July 13th, 2010 #8
I have recently taken up watercolors and thought I'd post some stuff I've done recently. Please feel free to leave comments or critiques, as I am just learning this new medium and would love feedback.
The beach paintings are the most recent and I did them on a larger format than my scanner could handle, so I had to scan them in pieces (you can see a line through the middle of some where I erased out the merged lines in photoshop).
The beach painting with the two figures standing on the sand with a building in the distance to the left was done from memory so I later realized some obvious problems with it.
The small painting with the book and the xbox game was a pure gouache sketch I did last year sometime and I just thought I'd throw it in. I was really in the mood to paint that day and I thought that instead of painting something that I had set up, I would just paint something exactly as it was laying in my apartment....can you guess the xbox game?
I included a study I did from a Sargent watercolor. Sargent is really what got me into watercolors and for me he sets the bar.
The other painting is a quick sketch of a wood pile near my parents house. I was really frustrated while painting this because I felt that I wasn't capturing the effect of the light patterns I was seeing but viewing it later I was actually impressed with my efforts.
Thanks it, thanks for checking them out!
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Dig the watercolors and your landscapes are very expressive. Good start
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December 4th, 2014 #21
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December 10th, 2014 #22
December 10th, 2014 #23Registered User
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I just stared at that village and said "wow" over and over again. Incredible stuff.
How long did it take to polish the character design and what references did you use for both concepts?
December 12th, 2014 #24
Thanks for the compliments!
It's hard to say how long I actually worked in the character...I'd guess I probably spent around 4-5 hours total. For the character, I looked at some pieces of Roman armor. For the village scene, I referenced some old medieval paintings, street scenes of Italy, and some Cathedral architecture.
December 12th, 2014 #25
December 12th, 2014 #26