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Hey I'm new her. There's such an incredible amount of great stuff here. Here are some things I've done. Some of them are fairly old, but whatever.
This bunch are all for a character I had in my head.
10,000 years ago a princess was infected with a deadly plague during the great catyclism; her unborn child was saved before it could be infected. The heir apparant was placed in cryogenic stasis and stored in an andvanced battle android. This was done in secret; to explain the importance of the heavily gaurded android she was made to be a memorial to the princess and thus wears the princess's hair and her portrait around her neck in a display screen that also carries various video clips of the princess's last will and testament.
Last edited by Resin; August 17th, 2008 at 03:23 PM. Reason: more pics
Good start, Andrew!!
Got a couple quick crits for ya and you can get back to drawing!
Be more confident with your lines, man! Make them intentional, whole, solid strokes! When you're about to place a line down, think about it in your head, be aware of its movements, where it starts and stops, how it changes between those 2 points, and why it's important to the whole piece it belongs to. Then, once you can see it in your mind, draw it down as one, whole, fluid line, and if it doesn't look as good as you imagined, just erase it and try again! I say this because you go over the same line many times, with smaller, fragmented lines, and it isn't doing you or your pieces any good. Line quality is of huge importance, so work on those (it'll make your drawings even faster, too, without having to make and correct so many lines!)
Second crit is on human figure perspectives. Andrew Loomis has some excellent diagrams on the topic, and you can find his books online anywhere to view for free.
That being said, welcome and keep it up!
A related character to the one above was this Necrodroid. Just looking around on this site I've similar things done better. I always saw him as the type of character that gets unlocked when you hit a high level in a game. As you played you would find recovered memory fragments that reveal (non-sequentially) the back story of the game. He was a cyborg who over years of warfare gradually became completely robotic. He had a highly illegal affair with the princess (mentioned above) and thus his human former self is the father of the heir apparant. This could however just be a pack of clever lies ment to control him kind of like the false memories in Frank Miller and Geof Darrow's Hard Boiled comic (major inspiration to me). He has a little tuning fork thing that pops out of his forhead when he wants to commune with his ghost, and tiny retractable eyebrow silica so that he can feel the wind. I also toyed with the idea of having scraps of tattoed skin riveted to him, but,eh, never drew a decent picture of that idea.
Thanks IanE. Your not the first to tell me about the lines thing, its plagued me for some time. I'll look the book up as well.
This was an idea I had for a begining point for the MMO The Secret World.
Here's another one of a woman transforming into an owl.
This is a comic I started years ago, recently dug out, scanned (poorly), and started trying to color. Not really sure about a color scheme yet though or exactly how to go about it, suggestions are welcome.
an underground mech
A few related sketches.
Dark Elves. -with spider and moth mounts, and specialty climbing footwear
Last edited by Resin; December 1st, 2008 at 12:56 AM.
Another watercolor to go with a short story I started.
A couple more for another game concept I had. Picture Mount & Blade + Mirrors Edge with a multiplayer option in this setting.
Last edited by Resin; February 8th, 2009 at 01:24 AM.