Results 1 to 4 of 4

Thread: Male Figure (wip)

  1. #1
    Join Date
    Nov 2007
    Posts
    61
    Thanks
    1
    Thanked 7 Times in 4 Posts

    Male Figure (wip)

    After doing a little studying of proportions and form through drawing I decided to try applying it to my modelling. That's right I went all out with the Loomis bum!

    Would love to get some feedback, let me know where I'm going wrong. I'm trying to create my models to be used in games.

    (I intend to create the hands, feet and head after I study them.)
    Reply With Quote Reply With Quote


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Nov 2007
    Location
    Denmark
    Posts
    165
    Thanks
    10
    Thanked 74 Times in 41 Posts
    If this is the detail level you want, it's fine, but if you're going to add more polygons you might've made a hindrance for yourself with the mesh structure; avoid triangles! You can possibly rearrange them to pentagons, though.

    Also, his behind looks a bit prominent for a guy, I think it might be too wide? (in the 3/4 view).

    I quite like the upper torso, however, very elegant and good shape for the simplicity.
    Reply With Quote Reply With Quote

  4. #3
    Join Date
    Jul 2008
    Location
    Madrid
    Posts
    20
    Thanks
    0
    Thanked 0 Times in 0 Posts
    I can't agree with thath kirsCrash, use always quads when possible and try to use tris only when necessary placing them where they match best your topolgy. But never use 5 side polys because they will create very strange tensions on your model
    -== ALWAYS ON THE LEARNING PATH ==-

    MY FISH SCULPTURE
    Reply With Quote Reply With Quote

  5. #4
    Join Date
    Mar 2004
    Location
    Auckland NewZeland
    Posts
    2,858
    Thanks
    706
    Thanked 620 Times in 316 Posts
    You really need to get rid of those traingles and cap the knee and elbows off with proper edge loops.
    Site
    BLOG

    SketchBook



    "it's much easier to scale up from simplicity than to scale back from complexity"
    Reply With Quote Reply With Quote

Similar Threads

  1. 2008 Figure - Male
    By davi in forum REFERENCES & INSPIRATIONS
    Replies: 24
    Last Post: December 28th, 2012, 03:56 PM
  2. Surreal male figure; I say WIP, but maybe it's done??
    By razimo in forum ART CRITIQUE CENTER
    Replies: 11
    Last Post: April 17th, 2010, 12:14 PM
  3. Help with male figure
    By RacketDragon in forum ART CRITIQUE CENTER
    Replies: 8
    Last Post: January 6th, 2008, 11:50 PM
  4. male figure.
    By Green-fire in forum ART CRITIQUE CENTER
    Replies: 9
    Last Post: November 6th, 2007, 11:23 PM
  5. male figure study
    By mercenary in forum ART CRITIQUE CENTER
    Replies: 7
    Last Post: February 21st, 2004, 02:04 AM

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside

Developed Actively by vBSocial.com
SpringOfSea's Sketchbook