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Thread: Desk Scratchings
August 4th, 2008 #1
I am compelled to start my own sketchbook after going through MindCandyMan's sketchbook. Like others have stated, that man is an absolute inspiration.
I'm 16 and uh been drawing on and off for about a year and a half... I never really paid any attention to the fundamentals, which is where this sketchbook is gonna come in handy. I'm gonna teach myself the basics, with your help of course.
But I want to first start off with some samples of what I've been drawing. I'm begging you all for any valuable critiques. I tend to have a heavy focus on digital painting, even though I do not really have a good hang of it.
This is the latest I've been doing. It's not quite finished. But I really only wanted to do the head anyways. It's a referenced picture. I wanted to see what I could do with it.
Trying out hair:
I actually posted this up for critique a while ago, but I'll throw it in here too.
Hide this ad by registering as a memberAugust 4th, 2008 #2
sketch i just finished.
August 5th, 2008 #3
Wow! It's good you're starting at 16. You have some good stuff. Be sure to do some life and anatomy studies! I'd really love to see that first one finished, but I'll try not to pressure ya, since you just wanted to see the head done.
Keep up the good work!
"Looking for critiques! Any help is appreciated."
August 5th, 2008 #4
Some advice given to me, now given to you:
Don't start out with a style first... it's good you've started and gone your own way trying to figure things out, but draw from life, draw intentionally, technically, seriously, and worry about style after you realize you've developed one of your own without noticing!
Your last piece brings up some more advice:
I see a lot of lines. You don't need that many, you'll see in time. It'll come down to much fewer as you progress, but start thinking about the importance of every line, and how it's either crucial or detrimental to whatever it is you're drawing. Make every line intentional and direct, even if you're just quick sketching. Be aware of its movements, its necessity to the whole, the way it moves and how it travels from start to finish. See it in your head before you lay it down on paper, and then once you know it's correct and a critical part of the whole, draw it as one line, once. Granted, this sounds like a lot but happens in just tiny fragments of a second. If the line you see on the paper isn't as good as the one you envisioned in your mind, erase it and do it again.
You've already gotten way a head of most people at 16, so good job on that one. But, the anime style you've got going on will take you a very short distance, really to where you are now, essentially, so start looking up some anatomy, sketch the world around you, practice realistic rendering and most importantly, welcome to CA!
August 5th, 2008 #5
SkyTheArtist: Thanks for the support! Looks like we're in the same boat on this forum.
Iane: Thanks for the advice. I realize I have a tendency to go over my lines a lot. I do it almost unconsciously. I'll get to fixing it.
And following your advice, I did some uh... shape drawings... lol (not quite sure what you call them), a little anatomy figure that really doesn't seem to help me, and the first skull I've ever drawn. Thought I'd give it a tonal sketch (is that what you call it?). Well, the results are less than impressive. I realized through the shapes that I really have no idea how the shadow of some of them would appear. Could anyone help on that?
August 5th, 2008 #6
Great to see some tonal and anatomy studies happening - keep practicing and learning, that's the most important thing ^_^
Might help to take your sketchbook out with you and draw some quick sketches from people at school/bus/mall/wherever - as that'll help you get a feel for the whole, for the movement, etc - great to add to technical anatomy study - and will also perhaps help you loosen up a bit, as you mention that tendency to go over your lines a lot - having to draw fast as people move around may help.
Also, you mention in your tonal shape studies that you don't really know how the light would affect/hit them, so presumably you're doing them from your head - which may be kind of the wrong way around. Try finding some objects that have simple shapes - tin cans, apples, etc - and put them in different light situations and draw from life. That'll help you understand how the light is really interacting with them, and in turn when you do need to draw from your imagination, you'll be able to surmise more accurately what would occur.
Keep up the good work! ^_^
August 6th, 2008 #7
Thanks geckochan. You're totally right, I am figuring out the lighting in my head... So in the spirit of that I drew out a portrait I found on deviantART. It's pretty much completely copied. I wanted to know how the light bounced off her face. Took me... 35 minutes? I consciously tried to keep my lines to minimum. Uhm, I totally messed up the hair, when I got to it, I found myself thinking "how the hell do I even start".
August 6th, 2008 #8
take 2 of the girl from above, this one took me like 15 minutes. it was a lot easier the 2nd time around. and a new girl. this one like 20 minutes. doesnt look anything like the actual photo though.
links to the original
August 6th, 2008 #9Registered User
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- May 2008
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Wow dude, I LOVE your coloring! Awesome stuff!
As mentioned before you should try posting some anatomy studies and life drawings.
But you have gotten off to great start with your SB, nice!
August 8th, 2008 #10
Here's some anatomy, nothing below the waist yet though. With some failed attempts at shading them. I threw in a little 'step wise' of how I went about the first one. Just so if anyone saw an error in between steps, they could point them out to me.
August 9th, 2008 #11
Here's actual anatomy I copied off Posemaniacs, with some facial work of my own. It's quite hard to break away from the anime style.
August 10th, 2008 #12
A little help would be appreciated, I can't be doing everything right.
August 10th, 2008 #13The Art Addict
- Join Date
- Jan 2008
- (Indiana, USA)
- Thanked 15 Times in 15 Posts
It's really nice to see another 16 year old struggling through the art world.
I'm seeing alot of good things, and I'm seeing alot of things that you can work more on to improve even further.
First: Don't worry about instruction manuals and How-To books until you're comfortable with your instrument (may it be a pencil, a pen, a big fat marker, or paint). Make straight lines, circles, squares, triangles, any basic shape. The more you practice shapes in two and three dimensions, the better your drawing will get. That's how you draw the human figure, it's just a bunch of circles, squares and triangles. But you'll learn all of that later on.
Focus on drawing from life and figure drawing. Don't worry about anatomy studies just yet. It's fine if you continue to do that, because NOTHING HURTS YOU. But I think you might find yourself improving quicker and building more confidence if you drew what's right in front of you instead of from a book. It's not about succeeding or failing, it's just about doing it the best you can. I see alot of effort put into all of the sketches you've done so far, and it's really impressive.
Anyways, I'm unwinding from my adult-like talk and getting less serious now.
Someone told me this after I had gone through a really rough patch of time.
Getting better is not in the end result its in the trying.
When your looking at a bad drawing and still have the
will to get better at that moment you are overcoming defeat;
a stumbling block which most would giveup.
The will to contine is getting better, and you not only
passed that stumbling block but passed a mediocre artist.